Mahou Arms - yuuMustUseUrPee
Hey all! Just wanted to show a couple things we've been working on for the next build.

New Chapter 4:

Embark on a quest that takes Amelia near and around Exodus to meet Hans and Fritz, a father and son duo of scientists. With their help, Amelia prepares the search for Susan, the second magical girl to join GARDA. This chapter explores the nature of reality, magic, and fragments of humanity's distant past.





This chapter is being developed alongside a fairly large rework of the story for Mahou Arms, so we're making changes to other chapters that are already in the game as well. The Rockefallen chapter will also be re-numbered to Chapter 5 as this is the new Chapter 4.

Chapter 6:
Chapter 6 is Susan's introductory chapter, taking place in the whole new map of Siberia. We've shown WIP shots of the environment in the past and we haven't stopped working on the area since. It is probably the largest area in the game so far and it is a place we will return to later. There is also a section where you play as Camila in the dropship raining death from above.




Individual Health Bars:


Enemy health bars are no longer restricted to your locked-on target. Any enemy with damage dealt to them now have a health bar show up until they are killed or leave combat range.

Scanner Upgrade:


he Scan Utility Skill now shows more objects through walls, giving it more utility. Interactable items, chests, elevators, and other objects will show up briefly through walls when this skill is used. Decorative rings have also been added.

Courier Drones:



Courier drones have been scattered throughout the map (their model is a work in progress). When shot down, these drop a chest on the ground with items that can be collected. They're usually in places you wouldn't expect to look.

Chests:



Most of the pickups in the world have been replaced with animated chest models. I'm particularly fond of the red one that inflates and explodes.

This is just the work in progress we feel is presentable. Unlisted work in progress includes story stuff we don't want to reveal yet for spoiler reasons, optimizations, bugfixes, and more.

Thanks for reading and we deeply appreciate your support all this time.

-softmode/paperbag, edited by VolatileCarbon
VTBattle-VTubers aren't about the number of subscribers! It's about power! - wataritama
We’ve added save support on Steam.

Starting Friday, September 19, the game supports Cloud Saves. This lets you carry your data across multiple PCs (e.g., if you play on two computers).

If you use more than one PC, we recommend this flow:

Launch the game on the PC that has the data you want to keep.

Play for a short while to sync the save to the cloud.

Then launch and play on the other PC to pull the data down.
Vanishtan - sefi
Game Engine: Godot 4.4 => Godot 4.5

Added auxiliary lines to make it easier to distinguish the line being operated.
Royalty Free-For-All - aaaagamedev

https://youtu.be/cJengyy3F7EThe beloved little pig from the Hundred-Acre Wood surely needs no introduction. Smash pots, trounce on your tail, and touch back down on land when this little piggy comes to market TODAY, free for all players!

You can watch his announcement trailer here — and that's right, today is the day Royalty Free-For-All's public demo launches on Steam! We're running it through our Playtest branch at the moment, so visit our store page and click "Request Access"

There's only FIVE DAYS LEFT to back the Kickstarter and help us reach our funding goals, and right now we're almost 90% of the way there!! Be sure to give the campaign a look and find wonderful backer rewards like behind-the-scenes art books, adorable merchandise packs, and even new fighters that can be made possible by unusually generous donations.

Vindictive Drive 2: Maidbot Archive - Bal Dev

New surprise boss!

CODE:ANDROMEDA

Voiced by Savvi Lee

She's a smart boss that dodges, flanks, changes tactics and tempo, with a large variety of attacks, it will take you some time to figure her out!

Beat her and get her laser upgrade! Also

  • Fixed the "Door Stuck" bug at FAZZ TECH

  • Fixed the map bug on controller

  • Added Entryway to Trash Bandits LLC

Thank you for playing!

5:18pm
Beat Banger - Kenta
Massive UI Overhaul

It took a lot of work, but we finally made it so you can use your mouse to navigate throughout the entirety of Beat Banger! Gone are the days of not being able to use your mouse to navigate the menu! We've also improved the way controllers work on menus.  

We've also given the main menu a new look featuring Zoe. We'll soon be adding more characters to the main menu, and we hope to have more creative and interactive interfaces in the future!

We've also completely overhauled the hot menu to be more mouse-friendly and less intrusive. A few options from the old menu are missing, such as the glyph override control; however, we'll add them back shortly.

Rank and (S)EXP

Beat Banger now includes tracked experience value, which gives you a title for being the best Beat Banger around. This value unlocks things gradually throughout the game, as well as provides a mechanism for unlocking content in later updates, such as secret levels and character interactions that wouldn't be possible otherwise.

