FragPunk - staff.lhqa01ussteam

Dear Lancers:

There will be an update on July 22nd. This will not interrupt your experience and you can continue playing during the update. If you encounter temporary matchmaking issues, please be patient; they'll be resolved quickly. We apologize for any inconvenience.

Balance
Weapon
  • Assault Rifle: At a distance of 0-25 meters, Fever's headshot damage increased from 91 to 101, and the damage to limbs increased from 31 to 33. At greater distances, both headshot damage and damage to limbs increased by a certain percentage.

  • Submachine Gun: At a distance of 0-20 meters, the headshot damage of Mad Dog-S increased from 39 to 52. At greater distances, headshot damage increased by a certain percentage.

  • Adjusted the distance at which damage attenuation of the Resolver occurs from 23 meters to 20 meters.

  • Light Machine Gun: The Ghost Pepper automatically preheats shortly after aiming down sights, and there is no delay when firing after the preheating is complete. At a distance of 0-35 meters, headshot damage decreased from 98 to 68, and at greater distances, headshot damage decreased by a certain percentage.

  • Marksman Weapon: Reduced the recoil in both horizontal and vertical directions for Bad Reputation, and increased the mag size from 10/30 to 14/42.

  • Marksman Weapon: increased the mag size of Bad Moon-S from 15/45 to 18/54.

  • Secondary Weapons: Reduced the mag size of Cure-All from 18/72 to 12/48.

Lancer
  • Chum

    • Increased the health of Chomper to 150, improved movement speed, and increased melee damage from 15 to 30.

    • Increased the movement speed of Smoke Chomper.

    • Increased the health of explosive Chomper from 25 to 50.

  • Hurricane

    • Reduced the number uses of Cyclone Storm from 3 to 2.

  • Spider

    • When allies use the skill "Teleporter" to place a portal, the cooldown time for the portal has been reduced from 8 seconds to 4 seconds.

Shard Cards
  • Homing Projectiles: Reduced the tracking range of the projectile from 20 meters to 15 meters.

  • Explosive Shot: When using submachine guns and shotguns, the explosive damage caused by the bullets has been reduced from 15 to 10.

Outbreak
  • I, Zombie: Adjusted the rarity of the shard card from gold to purple and reduce the required Shard Points from 25 to 15.

  • Reaper's Scythe: Adjusted the rarity of the shard card from gold to purple and reduce the required Shard Points from 26 to 19.

  • Vitality Staff: Adjusted the rarity of the shard card from gold to purple and reduce the required Shard Points from 20 to 15.

  • Survival Regen: Adjusted the rarity of the shard card from gold to purple and reduce the required Shard Points from 23 to 19.

  • Blood Frenzy: Adjusted the rarity from gold to purple.

  • Tough Skin: Gain 1% damage reduction for every 120 (previously 200) max HP.

  • Explosive Evolution: The explosive damage bonus has been increased from 80% to 100%.

  • Over-Regen: Increases maximum health by 400 with each death (previously increased by 200), and the cap has been raised from 1000 to 1200.

  • Health Club: Maximum health increased by 2500 (previously increased by 2000).

  • Blade Master: Reduced damage caused by Blaze‘s Curse from 100% to 50%.

  • Realistic Headshots: The trigger probability has been reduced from 50% to 30%.

  • Explosive Shot: When using submachine guns and shotguns, the explosive damage caused by the bullets has been reduced from 30 to 20.

We care about your gaming experience and appreciate your feedback. It helps us make FragPunk the best experience for everyone. Please keep your feedback coming, and we'll keep working to improve the game! Thank you for your support.

spellloom - jazz
Greetings, Spellweavers,

Version 0.6.5-demo is now live! This update introduces a major new gameplay system, a formidable new boss, a dazzling array of laser-based spells, and several quality-of-life improvements based on your feedback.

New Content & Features

New Perk System - Spices:

A new mysterious protagonist has been added to the dungeons!

Find him to acquire "Spices," which are powerful perks that can provide anything from minor bonuses to game-altering effects.

There are currently 20 unique Spices to discover, with more planned for future updates.

