Insurgency - Mikee
We'll be livestreaming today, Saturday January 31st, at 3:00 pm EST with Insurgency fan and Portuguese Youtuber The_RA1DER. Tune in here.



The_RA1DER declared Insurgency to be 2014's best shooter of the year. In a world with so many shooters with bigger budgets than us, that's a real honor. We're happy to get a chance to sit down to play and chat with him about just what it is that makes Insurgency different from other shooters nowadays.

http://youtu.be/_ifyeEDcUD4
We've been showing off a lot of custom coop and beta content lately in our streams, so tonight we're going to keep it original with some good old fashioned player versus player Insurgency. Expect smoke grenades, Push maps, and yelling. We'll be hitting up all your favorite modes and might be doing some official coop later on as well. As always, I'll be happy to answer any questions about Insurgency, and feel free to join the server. See you in there. ːsecurityː
Insurgency - Mikee
We'll be livestreaming today, Saturday January 31st, at 3:00 pm EST with Insurgency fan and Portuguese Youtuber The_RA1DER. Tune in here.



The_RA1DER declared Insurgency to be 2014's best shooter of the year. In a world with so many shooters with bigger budgets than us, that's a real honor. We're happy to get a chance to sit down to play and chat with him about just what it is that makes Insurgency different from other shooters nowadays.

http://youtu.be/_ifyeEDcUD4
We've been showing off a lot of custom coop and beta content lately in our streams, so tonight we're going to keep it original with some good old fashioned player versus player Insurgency. Expect smoke grenades, Push maps, and yelling. We'll be hitting up all your favorite modes and might be doing some official coop later on as well. As always, I'll be happy to answer any questions about Insurgency, and feel free to join the server. See you in there. :security:
Insurgency - Mikee
To celebrate one year since Insurgency’s release, we’ll be livestreaming today at 3:00 pm EST on Twitch. We'll be checking out some custom coop content that our community has created in the past year as well as some PvP with special guest and Youtuber Bluedrake42.

Insurgency is also on sale for Midweek Madness, and can be purchased for $4.50 USD.



One of the maps we’ll be playing, jail_break_coopv1_1 by Chief-C-OTF

While we stream we’ll be discussing some of the changes Insurgency has gone through over the year, including the addition of new weapons, maps, and game modes, all for free. We’ll also talk about some of the great community content that’s been put up on the Workshop. As always I’ll be happy to take any questions in the stream. See you then. ːsecurityː
Insurgency - Mikee
To celebrate one year since Insurgency’s release, we’ll be livestreaming today at 3:00 pm EST on Twitch. We'll be checking out some custom coop content that our community has created in the past year as well as some PvP with special guest and Youtuber Bluedrake42.

Insurgency is also on sale for Midweek Madness, and can be purchased for $4.50 USD.



One of the maps we’ll be playing, jail_break_coopv1_1 by Chief-C-OTF

While we stream we’ll be discussing some of the changes Insurgency has gone through over the year, including the addition of new weapons, maps, and game modes, all for free. We’ll also talk about some of the great community content that’s been put up on the Workshop. As always I’ll be happy to take any questions in the stream. See you then. :security:
Insurgency - Mikee
With the one-year anniversary of Insurgency's launch approaching, we are taking a look back at how the game has progressed over the past twelve months, including four free DLC updates, positive reviews from the media, and a tremendous response from our passionate and loyal community. Thank you to everyone who helped make an incredibly successful year!

Release: January 22, 2014

Following nine months of Early Access development, Insurgency officially launched on January 22, 2014. Included in the release were five multiplayer game modes (Firefight, Skirmish, Push, Ambush, and Strike) and the Checkpoint cooperative mode. Seven maps were released including Contact, District, Heights, Market, Ministry, Peak, and Siege. Players had access to over 20 different weapons, including assault rifles, sub machine guns, rocket launchers, and grenades.



