Contagion VR: Outbreak - [MG]Rash

{LINK REMOVED}



AI made me do it!


The game features a single-player campaign that allows players to assume the role of one of several different characters. Each character has their own unique story and motivations, and players will need to make difficult choices as they progress through the campaign.

The game also features a variety of weapons and perks that players can use to survive against the zombies. Players can choose to play aggressively or stealthily, depending on their play-style. The game also features a variety of different environments for players to explore, including abandoned buildings, city streets, and even underground bunkers.

Contagion VR: Outbreak is a challenging and immersive experience that is sure to please fans of zombie games and VR. The game is currently available for the PlayStation VR and the Oculus Rift.
Contagion VR: Outbreak - [MG]Rash
Spring Cleaning? Choose your weapon to sweep the streets! Grab CVRO at 60% off for a limited time!
Contagion VR: Outbreak - [MG]Rash


Limited time discount of 50% off. Break in that new VR headset with a horrific view!
Contagion VR: Outbreak - [MG]Rash
Hey everyone!

As you may have noticed, we have changed server provider. We want to thank GameServers for all the years of service they gave to Contagion! We will cherish all our memories we had on their servers and wish GameServers the best endeavors!

With that said, we now join BlueFangSolutions who in a pinch, decided to take it upon themselves to answer the call. We have 30 servers in multiple regions and now we have servers in Asia/Pacific! It will take some time to finish the final touches for the servers, but they should be functioning at 110%!

BlueFang staff are also big fans of Zombie Panic! Source and Contagion! Be sure to check them out if you are looking into renting a server. They host a variety of games and are accessible to many regions!

BlueFangSolutions.com

Monochrome Games

Jun 28, 2022
Contagion VR: Outbreak - LordCommanderGuts
Hey Survivors! Its time for a new update!

Still working on the new freelancer levels, but pushing this nice quality of life update to you all!

No more zombie hats by default, you will now be able to enable them in the cheat menu! No trophy needed for this goody! Keep in mind, when you activate the hat cheat, it won't spawn on the zombies live on map, but the zombies to spawn will have hats after being activated.

Found the issue that was causing Vacancy L1 intro to have an extreme frame drop, should play much smoother!
There are several other general touch ups to Outbreak, Vacancy/Dustbowl and the freelancer maps.

Also, Subway map was added to Freelancer game mode with a bit of polish too! Can you get 5 stars?

What's next?
Next build will be adding 2 more freelancer maps(CrossStreet and Apartment), along with other general touch ups to the game. After this I'll be focusing on porting over the changes to Viveport/Oculus/PSVR. More levels will be included down the line!

Why not port now?
It is an extremely time consuming endeavor, and it is faster to finish these next few updates and then port rather than port every single change individually. I wanted to give a bit more to do before porting over. Just a matter of time!

So go ahead and try out the new update. And please let us know in the bug report section if you run into any issues! Also, if you want to try the new stuff as it goes to alpha, join our discord and ping Me (Mike) to join our playtesters to test new builds and help us optimize the game! We need testers of all headsets!

Discord.gg/Monochrome

Cheers Guys!
Mar 8, 2022
Contagion VR: Outbreak - LordCommanderGuts
Devblog 2022.03.08



Hello everyone, here is the latest dev blog! Come check on what the team has been working on.



-----



Contagion



Available here:



https://www.monochrome-games.com/product/contagion-steam-activation-key/







#TeamJohan

Been working hard on this new upcoming update. A new playable character, new escape maps, a new extraction map and much more. I have also been adding new customizable options for Solo/Lobby games that can be hosted while also updating the Angelscript API. A default administration plugin will also ship with the new update, which should help server operators.

-----



ContagionVR: Outbreak



Available here:



https://www.monochrome-games.com/product/contagion-vr-outbreak-steam-activation-key/





#TeamMike

Was able to get a small patch ready, will go live soon. Lots of Dustbowl and Vacancy optimizations also, removal of zombie hats from standard play, but readded via Cheat Menu. The current plan now is to get the new map CrossStreet finished for Free roam, then I will begin the porting process. First with Viveport, then Oculus, and lastly but not leastly PSVR. It will take some time for the porting process and this will be my first time to port. Please be patient as I get this going. Alex should be able to free some time to help the PSVR porting process when we get to that part.

The latest build is on Beta, and could use some testers to make sure there are no unexpected issues for public release. If you are interested join our discord and ask for Mike to add you to playtester.



-----



HeadCount



Available here:



https://www.monochrome-games.com/product/headcount/





#TeamLawrence

Starting on the Oculus Port! Lots of progress already!


#TeamAlex

Buttoning up the remaining issues on the PC branch of Headcount and helping Lawence with optimizing.



#TeamBrian

I was able to complete the pathing, spawns, and additional gameplay scripting for our City Campaign levels. I also finished the final audio passes over the entire campaign, tutorial, and mini-game levels and put together campaign specific music to add to the game's atmosphere.



#TeamMike
Helped with some Level art polish for the last push. Leaving it in the hands of our lord and savior Master Lawrence.