New interactable objects have been added to support the perk system:

Reroll Shrine: Don't like the perks you're offered? Use this to get a new selection.
Component Combiner: Mix spell components to generate a perk.
Nullifier: Remove a perk that no longer fits your build.
New Miniboss Encounters: Rooms now have a chance to contain a challenging miniboss. These are empowered versions of standard enemies, enhanced with a random spell Aspect for an unpredictable fight.

New Spells - The Laser Update:

Over 10 new laser-focused spells have been added!
Discover new "Thread" Aspects to create devastating combinations, including:

Elemental laser beams (Fire, Acid, and Lightning).
Spells that connect your projectiles with a laser beam.
The powerful Laser Anchor ability.
A new rare "Prismatic Barrage" Aspect has been added, allowing you to fire four lasers simultaneously.

New Boss - The Lightharvest:

A new major boss has been added. Prepare to face The Lightharvest and its intense laser-based attacks.
New Enemies:

New enemy variants that wield laser attacks have been introduced to the dungeons.

Visual & Quality of Life Updates

Improved Visual Clarity: All standard enemy projectiles and effects are now colored red to be more easily distinguished from your own spells. Boss and miniboss attacks will have unique colors.

New Visual Effects: Explosions and particle effects have been updated for a more impactful feel.

Component Recycler: A recycler has been added to the start of each level. You can now sell unneeded spell components for a small amount of gold.

Gatemorph Relocated: As requested by the community, the Gatemorph will now appear at the end of the level, after the boss has been defeated.

Let me know what you think, and as always, happy Spellweaving

https://www.youtube.com/watch?v=IzC4-q6HGOU

吾皇万岁 - PM3
  • 新增单独召见角色专属背景

  • 新增宫殿内的“屏退左右”,实现宫殿内可临幸角色

Love n Life: Happy Student - reborn entertainment

We're grateful for all the feedback and questions from our amazing community! Here's a list of answers to the most frequently asked questions to help improve your experience with Love n Life: Happy Student:

❓ Q: What are the current top priorities for the project?

✅ A: We are dedicated to further improving the player experience with the following main focuses:

  • Bug Fixes & Localization: Prioritizing bug fixes, correcting translation issues, enhancing user convenience, and making balance adjustments to ensure a smooth and enjoyable experience.

  • Story & Romantic Scenes: Adding more beautiful and appealing illustrations to make story and romantic moments even more engaging and visually immersive.

  • Socialize & Gameplay Balance: Fine-tuning gameplay pacing, introducing helpful new UI features such as filters for the trait Pouch, merge items lists, and other important improvements to make gameplay more rewarding and accessible.

❓ Q: What will the dev team focus on after the current priorities?

✅ A: We’re currently gathering player feedback and community suggestions to plan a major upcoming update. Here are a few key directions we can share for now:

  • Early Romantic Progression: We’re planning to add more romantic content in the early stages of the game, allowing players to unlock romantic scenes sooner and enjoy a smoother progression.

  • Improved Early-Game Pacing: We aim to make the early game more accessible and engaging, especially for casual players who are just getting started.

  • More Updates Based on Player Feedback: We’re carefully reviewing all the input we receive to prioritize features and improvements that matter most to our community.

❓ Q: I found some bugs but don't know how to report them to the devs?

✅ A: Our dev team appreciates detailed bug reports with save and log files — this helps us fix issues faster. Please follow the instructions here and send your report to our Community Manager, directly on Discord or to our QQ Group. (video hướng dẫn tạo save log) No time to follow the full process? Just send us screenshots/videos + a detailed description via Discord or QQ, and we're happy to help!

❓ Q: The game just launched and still has some bugs. When is the best time to start playing?

✅ A: We're actively fixing all reported bugs. Right now, the game is stable. In the upcoming weeks, we will continue to fix more minor bugs and make necessary improvements based on your feedback.

❓ Q: I want to play your game, but there’s no Russian language available.

✅ A: Not Just Russian. More Language support is currently in development and will be added in the near future.

❓ Q: I personally prefer mature, older women. Will such characters be included in future updates?

✅ A: It's definitely possible! We'll be launching a community survey soon to better understand what you want. Based on your feedback, we’ll make decisions and release suitable updates accordingly.

