CrossCode - lachsen


Happy Holidays, everyone! And just in time, we wrapped up a small present for all of you! Today we release CrossCode version 0.4.1 introducing several bug fixes, two new heat arts, a fancy new save/load menu, and a little quest!


Just look out for this guy, he needs your help!

We wish you good luck and a good time!

Your Team Radical Fish Games

PS: CrossCode Early Access is currently still on 30% sale in Steam!
CrossCode - lachsen


Happy Holidays, everyone! And just in time, we wrapped up a small present for all of you! Today we release CrossCode version 0.4.1 introducing several bug fixes, two new heat arts, a fancy new save/load menu, and a little quest!


Just look out for this guy, he needs your help!

We wish you good luck and a good time!

Your Team Radical Fish Games

PS: CrossCode Early Access is currently still on 30% sale in Steam!
CrossCode - lachsen


Less then two weeks ago we released CrossCode version 0.4 and had a small competition about who defeats the boss of the new Temple Mine Dungeon first. And here are the results!

First we want to say thanks to everyone who sent us videos! Those videos are not only great to show CrossCode to others, they are also a valuable source of feedback for us!
In total we got 26 videos of people challenging and defeating the boss of the new Temple Mine dungeon.

And here are all entries in inverse chronological order
(days via Central European Timezone)

Sunday
By elorfinthendt (with commentary)
By StefSpült (with fancy music)

Saturday
By Entónio
By MisterMathio
By Wolf and Friends Gaming (with commentary)

Friday
By OneTrue Mitch (with commentary)
By Lotus Prince (with commentary)
By chessdragon
By Mathwe Decypher
By sparksterx (with German commentary)

Thursday
By Technomagus (part of a long LP with commentary)
By Robert Dude57
By Jaret Dill

Wednesday
By Blue Streak Studio (with commentary)
By Atl essa (with VIOLET LEA)
By ChampCakeStorm

And finally, the first ten entries that will participate in the raffle for the great prize!

Top Ten

And now to draw the winner among the first ten entries ...

We have drawn the number from https://www.random.org/integers/:



And thus, the winner is:

Place 9: VOLTREY!

Congratulations! You win a NPC guest role in Bergen village! We'll soon write you an email to discuss all the details!

And finally: Thanks to everybody for participating in our small contest!
CrossCode - lachsen


Less then two weeks ago we released CrossCode version 0.4 and had a small competition about who defeats the boss of the new Temple Mine Dungeon first. And here are the results!

First we want to say thanks to everyone who sent us videos! Those videos are not only great to show CrossCode to others, they are also a valuable source of feedback for us!
In total we got 26 videos of people challenging and defeating the boss of the new Temple Mine dungeon.

And here are all entries in inverse chronological order
(days via Central European Timezone)

Sunday
By elorfinthendt (with commentary)
By StefSpült (with fancy music)

Saturday
By Entónio
By MisterMathio
By Wolf and Friends Gaming (with commentary)

Friday
By OneTrue Mitch (with commentary)
By Lotus Prince (with commentary)
By chessdragon
By Mathwe Decypher
By sparksterx (with German commentary)

Thursday
By Technomagus (part of a long LP with commentary)
By Robert Dude57
By Jaret Dill

Wednesday
By Blue Streak Studio (with commentary)
By Atl essa (with VIOLET LEA)
By ChampCakeStorm

And finally, the first ten entries that will participate in the raffle for the great prize!

Top Ten

And now to draw the winner among the first ten entries ...

We have drawn the number from https://www.random.org/integers/:



And thus, the winner is:

Place 9: VOLTREY!

Congratulations! You win a NPC guest role in Bergen village! We'll soon write you an email to discuss all the details!

And finally: Thanks to everybody for participating in our small contest!
CrossCode - lachsen
Incoming! This is a new format where we'll show a quick peek at the progress of this week! We'll only show some small gifs an picture with a bit of text, nothing more. So here we go!


Stefan finished the new save menu. This is him creating a new save file.


Felix added Status Conditions! Poor Hedgehags.


Are those party members? Could it be?