-----



And that’s it for this Dev blog, come join us on #FreeKeyFridays on our Twitch channel for a chance to win a key for Contagion or Contagion VR: Outbreak.



Twitch.tv/MonochromeGames



Make sure if you have any bug reports, to place them in the appropriate channel whether steam forums or on Discord. Announcement comment thread is not the place.

Also, join us on our discord, where we are the most active and you can even get sneak peeks!





Discord.gg/Monochrome



Contagion VR: Outbreak - LordCommanderGuts
Hello survivors the time has come for another update! The most important additions being Free Roam City has been re added and Freelancer Subway is now available to play!

I was working on getting a bit more balance, specifically with headshots. However, I ran into a new issue trying to reduce the amount of damage needed for fatal headshots. This unfortunately did not make the cut for this update, but should hopefully go in the next update along with the new Freeroam and Freelancer versions of CrossStreet.

We added some optimization and redid lighting. For some reason Oculus users were having extreme lag during Sniping sequence in Outbreak Level 4 and intro Vacancy L1.

Testing with my Oculus Quest via link, I no longer experience slide show performance on either of these areas. Did some more general touch ups and a few more additions this update.

While you are at it, see if you can get 5 stars in all Freelancer maps! Feel free to post your screenshots.


Change Log


-Freelancer map Subway is added
-Freelancer Mansion balance and optimizing
-Freelancer score balanced
-Bug fix performance for Sniper sequence in outbreak
-Some optimization in Vacancy level 1
-Tutorial teleport fixed
-Free Roam City is re added
-Added arcade to Menu with coins, replaced arcade machine in Outbreak.
-Zombies have a 1 in 4 chance in having a random hat
-And other small touch ups

Next update pending-
Fatal headshots
Freeroam + Freelancer CrossStreet map release
and more optimization

If you have any issues, please let us know in our discord!

Discord.gg/monochrome

Lastly we need testers of all headsets! Find Mike in the discord!
Jan 11, 2022
Contagion VR: Outbreak - LordCommanderGuts
Devblog 2022.01.11



Hello everyone, here is the latest dev blog! Come check on what the team has been working on.



-----



Contagion



Available here:



https://www.monochrome-games.com/product/contagion-steam-activation-key/







#TeamJohan

Been updating Flatline and creating a new map for the gamemode. Fixed a problem with the wave number acting weird on the first round (quite rare, but it happened) and also extended the escape trigger on camp whitner for Flatline. Another change for Flatline is that now mid boss and end boss is never the same, since the new boss type has now been finished.



-----



ContagionVR: Outbreak



Available here:



https://www.monochrome-games.com/product/contagion-vr-outbreak-steam-activation-key/





#TeamMike

Wasn’t able to get too much done during the holidays and now going back and forth to help speed up HeadCount progress. The new CVRO Freelancer maps are ready for testing, after we have some playtesting and we feel the levels are perfect, we will be pushing the build live! Soon! Really excited to have this out in your hands soon enough! If you own the game on steam and wish to playtest the new free lancer levels just go to our discord ask for Mike.
Discord.gg/monochrome

-----



HeadCount



Available here:



https://www.monochrome-games.com/product/headcount/





#TeamLawrence

This week I have been bug hunting to get ready for the next content release – and its really nearly there! Also touched up on all the other missions giving them some polish. In process tweaked player speeds, money rewards and overlooked enemy pathing.


#TeamAlex

I added some Audio and some bug fixing to BavBoss who you will meet soon enough! Fixed a few issues with wrong models and effects being applied. Polished end of round grip-ables and tackled a nasty enemy outline issue. Added in Health pick-ups including awesome effects which is amazeballs! Updated loot drop system, index control placement and some trigger axis on weapons. Weapons will feel pretty neat can’t wait for you to try them all!



#TeamBrian

Went straight to work and added some Material fixes like a boss, helped out Lawrence with level/gameplay scripting. Gameplay should feel very smooth. Did some pampering on Ambient Audio for the immersive touch. And general reference checking and maintenance. We are looking to get started to release this to Oculus Quest right after this large content update is live. PlayStation VR will likely come around the same time. I know lots of you are excited waiting for the PlayStation and Oculus store version and we are on it!



#TeamMike
Oof I’m back again! Spent most of the new year working on dressing up the tutorial map so it looks pretty sick! Already posting a screenshots on social media, but here are a few more!








-----



And that’s it for this Dev blog, come join us on #FreeKeyFridays on our Twitch channel for a chance to win a key for Contagion or Contagion VR: Outbreak.



Twitch.tv/MonochromeGames



Make sure if you have any bug reports, to place them in the appropriate channel whether steam forums or on Discord. Announcement comment thread is not the place.

Also, join us on our discord, where we are the most active and you can even get sneak peeks!





Discord.gg/Monochrome

Dec 15, 2021
Contagion VR: Outbreak - LordCommanderGuts
Devblog 2021.12.15



Hello everyone, here is the latest dev blog! Come check on what the team has been working on.