Rank Titles

Rank

Required (S)EXP

VIRGIN

0 (S)EXP

NEWBIE

100 (S)EXP

AMATEUR

200 (S)EXP

ROOKIE

300 (S)EXP

PROFESSIONAL

500 (S)EXP

PORNSTAR

1000 (S)EXP

THE GOAT

3000 (S)EXP

BEAT BANGER

9999 (S)EXP

You can gain (S)EXP from unlocking achievements, playing official levels, and even from playing mods! Beating official levels ranges from 50 to 100, depending on difficulty. It shouldn't be too difficult to unlock everything quickly. We may add more ranks for higher XP values down the line.

Fan Art Gallery

We've added a fan art section to the In-Game Gallery to allow community members to show off the fantastic fan art they've made! The images in the gallery are just the beginning, as we plan to add more in future updates.

Additions

  • Added ranks and experience system 🎮

  • Added mouse compatibility 🐁

  • Added in-game mod browser! 🎉

  • Added themed mouse cursor

  • Added fan art to the gallery

  • Added Patreon art to the gallery

  • Added themed hot menu border

  • Added credits menu scrolling

  • Added 2k resolution support

  • Added gameplay options to the hot menu

  • Added skip cutscene option in hot menu

  • Added reset settings function

  • Added Intiface Instructions

  • Added lore to character menu

Changes

  • Updated to v50 ✨

  • Updated engine to Godot 4.5 Stable

  • Updated locale

  • Updated main menu to include Zoe!🐦

  • Updated options menu

  • Updated achievements menu

  • Updated scene viewer UI

  • Updated shop UI

  • Updated in-game glyphs

  • Improved menu sound effects

  • Improved level unlocking system

  • Improved system for finding controller type

  • Improved loading times on initial level load

  • Made some achievements easier to obtain

Removed

  • Removed mod folder from game directory

Fixes

  • Fixed crash on splash screen for new players

  • Fixed the mod extraction double folder issue

  • Fixed the scene viewer skipping Dawna

  • Fixed scene viewer audio desync issues

  • Fixed the mods folder being deleted on clear save

  • Fixed level editor not recognizing files with capitalized file extensions

  • Fixed level editor seekbar not handling Page Up / Down inputs

  • Fixed unintended behavior caused by multiple keybind assignments

  • Fixed effects not loading in-level properly

The Shores of Stellaluna Playtest - StellalunaDev
Fixed a bug that would sometime prevent attacking
Material processors now process materials faster and in larger quantities
Changed the amount of lumen needed to level, and level skills
Reduced the amount of experience needed to level
Effulgence RPG - AnriNasti

The second playtest will run from September 19 to September 27. The main goal of this playtest is to see whether the individual locations start to come together as a single, unified game experience. Your feedback is incredibly valuable - I'll be very grateful for any thoughts and impressions you share!

A Few Quick Matches - Studio Bidou
our online rework using steam servers is finally available to test! we plan on fixing any issues this weekend and releasing the proper official update sometime next week.

to access the beta:
right click the game in your library > properties > betas > type "wifiwarriors"

NOTE: SET YOUR INPUT DELAY BACK UP TO 2 IF YOU EXPERIENCE MAJOR LAG SPIKES. WE HAVE IT SET TO ZERO BY DEFAULT IN THE BETA, BUT ROLLBACK WORKS BETTER WITH 1-2 FRAMES OF DELAY.

if you weren't able to play online at all until this point, this should allow you to do so. you can only play with other players on the beta branch, so make sure all of your friends switch to it as well if you are testing.

expect some bugs/issues/crashes this weekend while we work out any problems before a full release. please report any issues in ⁠our discord's "bug-reports" section and use the new tag "online rework beta."

this has been a metric ton of work so everyone say thank you to plague!! :))
CONERU -DIMENSION GIRL- - novus_any_01
Added three save slots, plus multiple minor bug fixes. 🍩✨

Since release we’ve shipped many QoL updates and added Achievements and Trading Cards. Whether you’ve already played or are considering it, take this chance—new save slots + the -20% sale—to go on a date with Coneru! ⚡

🎮 Added Three Save Slots
  • You can now keep three separate save files!



🎮Ongoing Polish
We’re delighted so many players enjoy dating Coneru!
Our director reads every review and Community Hub post!
The dev team will keep polishing the game for an even better experience!

    👍 Leave a Review
    📝 Post in the Community Hub
    ⚡ Add to Your Wishlist

Thank you for supporting “CONERU -DIMENSION GIRL-”!


...

Search news
Archive
2025
Sep   Aug   Jul   Jun   May   Apr  
Mar   Feb   Jan  
Archives By Year
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002