Dota 2 - Valve
HIGHLIGHTS:
- Added Luna
- Added Guardian Wisp
- Dota 2 now uses the CELT codec for increased voice communication quality.
- Added a testing tool to the Workshop tab that allows contributors to see their models on a hero before submitting.
- Added Heropedia to the Learn tab.


GAMEPLAY
- Bloodseeker: Fixed a bug where he could get healed by friendly heroes dying in the area around him that he didn't deny.
- Pudge: Fixed a bug that was sometimes causing Pudge's Dismember to do an extra tick of damage
- Pudge: Fixed a bug that allowed Pudge to deal damage without hurting himself by quickly toggling Rot.
- Rubick: Fixed a rare case where Rubick could get permanently stuck with Telekinesis Land.
- Rubick: Fixed a bug where Rubick would gain permanent Spectral Dagger buffs until he died.
- Rubick: Fixed a bug with Poison Release that would cause you to steal the wrong ability from Shadow Demon.
- Tiny: Fixed Aghanim's Scepter siege damage vs backdoor armor
- Fixed being able to use a different player's items in your combine, if that item was in your stash at the time


VISUALS
- More Rubick spell animations
- Various Rubick visual effect improvements and fixes
- Haste animation added for Bloodseeker
- Adjusted Ogre Magi's sidearm attack animation
- Logos removed from waterfall and mid river areas to safeguard gameplay
- Tweaked dire banner position left of fountain shop
- Roshan timer appear only after 10 seconds have passed from death
- Reduced Gyro's model scale a little
- Removed ambient effects on Razor and Morphling when hexed


UI
- Fixed some cases where icons could get stuck on the screen
- Fixed new heroes not showing up in the hero picker if you had custom view set (They'll now appear in the top left of the grid view, for you to then place as you like)
- Tournament Panel: Fixed game list not refreshing unless you opened a different tournament and then back.
- Tournament Panel: Increased the size of the live games and recent games.
- Tournament Panel: Fixed details button not working properly for the last few games.
- Fixed Spectator label cutting off number of spectators.
- Fixed Live games not displaying correctly after opening a Tournament.
- Fixed a recent bug with the shop not closing when a unit is selected
- Fixed some bugs with losing commentator perspecting when pausing and unpausing
- Added backpack preview to couriers
- Back button in the loadout takes you back to the backpack if you arrived via a backpack right click
- Fixed some slots on the backpack not being right-clickable if they were not on page 1
- Fixed the first equip from the backpack sometimes not working properly
- Added inspect button near the hero panel for heroes that have custom items
- Updated the replay skill filter to have more usefull categories.
- Fixed dragging an item onto itself not turning its icon back on.
- Cheat commands are now echoed to chat
- Added a testing tool to the Workshop tab that allows contributors to see their models on a hero before submitting.
- Fixed Mute button on the scoreboard not working.


AUDIO:
- Dota 2 now uses the CELT codec for increased voice communication quality.
Dota 2 - Valve
- Fixed some effects not showing up properly during spectating
- Fixed some crashes with Rubick
- Fixed a gold exploit
- Fixed Spell Steal interaction with attack modifiers
- Fixed a stolen Assassinate, Teleporation or Requiem of Souls not having cast time
Dota 2 - Valve
GAMEPLAY
- Added Rubick!
- Bane: Fixed Fiend's Grip not ending if Kraken Shell dispels it.
- Chaos Knight: Reality Rift now puts the Chaos Knight behind his target.
- Clockerk: Fixed Hookshot stunning dead units.
- Gyrocopter: Fixed Homing Missle not giving any bounty.
- Invoker: Fixed Alacrity interaction with Magic Immunity
- Kunkka: Fixed Ghost Ship allied debuff dealing all the damage immediately when then rum wears off, rather than over the following 8 seconds.
- Mirana: Reduced size of Arrow 20%.
- Outworld Destroyer: Aadded visual indicator for Astral Imprisonment Length.
- Riki: Fixed sometimes not attacking his Blink Strike target immediately.
- Spirit Breaker: Fixed a bug allowing charging Razor without moving.
- Fixed Batrider and Outworld Destroyer having 1 too little armor.
- Fixed Chaos Knight having 2 extra armor.
- Fixed Lone Druid having 1.3 too little armor.