-----



Contagion



Available here:



https://www.monochrome-games.com/product/contagion-steam-activation-key/







#TeamJohan

Last Stop part 3 is coming along great! We are doing the final art pass, which means it will soon be ready for QA. Zombie roaring sound cutting out has also been fixed, and fixed a rare bug where the player would play the death scream when spawning to quickly after dying. Also re-implemented footstep sounds (can be adjusted by the client) and “out of breath” sound not stopping when escaping and being able to adjust when it should play (default 50%, 25% or never). May or may not show off some new things for free key friday! ;)



-----



ContagionVR: Outbreak



Available here:



https://www.monochrome-games.com/product/contagion-vr-outbreak-steam-activation-key/





#TeamMike

City FreeRoam is back and Subway is ready for push into the next build. Cross Street Free Roam is making progress, layout is fairly complete, just need to set more block out, some props, and detailing passes. I’m trying to bring back 1 unused feature, that isn’t too complicated nor does it touch nor contradict other main code. Otherwise its ready for playtesting! My next goal will be to look into adding attachments with Alex in the loadouts for Freelancer mode. We do need some testers, so if you are interested, join our discord and ping Mike.



-----



HeadCount



Available here:



https://www.monochrome-games.com/product/headcount/





#TeamLawrence

New Shop is in after a bit of some clean up and debuggery. Whole new tutorial level complete and just waiting for polish pass. Can’t wait for you all to play it!


#TeamAlex

Put in some serious work with the new War campaign boss you will encounter. This boss will be pretty tough, but nothing you can’t handle.



#TeamBrian

Worked on audio for 9 new weapons. There will be 4 new Revolvers and 5 new rifle/machine guns. They are sounding pretty good, and the FX for tracer rounds look great!



-----



And that’s it for this Dev blog, come join us on #FreeKeyFridays on our Twitch channel for a chance to win a key for Contagion or Contagion VR: Outbreak.



Twitch.tv/MonochromeGames



Make sure if you have any bug reports, to place them in the appropriate channel whether steam forums or on Discord. Announcement comment thread is not the place.

Also, join us on our discord, where we are the most active and you can even get sneak peeks!





Discord.gg/Monochrome
Nov 25, 2021
Contagion VR: Outbreak - LordCommanderGuts
Devblog 2021.11.25



Hello everyone, here is the latest dev blog! Come check on what the team has been working on.



-----



Contagion



Available here:



https://www.monochrome-games.com/product/contagion-steam-activation-key/







#TeamJohan

Most of my work was showcased in the last major update. Lots of bug fixes, and quality of life updates, return of classic server browser. Will continue to update the UI, but I’m a programmer by heart, and merely dabble in UI design. I hope you like the final look when completed. Currently prepping for some holiday surprises, I know you will like them. Though I don’t want to spoil them now. Soon! Also, Splitscreen has gone fairly wonky with this last update. I cannot seem to replicate this issue on my end, because source is pain engine. Will look into it, though hard when I don’t have that issue on my own pc. Last stop is back on QA build for playtesting, and the new escape map is coming along great! Still a bit to go.



Also, be sure to give us the Labor of love nomination on steam <3





-----



ContagionVR: Outbreak



Available here:



https://www.monochrome-games.com/product/contagion-vr-outbreak-steam-activation-key/





#TeamMike

It has been a long time coming, but here for an official update! Subway is going out next update (still WIP), along with some fun hats (thanks Alex), may add in some more variants before the holidays! Teleport navigation is now working again too in the new build! Been planning some things to come out in the following update including CrossStreet Freelancer and Free roam version. Already making great progress! Will try to stream some of the level design stuff at some point! Let me know if you are interested in seeing more of those types of streams in our discord.



#TeamAlex

Was really hurting for time this time around, but was able to help Mike with adding in new hat cosmetics for some zombos. Also, did the artwork to finally include Subway into freelancer mode! Any hat or headwear you’d like to see in game? Let us know in suggestions channel in our discord!



-----



HeadCount



Available here:



https://www.monochrome-games.com/product/headcount/





#TeamLawrence

So did plenty of “quality of life” touch ups on the overall game, rebalanced a few guns, optimal pausing and adjusting player speed. Prepping the road for the latest campaign area in the works. Not to mention the new menu will be in the next update!


#TeamAlex

I too did some touch ups, tweaked some weapons gripping (Material and Mesh too) and I fixed issues with outlines on enemies, should no longer be an issue. Began hooking up the logic on loot boxes. Will be a wonderful addition!




#TeamBrian

Touched up on a new mission area 2, making sure enemies are properly spawning and balanced. Had some stuff come up that took me out of work for a bit, but slowly coming back! Already getting back to work on some audio stuff.



-----



And that’s it for this Dev blog, come join us on #FreeKeyFridays on our Twitch channel for a chance to win a key for Contagion or Contagion VR: Outbreak.



Twitch.tv/MonochromeGames



Make sure if you have any bug reports, to place them in the appropriate channel whether steam forums or on Discord. Announcement comment thread is not the place.

Also, join us on our discord, where we are the most active and you can even get sneak peeks!




Discord.gg/Monochrome
...

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