Insurgency reached the #3 spot in the Top Sellers on Steam and overall positive reviews from press and new media critics alike. Below you can see our launch trailer, along with a positive WTF is...? video from TotalBiscuit:

http://youtu.be/g6zUUASvEwU
http://youtu.be/iMxjlHU9u38

Free Updates!

We maintained our iterative development process from Early Access and continued to update the game with free content and fixes throughout 2014. Our first update released in March, Molotov Spring, adding two new maps, three new game modes, and three new weapons.



http://youtu.be/aUgloGYgeug
http://youtu.be/MxtX6pT-YJQ

In June, we released a remake of the popular classic map Sinjar along with an M14 EBR. We also opened up the Workshop support and since then our community has submitted over 2,000 items!



http://youtu.be/p7lEFF5rB9E
http://youtu.be/OzIV9p9xA08

Also in June, we launched a mapping contest in collaboration with Gamebanana and sponsored by Razer. With 20 submissions, we had a blast playtesting the top 11 candidates, and finally narrowed it down to the top six finalists. The top six maps will be implemented into the game over the next year. Check out the results in the video below:

http://youtu.be/EvzFDAKKsIM

Two months later, in August, we had the free weekend on Steam and released our Hunt update. New content included were two new maps, grenade launchers, and the Hunt coop mode. With the free weekend, we reached over 10,000 concurrent players and made it to #1 spot in the Top Sellers list on Steam!



http://youtu.be/qjCXKsHlY40

Explosive Growth

November marked a significant turning point for our community. Insurgency was included with the Humble Bundle, where you could also gift three copies to friends. Our audience more than doubled from 500,000 to over 1,000,000 players in the span of two weeks.

To coincide, we released the Nightfall update that included nightvision, two new weapons, a new map, and the Survival coop game mode. The first implementation of a party system marked a step towards growing our competitive features.



http://youtu.be/SILBaKNBKPI
http://youtu.be/QpIbAG2EAkU

Overwhelming Response

The response Insurgency has garnered from fans is overwhelmingly positive. While we may not have the attention of traditional games media, we have been able to grow our community by simply creating a great game that players suggest to their friends.

This is reflected by the over 20,000 Steam reviews with 92% recommending the game. Compared to our Metacritic score of 74 from only 23 reviews, plus an 8.5 user score, and we know where to find the meaningful feedback. Perhaps you could say Insurgency is underrated?

Thanks to our community, we reached 2nd place in the IndieDB Player’s Choice Indie of the Year, and even placed 2nd in the Editor’s Choice award too. We proudly display these awards on our Store page, since the original Insurgency mod was voted Mod of the Year seven years prior.



To sum up our year in review, here are some more of our favourite videos and reviews:

LevelCap - A True Tactical Shooter

Dslyecxi -RPG Dance

Matimi0 - Free DLC is Best DLC

FrankieOnPC - Getting Started

Node - Critical Insertion LAN Party

“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.
“Insurgency is a breath of fresh air and I can easily see myself playing it every chance I get. Thanks in advance for ruining the next few months for me.”

Hooked Gamers (90)

“...it's fun that's borne out of the rewards of working with other players and saving them so you can capture that all-important node or destroy a weapons cache. If it's cruel, it's only to be kind.”
PC Gamer (77)

“It’s impressive how “uncool” Insurgency is, in that it ignores the modern shooter trends. It’s slow, and methodical, and there isn’t a grindable unlock or weapon crate to be found.”
IGN (75)

“This first-person multiplayer killfest pushes cooperative team play in interesting directions, using hyperrealism and a unique team role structure to drive its frenetic team-based firefights.”
Gamespot (70)

“Sure, you can win by eliminating all enemy waves over time, but, in my experience, teams find this strategy less important. Strategies of infiltration and sustained defense seem most effective. Those are accomplished through––you guessed it––communication.”
Killscreen Daily (65)
Insurgency - Spearin
With the one-year anniversary of Insurgency's launch approaching, we are taking a look back at how the game has progressed over the past twelve months, including four free DLC updates, positive reviews from the media, and a tremendous response from our passionate and loyal community. Thank you to everyone who helped make an incredibly successful year!