UI
- Added support for tournament spectating passes.
- Select All Other Units feature no longer selects any unit that is lacking attack capability (like Beastmaster's Hawk).
- Added a buff to indicate the duration of Death Prophet's Exorcism.
- Updated Aghanim's Scepter tooltips for Beastmaster, Necrolyte, Queen of Pain, Warlock, and Windrunner.
- Updated the Aghanim's Scepter store preview.
- Fixed bug where large replays were unable to download.
- Replay downloading is now paralleled to improve download speeds.
- Fixed item purchase message crediting the wrong player if the purchased item stacked with someone else's item.

VISUALS
- Added a custom particle effect for Skadi.

COSMETICS
- Added announcers and new couriers to the Dota Store.
- Added new items for Witch Doctor.
- Fixed a bug that caused new users not to earn random drops. Affected users will receive the drops they should have gotten when they finish their next match.
- Increased the number of backpack slots displayed on a single page of the backpack to 64.
- Increased the base number of backpack slots from 50 to 64.
- Increased the number of backpack slots that store users have from 500 to 640.
- Fixed a bug that caused the last slot in the backpack to not respond to drag n’ drop.
- Fixed bugs with dragging and dropping items between pages of the backpack.

BOTS
- Co-op bot matches will now randomly assign the human players to Radiant or Dire.
- In co-op bot matches, if a human disconnects before picking a hero, the bots will now correctly balance the teams.
- Fixed bots not selecting heroes into non-AP games.
- Fixed bots not deploying their couriers on Passive difficulty.
Dota 2 - Valve
GAMEPLAY
- Added Chaos Knight, Phantom Assassin and Gyrocopter to Captain's Mode
- Alchemist: Fixed Acid Spray killing couriers.
- Chaos Knight: Fixed some bugs with the Illusion spawn positions with Phantasm.
- Chaos Knight: Fixed Reality Rift ignoring Linken's Sphere.
- Chaos Knight: Fixed getting stuck with your illusions sometimes
- Clockwerk: Fixed units not always getting sucked into Power Cogs properly.
- Clockwerk: Fixed Hookshot stunning dead units.
- Dark Seer: Fixed Ion Shell showing the visual connecting effect on invisible targets.
- Doom Bringer: Fixed sometimes not gaining passive bonuses when devouring a neutral.
- Gyrocopter: Fixed Flak Cannon not attacking magic immune units.
- Gyrocopter: Fixed Rocket Barrage not hitting Roshan.
- Gyrocopter: Fixed Homing Missle portrait name.
- Gyrocopter: Fixed Flak Cannon not hitting ancients.
- Gyrocopter: Fixed Homing Missle ignoring Linken's Sphere.
- Gyrocopter: Fixed Call Down not providing vision over its area.
- Gyrocopter: Fixed Homing Missile not keeping vision around the area when it impacts a unit.
- Gyrocopter: Fixed Rocket Barrage not hurting mechanical units.
- Gyrocopter: Fixed Flak Cannon not hurting Mechanical units.
- Gyrocopter: Fixed Flak Cannon having cast time.
- Gyrocopter: Fixed creeps hurting Homing Missile.
- Mirana: Fixed Leap buff being dispelled by BKB/Repel.
- Phantom Assassin: Fixed Phantom Strike landing position.
- Phantom Assassin: Fixed Coup de Grace visual effect to play only when the critical strike attack lands.
- Phantom Assassin: Fixed Coup de Grace working on denies and wards.
- Phantom Assassin: Fixed Phantom Strike facing direction after landing.
- Phantom Assassin: Fixed Blur showing hero name on minimap when it should be hidden.
- Phantom Assassin: Fixed Blink Strike not being blocked by Linken's Sphere.
- Phantom Assassin: Phantom Strike now shows you a buff icon while you are attacking fast.
- Phantom Assassin: Fixed Stifling Dagger being dodgeable.
- Phantom Assassin: Fixed Phantom Strike visual and sound effect sometimes playing on targets it can't hit.
- Phantom Assassin: Fixed Phantom Strike attacks sometimes being delayed.
- Pugna: Fixed Nether Ward not draining mana from enemies.
- Venomancer: Fixed Aghanim's Scepter not upgrading Poison Nova duration.
- Fixed Hand of Midas giving too little XP when there are nearby allies around.
- Fixed Hand of Midas XP bounty being halved against dominated units.
- Fixed a case where a courier trying to deliver a Divine Rapier to someone without sufficient item slots could result in the Rapier disappearing.
UI
- Added click and drag to rotate the Hero Model in the loadout panel.
- Hero-like units now draw a larger distinct icon on the minimap.
- Team Names now show up on the recent games panel.
- Added an "Inspect Hero" option to the right-click menu for player names in the scoreboard. This will show what items they have equipped.
- Buying Aghanim's Scepter now upgrades the ability tooltip with the new information. If you find anything missing or incorrect, please report it to the tooltip forum.
- The store/inventory Aghanim's Scepter tooltip will now show a preview of what it does for your hero.
- Fixed glitchiness in the End Game cinematic camera.
HERO SELECTOR
- Added an edit mode to the in-game full deck layout.
- Added a concept of selection to the Grid View, and used it to implement a pick button.
- Added the ability to import and export custom full deck layouts
- Leaving the loadout will return you to Grid View if you were in it.
- Fixed a bug where you could not see the right hero in your loadout after you picked.
- Fixed legacy mode heroes being sorted differently than the learn tab/Dota 1.
- Legacy full deck cards are now simply the portrait, without the card treatment.
- Added Back to Browsing & Back to Loadout buttons. After you pick, you can now return to browsing to suggest / learn heroes.
- Fixed suggest button not being visible in grid view, and implemented suggestion there.
- Fixed grid view selection outline not updating when you clicked on a suggested hero.
- No longer force the selector to switch to the turntable if you're at grid view and want to select a hero for any reason.
- Having no heroes matching the filters/search bar no longer kicks you out of grid view, instead showing you the same "No Heroes" message box as turntable mode.
- Fixed the grid view crashing if there were no matching heroes.
- Fixed the "No Heroes" message not being centered in widescreen.

