GAMEPLAY - Enabled Phantom Lancer in Captain's Mode. - Fixed turn rates for the following heroes: Lifestealer, Alchemist, Clockwerk, Bounty Hunter, Dark Seer, Dazzle, Ancient Apparition, Brewmaster, Chen, Silencer, Lone Druid, Spectre and Spiritbreaker. - Alchemist: Fixed Unstable Concoction self explosion still stunning you if you are invulnerable. - Alchemist: Fixed night vision being too small. - Alchemist: Fixed Unstable Concoction damage being too small. - Bane: Fixed being unable to nightmare non-hero units. - Batrider: Fixed Flamebreak to not trigger Sphere. - Beastmaster: Fixed Aghanim's Primal Roar cast range being 50 too short. - Beastmaster: Fixed base damage being slightly too low. - Brewmaster: Fixed attack range being 138 instead of 128. - Brewmaster: Fixed critical strike working against wards. - Brewmaster: Fixed base HP regeneration (0.25->0.75). - Brewmaster: Fixed Primal Split's Wind element being unable to Dispel Sandstorm. - Clockwerk: Fixed Power Cogs bounty being too small. - Clockwerk: Fixed Power Cogs knockback speed and distance being too small. - Clockwerk: Fixed Rocket Flare reveal aoe. - Clockwerk: Fixed Power Cogs having very small night vision. - Crystal Maiden: Fixed Crystal Nova vision. - Dark Seer: Fixed Vacuum tree aoe destruction being too big. - Dragon Knight: Fixed very minor inaccuracy on Dragon Form attack range. - Enigma: Fixed Eidolon split attack count incrementing on allied unit attacks. - Invoker: Fixed Chaos Meteor burn damage being a little too low. - Juggernaut: Fixed Omnislash selection aoe being slightly too big. - Lifestealer: Fixed Feast working against wards. - Lone Druid: Fixed base HP regeneration (0.25->0.5). - Lone Druid: Fixed Spirit Bear getting trapped in Power Cogs and Sprout. - Lone Druid: Fixed Entangling Roots working on wards. - Lycan: Fixed Shapeshift speed boost disappearing from other units upon Lycan. - Lycan: Fixed other controlled units not getting movement buff if created after Shapeshift was cast. - Lycan: Fixed Shapeshift not healing for the amount of bonus HP he gains. - Morphling: Fixed being able to heal under Ice Blast. - Nevermore: Fixed Requiem of Souls travel distance being too small. - Outworld Destroyer: Fixed arcane orb doing bonus damage to Warlock illusions. - Puck: Fixed attack range. - Puck: Fixed channel time on level 4 Phase Shift. - Pugna: Fixed Life Drain range not improving with Aghanim's Scepter. - Riki: Fixed Blink Strike not guaranteeing a backstab proc. - Shadow Fiend: Fixed base HP regeneration (0.25->0.5). - Slardar: Fixed Crush duration on creeps. - Spiritbreaker: Fixed base HP regeneration (0.25->0.75). - Spiritbreaker: Fixed base Intelligence. - Warlock: Fixed Golem's Flaming Fists doing half damage in a bigger aoe. - Fixed Force Staff cast range (600->800). - Fixed Bloodstone charge loss from 30 to 33%. - Fixed Shiva's Guard blast radius. - Fixed Manta invulernability duration (0.23->0.1). - Fixed Tranquil Boots broken movement speed being too low. - Fixed Shiva's Guard not granting unobstructed vision during the cast phase. - Fixed Satyr Hellcaller's Shockwave doing less damage than intended. - Fixed Neutral Ursa Warrior Thunder Clap doing 20% slow instead of 25%. - Fixed Ghost's frost attack missing 15 bonus damage. - Fixed minor inaccuracy on dire range upgraded creeps bounty. - Fixed Ogre Mauler having 3 extra armor. - Fixed Spirit Bear bounty being too low. - Fixed Greater Boar unit level. - Fixed Healing Ward vision radius. - Fixed Lycan Wolves giving too much XP. - Fixed Freezing Field ground slow aoe being slightly off. - Fixed Heaven's Halberd's disarm not being dispellable.
UI - If no stats will be recorded for a match due to someone leaving too early the abandonment message will now reflects this. - Fixed hero-type units (like Brewmaster's splits) being able to purchase items directly into the Stash from the Secret Shop. - Added free camera control for Spectators and Replays (dota_free_camera in the console). - All events involving player-controlled units now show up in the combat log. - Added new Director event for when Roshan spawns.
VISUALS - Fixed smoke of deceipt not making some heroes invisible (it was visual only). - Added healing overhead messages to Dazzle and Omni
BOTS - Fixed bug that would cause bots to clump at the center of map rather than roaming to gank a target. - Fixed bug that would cause bots to run out of the fountain prematurely sometimes rather than healing up. - Bots should now only buy TP scrolls when at the home base or side shops, and will want to buy a TP scroll if they don't have one in their inventory. - Bots will now only buyback after the laning phase is done. - Vengeful Spirit bot will now use Nether Swap to interrupt channels. - Bots will now forget whether a hero is an illusions or not when they lose sight of it. - Bots will now properly disable themselves for team-balance even if the opposing player disconnects before hero selection. - Made bots doing something else more responsive to Push ping requests. - Made bots more wary about trying to farm lanes with enemies potentially nearby. - Made Razor a carry for now to help him get selected more. - On Easy, bots will no longer use Force Staff, Orchid, or Phase Boots. - On Easy, bots will no longer preferentially attack real heroes rather than illusions - Reworked how Roshan desire is computed, it's now done on a per-team basis rather than per-hero. - Fixed bug where bots wouldn't buy back once they'd run out of items to buy. - Fixed bug where Earthshaker bot's desire to Enchant Totem would somtimes override his desire to Echo Slam. - Fixed bug that would cause Tidehunter bot to occassionally use Ravage on just creeps. - Bots that are healing in the fountain will no longer run out to meet their courier.