Your voice helps shape the future of the game, and we truly appreciate your continuous support!

Buy now during the deepest 30% discount of the year from the Wishlist Campaign! Don’t miss out!

https://store.steampowered.com/app/3149980/Love_n_Life_Happy_Student/

Join the vibrant Reborn community on Discord, connect with other players, share your ideas, and become part of our growing community.
If you want to support us, please click "Follow" on Our Developer Page

Dreadline Express - Dlaha

Awesome news! I've been invited to give live commentary on Dreadline Express gameplay at Gamer Pie Nights in Brno, Czech Republic.

Expect insights about player-centric gamedesign and some juicy behind-the-scenes trivia you won't hear anywhere else.

📅 Mark your calendar: August 28–30

🗣️ Commentary in English.

If you're in the area, don't miss out!

Event website

- David

4:45am
Space Mechanics: repair | hiring | crafting - faimouz493
bug #1 - when a uranium rod was recharged, other rods were recharged even if there were no batteries
Intravenous 2 - sрy
Hey folks!

This BETA further progresses the upcoming 1.4.0 update.

'INTRAVENOUS' (IV1 REMASTER) CAMPAIGN CHANGES
- fixed an incorrectly setup security monitor on Drug Mob Casino
- fixed being able to carry certain cutscene actors after they'd die

BASE GAME CHANGES
- crashlogs will now print the user's CPU model
- added more reload stages to all magazine-fed weapons (reloads will now finish if interrupting the reload at the point when the slide has been released or the bolt has been fully pulled back)
- added missing choke and knife kill Gideon animations

MAP EDITOR CHANGES
- burning_barrel class objects can now be manipulated using the toggle_light cutscene action and no longer misbehave on savefile loads when disabled at save time

Remember to report any issues you run into!

Thanks for reading, hope you're enjoying the game!

Social media
Twitter
Discord community
YouTube
Call of Boba - Tomatoast
Bug Fixes:
  1. Fixed an error caused by NPC pathing.

  2. Fixed the error occurring after the player's Boba shop daily business summary.

Notice:

The gifting system is temporarily disabled for maintenance. We’re working on a more sophisticated gifting mechanic and improved dialogue responses, coming in the next update. Thanks for your patience and understanding!

Dead Oil - waba baba

🛠️ New Update Available Achievements & Localization!

We're thrilled to roll out a fresh update featuring six brand-new achievements for those who crave a real challenge. Whether you're taking down bosses, mastering hard mode, or dropping a nuke — your feats now come with the glory they deserve.

🆕 New Achievements:

  • Reach the Boss

  • Defeat Classic Mode

  • Defeat Survivor Mode

  • Complete Classic on Hard

  • Complete Survivor on Hard

  • Use a Nuke

🎯 It's time to prove your skills and collect them all!


🌍 Now Available in 7 New Languages:

  • Simplified Chinese

  • French

  • German

  • Japanese

  • Portuguese – Brazil

  • Spanish – Spain

  • Russian

Enjoy the full experience in your native language!
This is part of our ongoing effort to make the game more accessible to players around the world.


💥 Update your game, check out the new challenges, and tell us what you think!

Age of Wonders 4 - Pdx_Tauriel

Rulers!

As we already revealed the release date for Archon Prophecy, it's time for us to share more details about it! Yes... First Look Dev Stream is coming! There will be gameplay, reveals (forms, culture and tomes!), and of course fun times with the devs. Join us this Thursday, July 24th at 14:00 CEST!

Meanwhile, our players on Discord are voting for the form and subculture the devs will pick tomorrow during the stream - join our Discord to participate!

Watch on our YouTube channel!

What time is the stream for me?

  • PDT: 7am

  • MDT: 8am

  • CDT: 9am

  • EDT: 10am

  • GMT: 12pm

  • GMT+3: 5pm

  • GMT+7: 9pm

  • GMT+8: 10pm

  • GMT+9: 11pm

  • GMT+11: 1am (next day)

Follow us and be the first to know when we drop new content!

...

Search news
Archive
2025
Jul   Jun   May   Apr   Mar   Feb  
Jan  
Archives By Year
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002