DOTA 2 BOTS
- Added Chaos Knight bot.
- Made bots more likely to unify around a Roshan attempt.
- Added bot role/laning info for all heroes, which should make for better hero and lane picks.
- On Easy and Easier, bots will no longer consider whether a target is currently slowed when determining whether to slow/stun.
- Bots are now more likely to push late-game when they are feeling indecisive.
Dota 2 - Valve
- Added Chaos Knight, Phantom Assassin, and Gyrocopter!

GAMEPLAY
- Drow: Fixed Frost Arrows not working on mechanical units.
- Morphling: Added effects for strength and agility morph as well as an overhead timer for replicate.
- Nature's Prophet: Fixed Sprout destroying other trees around it.
- Shadow Demon: Fixed Soul Catcher being dispellable.
- Shadow Demon: Fixed Shadow Poison impact damage not hurting Disrupted units (and thus not disabling Blink).
- Fixed targeted spells not temporarily revealing the attacker.
- Fixed Orb of venom working on denies.
- Fixed the following spells being castable on magic immune allies: Nightmare, Frost Armor, Nature's Guise, Holy Persuasion, Decrepify, Astral Imprisonment, Shadow Word and X Marks The Spot

UI
- Selecting "Equip" on an item in the backpack now flips to the loadout and automatically does the equipping for you.
- Added support for watching replays via URL. For example, "dota2://dota2://matchid=15478&matchtime=300" will go directly to five minutes into match 15478.
- Added button in replay panel to copy an URL into the clipboard that can be used to get back to that point in that replay.
- Added Hall of Fame trophies to the bases. Clicking on them will display the winning teams of The International.

DOTA 2 BOTS
- Made bots not leave a gank if they currently have the ability to reincarnate and allies are still attacking.
- Fixed bug where bots would pick their heroes before humans locked in their picks.
Dota 2 - Valve
TINY UPDATE

- Fixed drag selection bug.
- In RD we now show a proper countdown until the entire pick process has been completed.
- In RD, fixed the pick button sometimes appearing greyed out when it becomes your turn to pick.
Dota 2 - Valve
- Added the Dota 2 Store!

GAMEPLAY
- Enabled Ogre Magi in Captain's Mode.
- Ogre Magi: Fixed Bloodlust autocast interrupting your TP scroll.
- Ogre Magi: Fixed Multicast Fireblast not extending the stun duration.
- Ogre Magi: Fixed Bloodlust being castable on magic immune units.
- Ogre Magi: Fixed Bloodlust Multicast being used up by couriers.
- Ogre Magi: Fixed Fireblast Mutlicast stopping if you die while it is multicast.
-Ogre Magi: Added unique effect for unrefined fireblast
- Outworld Destroyer: Fixed Arcane Orb not working on Illusions recently.

UI
- Fixed losses and abandons not showing correctly on your own profile.
- Kill Cam panel now shows any custom items the killer was wearing.

