11:30am
In My Defense - Dr Mark Mad Scientist
  • Added mist between the mountain ranges.
  • Dead Wood Guardians now sink into the ground instead of disappearing.
  • Added shading to all saucers.
  • Added animated tree between the mountain ranges.
  • An evil bloom has been added between the mountain ranges.
  • Crate and barrel pieces weight now show on scale.
Astrosphere - Mario Jacob
Hello Commander,

I'm currently working on a complete overhaul of the station building system in Astrosphere. The goal is to make constructing and expanding your station much more intuitive, visually clear, and engaging.

Here's what's coming:

– The entire station building UI is being redesigned from scratch
– Rooms will be easier to place, manage, and visually understand
– A more intuitive system will reduce unnecessary complexity and improve the building flow

This update will turn station building into one of the core highlights of the game.

Stay tuned – development insights, screenshots, and sneak peeks are coming soon.

Join the conversation on Discord: https://discord.gg/pZv3r42Sr4
Cannonball Crew - Sweetbeard
  • Volume Buttons Have Been Replaced With Volume Sliders.
  • Aim Sensitivity Button Has Been Replaced With an Aim Sensitivity Slider.
  • Added Settings Menu Button to In-Game Menu.
  • Text Size Has Been Adjusted at Some Locations to Support All Languages.
SlimeBrew - uptum
Fixed a bug that caused Stinky to spawn in large numbers.
I accidentally uploaded the version with debug code still in place, which was originally created to investigate Stinky-related bugs.
Sorry for the inconvenience 🙇

Thank you so much for always playing! 🙇🙇🙇

Seducing The Devil - Deafperv
Hello everyone!
We hope you're enjoying the new update. We worked really hard on it, and personally, we think it turned out great. But what truly matters is your opinion.
Please let us know what you think of the update!

Also, if you have a moment, please consider leaving a review on the game’s page. It really helps us get discovered by other players. As many of you know, developing this game is a full-time job for us, and in order to continue working on it — as well as future titles — we need to maintain steady sales.

Your review could help us get recommended to many more players.

As for version 0.14 — we haven’t started working on it just yet.
We're currently wrapping up the update for our second game, It Was Raining That Night, which should be completed in a few days.
After that, we’ll be taking a short break — about a week — to clear our minds before jumping back into development.
SIM SPORTS RAID - Sim Sports
- Possibility to select country and flag in the user profile.
- Final preparation for the ANDER4GAMES 2025 series starting tomorrow 5 May.
- Improved anti-cheat systems.
- Easier access to ongoing events.

Good luck to all players.



11:20am
Primeval - Exhibyte
  • Out of range resources (edible plants,trees,starfish, etc) are now hidden and once in range they will be shown.
  • Out of range food (carcasses, plant pieces, etc) are now hidden and once in range they will be shown.
  • Edible plants/trees/aquatic food show/hide distance now uses the same distance as the creature show/hide distance.
  • Creatures underwent a tuning pass for movement speed. Some of them remain the same and those that were extremely out of tune were adjusted.
  • Inostrencevia's movement speed has been reduced.
  • Human's movement speed has been reduced.
  • Diplocaulus' movement speed has been reduced.
  • Archelon is now much slower on land and is much faster in water.
  • Ichthyostega is now slower on land and in water. Its body no longer sticks out of the water as much.
  • Carnotaurus' movement speed has been reduced.
  • Albertosaurus' spine animator was fixed and should no longer stretch or duplicate his body.
11:11am
Store Wars: Multiplayer Shop Simulator - nohamgames
We were informed up some issues with the ability to interact with poop around the level, vents, and sometimes after loading a game.

  • We have increased the size of the poop's collision box to try to mitigate any issues with not being able to interact with them.
  • We have removed the ability to interact with vent "frames" and only allow interacting with vent doors now. This seems to have resolved the issue without not being able to touch poop from under an open vent.
Deck of Stabs - Jay1001
A huge thank-you to everyone who’s jumped into the Deck of Stabs demo over the weekend. Your feedback and play metrics have been invaluable—and today I’m excited to ship a small patch that makes some quality-of-life improvements:

🛠 What’s in this update?

Early Encounter Rebalance
  • The first few fights are now more forgiving, giving you extra breathing room to learn your cards and build your deck before the heat ramps up
  • Enemy numbers and types have been slightly tuned down in the opening few fights

Minor Tweaks and Bug Fixes
  • Price tags in shops now shown in red for items you can't afford
  • Fixed a minor issue related to tooltips sometimes disappearing

I’ll continue monitoring play patterns closely and may roll out further tweaks if needed. Your early support means the world—thank you for diving in and giving this game a try! I'll be working in the next few weeks to make Deck of Stabs the best stab-fest it can be. 🗡️

Happy stabbing!
11:08am
Neanderthallica Playtest - kirill
WTB Fixes
...

Search news
Archive
2025
May   Apr   Mar   Feb   Jan  
Archives By Year
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002