Hades - kid_zomb
We are so excited to announce Hades II, our studio's fifth game and first-ever sequel! Meet the Princess of the Underworld in our 4K reveal trailer, which premiered tonight at The Game Awards:

Coming to Early Access
Like its predecessor, Hades II will be available in Early Access here on Steam for some time leading up to its full v1.0 launch. Add Hades II to your wishlist for a handy reminder when the time comes:

https://store.steampowered.com/app/1145350/Hades_II/
Feedback from our player community through the course of development was foundational to the design and vital to the quality of the original game, so we plan to reprise that type of process with Hades II. Expect more information about our Early Access sometime in 2023.

About the Game
In Hades II, you'll battle beyond the Underworld using dark sorcery to take on the sinister Titan of Time in an all-new, action-packed, endlessly replayable experience rooted in the Underworld of Greek myth and its deep connections to the dawn of witchcraft.



This is a direct sequel taking place sometime after the events of the original game. No prior knowledge of the original Hades is needed, though there are plenty of connections!

As Melinoë, the immortal Princess of the Underworld, you'll explore a bigger, deeper mythic world, vanquishing the Titan's forces with the full might of Olympus behind you, in a sweeping story that continually unfolds through your every setback and accomplishment. New locations, challenges, upgrade systems, and surprises await as you delve into the ever-shifting Underworld again and again.



Like her brother Zagreus from the original game, Melinoë is not a character of our own invention, and is based on an ancient Underworld deity thought to be related to Hades. What little ancient mythology exists about her was more than enough to make us want to explore her story and connection to her family, and in so doing, expand on our vision of the Underworld!

For more details, check our Hades II FAQ. Please note, much like with our past titles, we plan to leave many details for you to discover!

About Supergiant Games
We are a small independent game studio based in San Francisco, CA. Since 2009, we have strived to make games that spark your imagination like the games you played as a kid.



We now have more than 20 people on our team (a few more than on the original Hades), including all seven of the original members of the team that created our first game, Bastion, who have worked together in their respective roles on all our games ever since.

We work on one main new game project at a time, and Hades II is that project for the foreseeable future. The original Hades earned more than 70 Game of the Year awards following its v1.0 launch in 2020, and grew into our most successful game. Now, we are doing our best to make a sequel that lives up to its predecessor, and stands strong on its own merits.

Your generous support is the reason we've been able to stick together as a team all this time, so thank you very much for believing in us and for your patience as we develop this game!
Hades - kid_zomb
We're thrilled to announce that we've joined forces with Fangamer to bring you a new line of official Hades merchandise, ranging from plushies to pins, and from artwork to apparel!



Like all the merchandise we've offered in the past, these items were designed in close collaboration with our team. And, Fangamer has years of experience delivering great game-inspired merchandise to customers around the world, so these items will be easier to get a hold of than items we've offered in the past. Here are some of the highlights!


This notorious hound of hell is somewhat smaller than the real thing, measuring about 12" long from heads to tail. For maximum softness, the monstrous creature is filled with polyester cloud stuffing and covered in baby minky material. Designed by Nina Matsumoto and prototyped by Eyes5.


Bask in the dark beauty of the Underworld of Hades in this stunning set of three original full-color art prints by the game's environment artist Joanne Tran and art director Jen Zee. Each piece in this run of 1000 measures 18" by 24" and is printed using the highest quality inks and materials. Perfect for framing, and designed to be displayed together.


This plush of everyone's favorite House of Hades custodian / floating gorgon head is about 10" tall, wields a felt feather duster, and features a squeeze-activated voice box that emits one of dozens of generally anxious voice lines. Powered by three replaceable AAA batteries, included.


Now you can always go the painful way in this long-sleeved shirt by Nina Matsumoto. The original design is printed on the chest and both sleeves by Forward, on the 100% cotton PC61LS from Port & Company.

...And More!
Browse the full catalog for enamel pins, the original soundtrack CD, T-shirts, and more -- and stay tuned, because we expect to have new items available down the line! We've always wanted to create great merchandise for our games, as it's always been a refreshing creative challenge between making games! We hope you enjoy these new items if you decide to pick them up, and really appreciate your support.
Hades - kid_zomb

This small patch provides improved compatibility with Steam Deck, plus a few additional fixes. Thank you for playing Hades! We're grateful for your continued support.

Miscellaneous
• Various fixes and improvements ensuring the game is Deck Verified
• Added controller button images for Steam Deck
• Improved controller button image detection across all common types

Bug Fixes
• Fixed controller button images not appearing as expected with the DualSense controller
• Fixed ultrawide sidebar art positioning at 3840x1600 resolution
• Fixed a rare issue with the Steam Overlay and Vulkan rendering
• Other minor fixes

Quote of the Patch
'A three-headed or, some say, fifty-headed dog named Cerberus guards the opposite shore of Styx, ready to devour living intruders or ghostly fugitives.'
~The Greek Myths (R. Graves)
Hades - kid_zomb
On December 18, 2021, Hades earned the first-ever Hugo Award for Best Video Game! This one was special even among all the wonderful accolades our game has received.