VISUALS
- Empowering Haste visual no longer shows up on creeps
- Added new effect for unrefined fireblast.

DOTA 2 BOTS
- Fixed bug where bots would run out of their base immediately after teleporting to it.
- Fixed bug that could cause bots to prioritize a temporarily invalid unit (nightmared, reincarnating, etc) over one that is currently valid.
- Fixed case where bots would prioritize other desires over picking up Aegis/Cheese/Rapier.
- Fixed a number of bugs that could cause bots to get stuck near Roshan.
- Easier and Easy bots will now have ability usage lockouts where they're periodically unable to use items and abilities.
- Fixed bug where passive bots would get stuck trying to ward.
- Fixed bug where Dire-side lobby slots would be inaccessible when there were bots in the corresponding Radiant-side lobby slot.
Dota 2 - Valve
- Improved dashboard positioning/sizing for 16x9 resolutions.
- For live games, fixed the WATCH button coming up too early and an error where you could be connected to a game that has already completed.
- Made changes to hero picker based on community feedback.
Dota 2 - Valve
- Added Ogre Magi!

- New Dashboard! (feedback here)
- New Hero Picker! (feedback here)

GAMEPLAY

- Enabled Treant Protector in Captain's Mode.
- Spectre: Fixed Haunt Illusions having collision.
- Lifestealer: Fixed Rage being dispellable.
- Spirit Breaker: Fixed Charge of Darkness immediately failing when cast on Razor's Unstable Current.
- Bounty Hunter: Fixed a bug that could sometimes allow Jinada to work on buildings.
- Fixed Black King Bar not dispelling Haste and Double Damage.

UI

- Revised performance bar calculation and display.
- Added support for putting bots into individual slots in a private lobby.
- Fixed issue where the camera would recenter when quickly switching between different control groups.
- Fixed incorrect player id when pinging runes.
- Added a short cooldown to the chat message when pinging a rune.
- Added disconnected player icon in scoreboard and top bar.

AUDIO

- The game start horns now play different cues from each team location and are now spatial.
- Added sound when the courier delivers items to you.

VISUALS

- First pass at spectator-only Roshan timer.
- Added overhead healing messages for Warlock and Bloodseeker.
- Fixed a visual hitch sometimes experienced while spectating using Directed view.