Release: January 22, 2014

Following nine months of Early Access development, Insurgency officially launched on January 22, 2014. Included in the release were five multiplayer game modes (Firefight, Skirmish, Push, Ambush, and Strike) and the Checkpoint cooperative mode. Seven maps were released including Contact, District, Heights, Market, Ministry, Peak, and Siege. Players had access to over 20 different weapons, including assault rifles, sub machine guns, rocket launchers, and grenades.



Insurgency reached the #3 spot in the Top Sellers on Steam and overall positive reviews from press and new media critics alike. Below you can see our launch trailer, along with a positive WTF is...? video from TotalBiscuit:

http://youtu.be/g6zUUASvEwU
http://youtu.be/iMxjlHU9u38

Free Updates!

We maintained our iterative development process from Early Access and continued to update the game with free content and fixes throughout 2014. Our first update released in March, Molotov Spring, adding two new maps, three new game modes, and three new weapons.



http://youtu.be/aUgloGYgeug
http://youtu.be/MxtX6pT-YJQ

In June, we released a remake of the popular classic map Sinjar along with an M14 EBR. We also opened up the Workshop support and since then our community has submitted over 2,000 items!



http://youtu.be/p7lEFF5rB9E
http://youtu.be/OzIV9p9xA08

Also in June, we launched a mapping contest in collaboration with Gamebanana and sponsored by Razer. With 20 submissions, we had a blast playtesting the top 11 candidates, and finally narrowed it down to the top six finalists. The top six maps will be implemented into the game over the next year. Check out the results in the video below:

http://youtu.be/EvzFDAKKsIM

Two months later, in August, we had the free weekend on Steam and released our Hunt update. New content included were two new maps, grenade launchers, and the Hunt coop mode. With the free weekend, we reached over 10,000 concurrent players and made it to #1 spot in the Top Sellers list on Steam!



http://youtu.be/qjCXKsHlY40

Explosive Growth

November marked a significant turning point for our community. Insurgency was included with the Humble Bundle, where you could also gift three copies to friends. Our audience more than doubled from 500,000 to over 1,000,000 players in the span of two weeks.

To coincide, we released the Nightfall update that included nightvision, two new weapons, a new map, and the Survival coop game mode. The first implementation of a party system marked a step towards growing our competitive features.



http://youtu.be/SILBaKNBKPI
http://youtu.be/QpIbAG2EAkU

Overwhelming Response

The response Insurgency has garnered from fans is overwhelmingly positive. While we may not have the attention of traditional games media, we have been able to grow our community by simply creating a great game that players suggest to their friends.

This is reflected by the over 20,000 Steam reviews with 92% recommending the game. Compared to our Metacritic score of 74 from only 23 reviews, plus an 8.5 user score, and we know where to find the meaningful feedback. Perhaps you could say Insurgency is underrated?

Thanks to our community, we reached 2nd place in the IndieDB Player’s Choice Indie of the Year, and even placed 2nd in the Editor’s Choice award too. We proudly display these awards on our Store page, since the original Insurgency mod was voted Mod of the Year seven years prior.



To sum up our year in review, here are some more of our favourite videos and reviews:

LevelCap - A True Tactical Shooter

Dslyecxi -RPG Dance

Matimi0 - Free DLC is Best DLC

FrankieOnPC - Getting Started

Node - Critical Insertion LAN Party

“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.
“Insurgency is a breath of fresh air and I can easily see myself playing it every chance I get. Thanks in advance for ruining the next few months for me.”