The Hugo Awards are legendary in the world of fantasy and science fiction media, and date back to the early 1950s. Best Novel winners over the years include iconic works such as The Man in the High Castle, Dune, Neuromancer, and American Gods, among many more. Yet this was the very first year the Hugos included a Best Video Game category, so it's all the more reason we were deeply grateful and honored that our game earned the distinction out of all the nominees.

We hope the Hugos continue to recognize great works of fantasy and science fiction in this medium!
Eurogamer



Spoiler warnings for Mass Effect 2.

I'm not sure why I liked Kelly Chambers so much. There's definitely more exciting characters in Mass Effect 2. She was just cool is all. They seemed so good together, her and my Shepherd, two straight-talking women on a ship full of neverending melodrama, quipping back and forth along the bridge. But I was trapped in a loveless relationship with the odiously boring Kaidan Alenko. So Kelly remained elusive: the steadfast second in command, a constant source of warmth, good sense and pragmatic kindness.

Anyway, she melted. In fact, most of my crew died in that final mission, but Kelly was the first, melting down into flesh chowder in a giant frosted glass tube. Afterwards I read that the only way to save everyone was to max out your relationship stats, upgrade your ship to the nth degree, and hightail it over to the suicide mission the moment you can. Reader, that's exactly what I did. I went back to the start and put another 30 hours into that game, telling myself I was getting value for money. But in my heart of hearts I knew it was all for Kelly.

Read more

Hades

Hello! Welcome back to our regular feature where we write a little bit about some of the games we've found ourselves playing over the last few days. This time: skulls, Sudoku and a recent classic.

If you fancy catching up on some of the older editions of What We've Been Playing,
here's our archive.

Castle of Pixel Skulls was an impulse buy on Switch - an old-school platformer that promised to be maddeningly difficult. I am particularly bad at this sort of game, but I wanted in, and I've really been enjoying myself, and that's because it's one of those screen-based platformers, where each room - each level - is a single screen.

Read more

Katamari Damacy REROLL

Microsoft has now published its full list of games arriving on Xbox Game Pass this month, and it seems like a particularly busy one - with several indie darlings and Codemasters games set to join the mix.

As previously announced, award-winning roguelike Hades arrives on Xbox Game Pass for PC, cloud and console on 13th August. We named Hades our game of the year for 2020, so if you haven't checked it out yet, now's your chance.

Art of Rally, a stylish driving game Martin described as "brilliantly playable", arrives on Game Pass for console, PC and cloud on 12th August.

Read more

Hades - kid_zomb

This small patch has some final touches on localized text, as well as this brief update from our team:

With some months having passed since our v1.0 Launch Update, we're soon going to remove the Patch Notes section from the Main Menu, and also remove the F10 bug-reporting feature (of course you may still contact us via Discord or email if you encounter any bugs). We feel these changes will help reflect the fact that our Early Access development phase has been complete for some time.

We are humbled and grateful for the incredible support so many players have shown Hades, and our team is excited to press on and figure out what's next. Thank you very much for playing,

Miscellaneous
• Various fixes and improvements to localized text in different languages
• Added several more names to Special Thanks in the Credits

Bug Fixes
📢 Fixed a rare issue where the final Zeus affinity event would not unlock
• Other minor fixes

Quote of the Patch
'Farewell now, you dwellers in Olympus, and you island continents, and the salt sea between.'
~Theogony (Hesiod; M. L. West translation)
Hades

The critically-acclaimed Hades will finally launch for Xbox One and Xbox Series X/S on 13th August, Microsoft announced in tonight's E3 2021 showcase.

It'll also arrive on that date via Xbox Game Pass, meaning subscribers will get it at no additional cost.

UPDATE: Hades will also launch for PlayStation 4 and 5 on the same date, 13th August, according to the PlayStation blog.

Read more

Hades - kid_zomb

This patch adds a Japanese text translation to our list of supported language options. Thank you for playing!

Miscellaneous
• Added Japanese language option in the Languages menu
• Added Japanese Localization team to the Credits

Bug Fixes
• You can no longer rudely walk away from Cerberus when forging a bond with him
• Other minor fixes

Quote of the Patch
Sisyphus is still there in the halls of Tartarus, pushing that boulder up the hill and getting almost to the top before it rolls back down and he has to start once again.
~Mythos (Stephen Fry)
...

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