Hidden Rewards? Those must be good, right?!

Alright, that's all. See you next week!

CrossCode - lachsen
Incoming! This is a new format where we'll show a quick peek at the progress of this week! We'll only show some small gifs an picture with a bit of text, nothing more. So here we go!


Stefan finished the new save menu. This is him creating a new save file.


Felix added Status Conditions! Poor Hedgehags.


Are those party members? Could it be?


Hidden Rewards? Those must be good, right?!

Alright, that's all. See you next week!

CrossCode - lachsen


It’s about time! And indeed here we are again, with the update we promised you! Read on to find out more about this release. We also got a small CONTEST for you to win a guest role NPC!

Bergen Village



After the long ascent along the Bergen Trail you finally reach the second town of CrossCode! You can now explore Bergen Village with its complex structure of stacked building. It comes with several buildings that can be entered, a hand full of NPCs and even a small quest! Admittedly, it is still lacking the proper density of content that you’d expect from a town/village, which is something we of course plan to improve on in future updates. At least there are plenty of cool platforming puzzles! … Sorry.

The Bergen Tempel Mine



The main attraction of this demo will be the Bergen Tempel Mine, which is also the first real dungeon of CrossCode!

And what a dungeon it is. We were surprised ourselves how damn big it became over time, with all the puzzles that got added one after another. And yeah, this time we got a lot of bugs that are actually pretty damn cool though!

Also of course: there’s a new boss. And what a boss it is! It’s probably one of the most impressive pieces of pixel art you can currently find in the game - which is precisely the reason why we don’t show a single picture of it! … Well... for once we don’t want to spoil the surprise for you.

In fact, we want to make a small competition out of this! Read more about it below!
Heat Mode



Most of you will be familiar with the Element Modes “Heat” and “Cold” that have been part of CrossCode since the first demo.

Well, now you can finally get the “Heat” the official way and an entirely new skill tree including (so far) 4 new combat arts!

An entirely new level of destructive power awaits you! Also we added a couple of new passive skills for you to explore.

Well, and you will also need it in many puzzles inside the new dungeon, of course. Those Ice blocks aren’t gonna melt themselves after all!

Perfect Guard



With the 0.4.0 update there’s also a whole new gameplay mechanic we were eager to add since we planned it: Perfect Guarding. Now, when you guard you have a brief time called “Perfect Guard”. Any damage is completely nullified and you can even counter some attacks. Tired of the Spindash from the Hedgehogs? Counter them with Perfect Guard and deal big time damage to them.

Contest: Defeat the Boss!
Make a public video of you defeating the new boss of the Temple Mine (Youtube, Twitch, doesn’t matter) and send us a link to contest@radicalfishgames.com. You can add your live reaction or leave it out, whatever you prefer!

Among the first 10 people that send us a video, we’ll randomly choose a winner to receive the following price:

You get your personal NPC guest role in Bergen Village! You know, like someone bragging about defeating the boss! You can choose the character class and appearance and together we’ll come up with a cool dialog!

Final Deadline: Sunday, December 6, 23:59 PDT

Next Milestone 0.5?
And that’s all for this milestone! You may have noticed that something is missing. “What about the story?!” I hear you scream. So yeah, unfortunately we didn’t get around writing dialogs, adding characters and implementing all these precious cutscenes. But fear not: this will come next!

Milestone 0.5 will focus on continuing the Plot starting at Rookie Harbor and hopefully going all the way to Bergen (and beyond?).

Also: a more complete heat circuit, more menu content and new combat features.

We’re ready to continue! That is: once we got all those bugs of this release under control… You know, the “less cool ones”.
CrossCode - lachsen


It’s about time! And indeed here we are again, with the update we promised you! Read on to find out more about this release. We also got a small CONTEST for you to win a guest role NPC!

Bergen Village



After the long ascent along the Bergen Trail you finally reach the second town of CrossCode! You can now explore Bergen Village with its complex structure of stacked building. It comes with several buildings that can be entered, a hand full of NPCs and even a small quest! Admittedly, it is still lacking the proper density of content that you’d expect from a town/village, which is something we of course plan to improve on in future updates. At least there are plenty of cool platforming puzzles! … Sorry.