Hooked Gamers (90)

“...it's fun that's borne out of the rewards of working with other players and saving them so you can capture that all-important node or destroy a weapons cache. If it's cruel, it's only to be kind.”
PC Gamer (77)

“It’s impressive how “uncool” Insurgency is, in that it ignores the modern shooter trends. It’s slow, and methodical, and there isn’t a grindable unlock or weapon crate to be found.”
IGN (75)

“This first-person multiplayer killfest pushes cooperative team play in interesting directions, using hyperrealism and a unique team role structure to drive its frenetic team-based firefights.”
Gamespot (70)

“Sure, you can win by eliminating all enemy waves over time, but, in my experience, teams find this strategy less important. Strategies of infiltration and sustained defense seem most effective. Those are accomplished through––you guessed it––communication.”
Killscreen Daily (65)
Insurgency - Mikee
The Digital Gaming League is concluding its first season tonight with the North American championship. Tune into the DGL’s Twitch channel tonight at 8:00 pm EST to see the final match.



Fatalis Gaming will be taking on Chilled Gamers in a fight for 1st place in the DGL’s first competitive season of Insurgency. I’ll be sitting in with the DGL’s shoutcasters to commentate and answer any questions about Insurgency, so feel free to chime in in the stream’s chat. Play will include Ministry and District Firefight, with Uprising if needed as a tiebreaker.

Check out here for more details on the DGL Insurgency Season 1 finals and here for more information on The Digital Gaming League.
Insurgency - Mikee
The Digital Gaming League is concluding its first season tonight with the North American championship. Tune into the DGL’s Twitch channel tonight at 8:00 pm EST to see the final match.



Fatalis Gaming will be taking on Chilled Gamers in a fight for 1st place in the DGL’s first competitive season of Insurgency. I’ll be sitting in with the DGL’s shoutcasters to commentate and answer any questions about Insurgency, so feel free to chime in in the stream’s chat. Play will include Ministry and District Firefight, with Uprising if needed as a tiebreaker.

Check out here for more details on the DGL Insurgency Season 1 finals and here for more information on The Digital Gaming League.
Insurgency - Mikee
We’ll be doing a livestream today at 3:00 pm EST with custom mapmaker Mike Hawk. You can watch the stream here on Twitch. We’ll be playing through Mike’s cooperative maps and also testing out one of his new ones, ins_prison_b3, which is still in beta.



Mike’s massive desert Checkpoint map, Badel.

Mike Hawk is one of Insurgency’s most prolific coop mapmakers. If you’ve ever played on a coop server with a custom rotation, you might have played one of his maps. He’s created Anbar, Anbar Nights, Badel, Bridge, and Hijacked. In addition to coop maps, he also created several theater scripts like ins_zombie which includes a zombie survival mode with custom player models that allows Insurgency players to get their undead fix.

Everyone is welcome to join up and play with us, but if you want to speed up the process you should download the maps ahead of time on insmaps. The server IP and password will be given in the stream. As always, feel free to ask any questions in stream about Insurgency or Mike Hawk’s custom content. See you in there. ːsecurityː
Insurgency - Mikee
We’ll be doing a livestream today at 3:00 pm EST with custom mapmaker Mike Hawk. You can watch the stream here on Twitch. We’ll be playing through Mike’s cooperative maps and also testing out one of his new ones, ins_prison_b3, which is still in beta.



Mike’s massive desert Checkpoint map, Badel.

Mike Hawk is one of Insurgency’s most prolific coop mapmakers. If you’ve ever played on a coop server with a custom rotation, you might have played one of his maps. He’s created Anbar, Anbar Nights, Badel, Bridge, and Hijacked. In addition to coop maps, he also created several theater scripts like ins_zombie which includes a zombie survival mode with custom player models that allows Insurgency players to get their undead fix.

Everyone is welcome to join up and play with us, but if you want to speed up the process you should download the maps ahead of time on insmaps. The server IP and password will be given in the stream. As always, feel free to ask any questions in stream about Insurgency or Mike Hawk’s custom content. See you in there. :security:
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