BOTS

- Increased bot cautiousness when going to the side shop.
- When invisible, bots will now only use abilities or items that they really want to use.
- Bots are now more likely to roam and gank when invisible.
- Juggernaut bot will no longer offensively use Blade Fury when he's sufficiently powerful (better to just attack).
- Zeus will now use Wrath in teamfights.
- Fixed bug where Vengeful bot could try to swap out-of-range allies.
Dota 2 - Valve
GAMEPLAY
- Enabled Phantom Lancer in Captain's Mode.
- Fixed turn rates for the following heroes: Lifestealer, Alchemist, Clockwerk, Bounty Hunter, Dark Seer, Dazzle, Ancient Apparition, Brewmaster, Chen, Silencer, Lone Druid, Spectre and Spiritbreaker.
- Alchemist: Fixed Unstable Concoction self explosion still stunning you if you are invulnerable.
- Alchemist: Fixed night vision being too small.
- Alchemist: Fixed Unstable Concoction damage being too small.
- Bane: Fixed being unable to nightmare non-hero units.
- Batrider: Fixed Flamebreak to not trigger Sphere.
- Beastmaster: Fixed Aghanim's Primal Roar cast range being 50 too short.
- Beastmaster: Fixed base damage being slightly too low.
- Brewmaster: Fixed attack range being 138 instead of 128.
- Brewmaster: Fixed critical strike working against wards.
- Brewmaster: Fixed base HP regeneration (0.25->0.75).
- Brewmaster: Fixed Primal Split's Wind element being unable to Dispel Sandstorm.
- Clockwerk: Fixed Power Cogs bounty being too small.
- Clockwerk: Fixed Power Cogs knockback speed and distance being too small.
- Clockwerk: Fixed Rocket Flare reveal aoe.
- Clockwerk: Fixed Power Cogs having very small night vision.
- Crystal Maiden: Fixed Crystal Nova vision.
- Dark Seer: Fixed Vacuum tree aoe destruction being too big.
- Dragon Knight: Fixed very minor inaccuracy on Dragon Form attack range.
- Enigma: Fixed Eidolon split attack count incrementing on allied unit attacks.
- Invoker: Fixed Chaos Meteor burn damage being a little too low.
- Juggernaut: Fixed Omnislash selection aoe being slightly too big.
- Lifestealer: Fixed Feast working against wards.
- Lone Druid: Fixed base HP regeneration (0.25->0.5).
- Lone Druid: Fixed Spirit Bear getting trapped in Power Cogs and Sprout.
- Lone Druid: Fixed Entangling Roots working on wards.
- Lycan: Fixed Shapeshift speed boost disappearing from other units upon Lycan.
- Lycan: Fixed other controlled units not getting movement buff if created after Shapeshift was cast.
- Lycan: Fixed Shapeshift not healing for the amount of bonus HP he gains.
- Morphling: Fixed being able to heal under Ice Blast.
- Nevermore: Fixed Requiem of Souls travel distance being too small.
- Outworld Destroyer: Fixed arcane orb doing bonus damage to Warlock illusions.
- Puck: Fixed attack range.
- Puck: Fixed channel time on level 4 Phase Shift.
- Pugna: Fixed Life Drain range not improving with Aghanim's Scepter.
- Riki: Fixed Blink Strike not guaranteeing a backstab proc.
- Shadow Fiend: Fixed base HP regeneration (0.25->0.5).
- Slardar: Fixed Crush duration on creeps.
- Spiritbreaker: Fixed base HP regeneration (0.25->0.75).
- Spiritbreaker: Fixed base Intelligence.
- Warlock: Fixed Golem's Flaming Fists doing half damage in a bigger aoe.
- Fixed Force Staff cast range (600->800).
- Fixed Bloodstone charge loss from 30 to 33%.
- Fixed Shiva's Guard blast radius.
- Fixed Manta invulernability duration (0.23->0.1).
- Fixed Tranquil Boots broken movement speed being too low.
- Fixed Shiva's Guard not granting unobstructed vision during the cast phase.
- Fixed Satyr Hellcaller's Shockwave doing less damage than intended.
- Fixed Neutral Ursa Warrior Thunder Clap doing 20% slow instead of 25%.
- Fixed Ghost's frost attack missing 15 bonus damage.
- Fixed minor inaccuracy on dire range upgraded creeps bounty.
- Fixed Ogre Mauler having 3 extra armor.
- Fixed Spirit Bear bounty being too low.
- Fixed Greater Boar unit level.
- Fixed Healing Ward vision radius.
- Fixed Lycan Wolves giving too much XP.
- Fixed Freezing Field ground slow aoe being slightly off.
- Fixed Heaven's Halberd's disarm not being dispellable.

UI
- If no stats will be recorded for a match due to someone leaving too early the abandonment message will now reflects this.
- Fixed hero-type units (like Brewmaster's splits) being able to purchase items directly into the Stash from the Secret Shop.
- Added free camera control for Spectators and Replays (dota_free_camera in the console).
- All events involving player-controlled units now show up in the combat log.
- Added new Director event for when Roshan spawns.

VISUALS
- Fixed smoke of deceipt not making some heroes invisible (it was visual only).
- Added healing overhead messages to Dazzle and Omni

BOTS
- Fixed bug that would cause bots to clump at the center of map rather than roaming to gank a target.
- Fixed bug that would cause bots to run out of the fountain prematurely sometimes rather than healing up.
- Bots should now only buy TP scrolls when at the home base or side shops, and will want to buy a TP scroll if they don't have one in their inventory.
- Bots will now only buyback after the laning phase is done.
- Vengeful Spirit bot will now use Nether Swap to interrupt channels.
- Bots will now forget whether a hero is an illusions or not when they lose sight of it.
- Bots will now properly disable themselves for team-balance even if the opposing player disconnects before hero selection.
- Made bots doing something else more responsive to Push ping requests.
- Made bots more wary about trying to farm lanes with enemies potentially nearby.
- Made Razor a carry for now to help him get selected more.
- On Easy, bots will no longer use Force Staff, Orchid, or Phase Boots.
- On Easy, bots will no longer preferentially attack real heroes rather than illusions
- Reworked how Roshan desire is computed, it's now done on a per-team basis rather than per-hero.
- Fixed bug where bots wouldn't buy back once they'd run out of items to buy.
- Fixed bug where Earthshaker bot's desire to Enchant Totem would somtimes override his desire to Echo Slam.
- Fixed bug that would cause Tidehunter bot to occassionally use Ravage on just creeps.
- Bots that are healing in the fountain will no longer run out to meet their courier.
...

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