The Bergen Tempel Mine



The main attraction of this demo will be the Bergen Tempel Mine, which is also the first real dungeon of CrossCode!

And what a dungeon it is. We were surprised ourselves how damn big it became over time, with all the puzzles that got added one after another. And yeah, this time we got a lot of bugs that are actually pretty damn cool though!

Also of course: there’s a new boss. And what a boss it is! It’s probably one of the most impressive pieces of pixel art you can currently find in the game - which is precisely the reason why we don’t show a single picture of it! … Well... for once we don’t want to spoil the surprise for you.

In fact, we want to make a small competition out of this! Read more about it below!
Heat Mode



Most of you will be familiar with the Element Modes “Heat” and “Cold” that have been part of CrossCode since the first demo.

Well, now you can finally get the “Heat” the official way and an entirely new skill tree including (so far) 4 new combat arts!

An entirely new level of destructive power awaits you! Also we added a couple of new passive skills for you to explore.

Well, and you will also need it in many puzzles inside the new dungeon, of course. Those Ice blocks aren’t gonna melt themselves after all!

Perfect Guard



With the 0.4.0 update there’s also a whole new gameplay mechanic we were eager to add since we planned it: Perfect Guarding. Now, when you guard you have a brief time called “Perfect Guard”. Any damage is completely nullified and you can even counter some attacks. Tired of the Spindash from the Hedgehogs? Counter them with Perfect Guard and deal big time damage to them.

Contest: Defeat the Boss!
Make a public video of you defeating the new boss of the Temple Mine (Youtube, Twitch, doesn’t matter) and send us a link to contest@radicalfishgames.com. You can add your live reaction or leave it out, whatever you prefer!

Among the first 10 people that send us a video, we’ll randomly choose a winner to receive the following price:

You get your personal NPC guest role in Bergen Village! You know, like someone bragging about defeating the boss! You can choose the character class and appearance and together we’ll come up with a cool dialog!

Final Deadline: Sunday, December 6, 23:59 PDT

Next Milestone 0.5?
And that’s all for this milestone! You may have noticed that something is missing. “What about the story?!” I hear you scream. So yeah, unfortunately we didn’t get around writing dialogs, adding characters and implementing all these precious cutscenes. But fear not: this will come next!

Milestone 0.5 will focus on continuing the Plot starting at Rookie Harbor and hopefully going all the way to Bergen (and beyond?).

Also: a more complete heat circuit, more menu content and new combat features.

We’re ready to continue! That is: once we got all those bugs of this release under control… You know, the “less cool ones”.
CrossCode - lachsen


Aaand it’s out! We just released a small update to version 0.3.5 that introduces Landmarks and several bugfixes / small additions.

Now you can get around much faster in CrossCode!



Teleport to any landmark that you passed by during your adventures.



Quickly travel to any location throughout CrossWorlds!

This release also fixes some remaining issues with quests, includes some additional sounds for elemental attacks (listen to Shizuka’s new fire sweep!) and adds a few more details in Autumn Rise and Bergen Trails - not only landmarks.

All Indiegogo backers can download the new DRM-free version via Cross Central - your Steam version will update automatically.

Expect the release to version 0.4 towards the end of November. This one will add more content including a new village and a dungeon.
CrossCode - lachsen


Aaand it’s out! We just released a small update to version 0.3.5 that introduces Landmarks and several bugfixes / small additions.

Now you can get around much faster in CrossCode!



Teleport to any landmark that you passed by during your adventures.



Quickly travel to any location throughout CrossWorlds!

This release also fixes some remaining issues with quests, includes some additional sounds for elemental attacks (listen to Shizuka’s new fire sweep!) and adds a few more details in Autumn Rise and Bergen Trails - not only landmarks.

All Indiegogo backers can download the new DRM-free version via Cross Central - your Steam version will update automatically.

Expect the release to version 0.4 towards the end of November. This one will add more content including a new village and a dungeon.
...

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