Milk Girl -Sweet memories of summer - masakam1
Translated into English
Fumblenauts Playtest - emil
Current Changes of Version 0.3.6:

- updated lobby screen UI

- fixed tutorial breaking when using
items before conversation

- added Humboldts Planet

- added Luyten-b and Kepler-62f
after tutorial

- updated telescope planets

- updated drill widget

- minor bugfixes

- minor performance improvements

Behind You - piwellgames
Adding the ability to save to Steam Cloud.
delivery pals - Stre1itzia
  • You can now restart the game immediately without needing to recreate the lobby. (Host Button Only)

  • Burning barrels now provide warmth 10 times faster!

  • Killed or angry aliens will now displayed as "ERROR" on the Radar Map.

  • Killed aliens now drop money (half of the normal payout).

    Please don’t try to kill them after delivery — it doesn’t make any sense.

  • Calories are now tracked not only in the food alien menu, but also for you and the fridge.

  • The quota multiplier has been reworked — it no longer increases abruptly. Instead, the growth percentage gradually decreases over time. Now there are no impossible quotas, and everything should feel fair. Stock up on food and aim for a new record!

    The quota multiplier will decrease down to 1.2 and then stay fixed at that value. Here’s how it looks: 2.1 1.95 1.8 1.7 1.6 1.5 1.4 1.3 1.2....

    Since the game doesn't have version checking, it's recommended to avoid joining public lobbies — at least for the first few hours :) — until everyone has updated.

Three Kingdoms Mushouden - 腿腿不要再买谷啦
Hello everyone, and thanks for your patience!

The long-awaited Three Kingdoms Mushouden Workshop is finally here!

At the same time, as we previewed last week, the imaginary general Zhen Ji has also officially joined the roster. Feel free to check her out in-game!



🎨 About the Workshop

First of all, thank you for your support and patience! The long-awaited Workshop feature is finally here!

As a strategy game, we’ve always hoped that Three Kingdoms Mushouden can grow with the community and stay vibrant for a long time. That’s why we warmly invite all players who love the Three Kingdoms to use our tools to help make the world of Mushouden more complete, more diverse, and more fun!

This is currently Workshop version 0.1, so there may still be some rough edges in mod syncing or usability. We'll keep monitoring your feedback closely and continue updating to make modding and using mods more free and seamless. Please feel free to share your thoughts with us!

To maintain a healthy community environment, we strongly discourage the creation of mods containing the following content. We may remove such Workshop content without prior notice if we believe it violates our guidelines.

Prohibited content includes but is not limited to:
  • Content that violates laws in the dev team’s or Steam platform's regions, including political topics and child exploitation;
  • Use of unauthorized or copyright-infringing materials;
  • Mods created using AI-generated content;
  • Any off-site links, paid content, or any form of monetization through mods.
Other new features in this update:
  • Zhen Ji is now available and can be triggered and recruited in-game;
  • A new Red Armor drops at low chance from high-level bandit camps;
  • A new Red Helmet also drops at low chance from high-level bandit camps.
If you encounter any further issues while playing, feel free to contact us on Discord. We’ll keep listening. Thank you again for your valuable feedback and support!

Cosmic Dream - Ser Jorah

New Features:

New Music:

Updates/Additions:

  • Cosmic Plain open world region received a graphic upgrade.

  • Added Mushroom: Red ones restore health, blue ones restore mana. Found randomly in the open world region.

  • Added a firework gun: shoots fireworks.

  • Hell invasion random event received an upgrade. More drastic visual change to the world when the even triggers.

  • New Enemy: Fire Imp monster. Spawns with the hell invasion random event.

  • New Class: Ember Knight. Black armor, fire based sword with a shield and multi fireball spell.

  • New Random Dungeon: Ice Area: Ice dungeon with a hidden entrance. Dungeon currently is only one room but contains new enemies and good loot (WIP).

  • New enemy: Ice Duke added to new ice area. Ice Duke may drop his top hat or ice staff as loot.

Quest for the Albatross - eldertreegames

Our Kickstarter Campaign is launching August 5th!!!

To celebrate we will be streaming our demo and playing through a unreleased course. The stream will be broadcast to our steam page, so feel free to come check it out, ask the devs questions, and just enjoy watching! The stream will be on Aug 5, starting at 12 noon (Eastern Time).

If you are interested in supporting development of Quest for the Albatross, you can check out our kickstarter here

https://www.kickstarter.com/projects/eldertreegames/quest-for-the-albatross

We cant wait to see you all on stream!

Final Notice - electric wind dog shit
Welcome or Welcome Back!

Today's update isn't very big, it's pretty much just a "sort stuff out" update before 0.5.0, the big introduction of the roguelike mode! There's going to have to be a lot of testing and balancing on that, so for the sake of making sure that the mode comes out properly, I'm giving the password for the beta for it out in the discord - if you wanna try the mode out, either message me if you have me somewhere or join the discord for the update.

Why tho

Mainly because I need the feedback - if anything breaks or goes wrong works not quite as intended, I won't know if I'm not told. It's an entire new mode and it's the last sort of "part" to what Final Notice is going to be, gameplay wise, so it's important I get this working properly and squash any bugs, hammer out anything that's way overtuned and pump up anything that's lacking.

There's a link at the bottom of this page with the discord - join that, when the beta is ready I'll announce it and give the password to the beta.

Now on to the actual update, pretty small one, couple new cards and a new look, which some of you may have already noticed!

Visual Change

Backgrounds in the main menu, index, deck select and bounty areas has been changed to something a bit more fancy. Do let me know what you think, as this will be the primary style for the backgrounds going forward unless general consensus is it sucks (ːsteamsadː)

New Cards

Two new cards have been added!

Tax Evasion

Intended to give more options to decks that look to OTK without making them meta, Tax Evasion is made for that one turn where you really combo off. It's especially handy with the ever-loved Frenzy Protocol and Soul Chain bombo.

Hidden Ace

To further the mechanics from previous inclusions, Hidden Ace is made as a minor helper to keep your hand stocked at the cost of a hand slot while held, and actively increases your hand size when played for a fair cost. Be sure not to hold it for too long!

That concludes V0.4.9 - again, if you're interested in the roguelike mode, it'll be in beta next week. Look forward to it, I think it's probably the most important addition Final Notice will receive.

Till next time!

Mining Survivors - wonderbounce_games

Hi everyone,

The release date for Mining Survivors will be August 15th 2025.

The full game will feature two modes:

- Incremental

- Roguelike

Incremental mode features a definitive end-point to the campaign, but the ability to continue playing and prestiging if you choose.

Roguelike mode provides a more bite-sized challenge, with full runs lasting about 20-30 mins.

Thanks to everyone who's checked out the demo and given feedback - I hope you enjoy the full game!

6:17am
Valley of the old Masters Playtest - miksu.nalle
Bees nerfed + bug fix
...

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