Don't Lose Aggro - Oren

Hi Tanks!

More tweaks/bug fixes/polish!

  • Nova now does significantly less damage (60 down from 500) but knocks back enemies

  • Vice Grip now unlocks after completing Tanking 201 instead of playing for an hour

  • Talent Menu UI: added a visual cue to emphasize connected talents

  • Goblins now make a sound when knocked hard enough with Shield Throw

  • Visual changes to the level

  • Graphic quality settings "Low" "Medium" and "High" selectable from the settings menu

  • Fixed some UI bugs around the spellbook menu

  • Fixed UI spacing issues, font mismatches and alignments across menus

Bug fixes:

  • Fixed a bug where consecration would overlap on the terrain

  • Fixed a bug where enemy healthbars would appear to teleport around

ARK: Survival Evolved - AlphaNav

Good Afternoon,

Studio Sirens remains dedicated to providing updates as issues are being logged or addressed. We are also maintaining visibility regarding bugs reported into the #「📩」support channel on the Official ARK: Aquatica Discord.

Current top priority issues:
  • FPS and Level Optimization

  • Mods Compatibility / Updated Dev Kit

  • Server Issues

  • Core Functionality

In the meantime, the ‘preaquatica’ branch will remain available.

We are aware of issues with Epic Games Store servers. An update has been shipped out and will be implemented as soon as possible on the Epic Games Store.

Patch notes v360.12
Dinos/Tames Fixes:
  • Fixed Parasaur not being able to equip augments

  • Increased stats of Malleocephalus, Seahorse, Takifugu, and Tiktaalik

  • Fixed Riftcrawlers being able to mate

  • Increased Abyssal dino swim speed

Boss Updates:
  • Multiple fixes and adjustments to the Pygocentrus boss fight

  • Fixed instantly getting killed when teleporting into the Vulcanithys Arena

Rift Fixes and Improvements:
  • Updated Rift spawned dino’s names to make them more identifiable

  • Fixed Rifts not giving nearby players and tamed dinos XP on successful completion 

  • Fixed Rifts not giving nearby players Element and items on successful completion 

  • Improved loot quality in Rift Supply Crates

  • Reduced the time between dino spawns in the Greater Rift 

  • Reduced the amount of dinos spawned in the Greater Rift 

Other Improvements:

  • Fixed Dipping Nets consuming more than one net ammo per fish caught

  • FPS / Level Optimization

This update will require a minor server downtime of 1 hour to official ARK: Aquatica servers. Servers with the highest population will be prioritized. 
This update will be pushed starting:

10:00 PM UTC
6:00 AM CST
3:00 PM PST
6:00 PM EST
As development continues, we are seeing progress being made to multiple major issues. Look forward to more updates soon as we are dedicated to making sure that fixes continue to come.

https://store.steampowered.com/app/3537070/ARK_Aquatica/

Tower Petroleum - costa

We are very exited to show the world our first iteration of the game for you to playtest.

In just a few weeks you will face the Apocalypse and defend your Tower Petroleum with whatever you have in your disposal: turrets, heroes, modules upgrades, special ability.

We invite you to request a playtest access to help us improve your game.

2:34pm
PEAK - AGGRO CRAB

Hey guys!

This hotfix just fixes the bug where players screens would turn green/black/glitchy during the climb up the MESA.

Sorry about that!!

Fantasy Clicker - Holy2Lord
  • Added Vsync

  • Added fps cap/uncap

  • A button to remove all screen effects(if you need better performance while alt+tab)

  • Small rework to the auto-clicking mechanic.

Gunny Ascend - MaryRush

Hi Chaotics! 💣✨

We’ve got BIG news, the Gunny Ascend public demo is dropping August 18th, and it’s 100% free for everyone on Steam!

This isn’t just any demo… you’ll get to challenge MIASMO, the chaotic final boss that will control the miasma against you. He’s fast, unpredictable, and will flood the arena with danger at every turn. Beat him, and you’ll prove you’ve got what it takes for the chaos ahead.

What’s in the demo?

  • 4 intense levels with roguelite twists 🧩

  • A lot of abilities to mix and match ⚡

  • The epic Miasmo boss fight 🔥

  • Full replayability – no two runs are the same🕹️

Add Gunny Ascend to your wishlist so you don’t miss the release, and get ready to show us your best plays!

Drive Beyond Horizons - CASSERLAVOITU

From August 14th to 28th, join the Beat the Backroom event!

Use your Geiger counter to track down the mysterious Backrooms, face what’s hiding inside… and maybe walk away with an exclusive Steam item! 🎁

There are three different items to win, each with its own rarity:

  • Common: 9,500 / 10,000 chance

  • Rare: 400 / 10,000 chance

  • Ultra Rare: 100 / 10,000 chance

⚠️ Don’t worry! The Backrooms will remain accessible in the game after August 28th, so no panic!


✨ There’s More!

The Backroom update is just part of the new content arriving very soon:

  • 🗺 New Backroom maps – will you find the entrance?

  • 💡 Full lighting rework for the day/night cycle, POIs, and vehicles

  • 🌦 Random dynamic weather is back!

  • 📍 New Points of Interest (POIs) to explore

  • 🎒 Lots of new items to discover


🛠 Patch Notes – August 14

New Content:

  • Added new Backroom maps

  • Full lighting rework for environments and vehicles

  • Dynamic weather returns

  • New POIs added

  • Many new discoverable items

Adjustments:

  • Adjusted distance between light poles

  • Some light poles no longer spawn with lamps

  • Adjusted steering for all wheels

  • Updated garbage collection settings to release RAM more frequently

Bug Fixes:

  • Items (Car Parts) now glow properly for both clients and server when fully painted

  • Fixed bug where certain bears would not explode on both client and server, causing desync

  • Fixed bug where clients could not access backpacks while host was in any car seat

  • Fixed bug where fences could get stuck in cars

  • Birds no longer spawn at ground level on high terrain

  • Reduced chances of spawning into an endless drunk void when connecting to multiplayer

  • Fixed bug where entering a password at join screen would not let the player join

Vehicle-specific fixes:

TriClops:

  • Fixed ignition not being cleanable

Musgoat:

  • Fixed wheels clipping with brake drum

GTR:

  • Fixed asymmetrical front turn signals

  • Fixed items being storable on roof of car

  • Fixed certain hoods not attachable

  • Fixed radiator rotated 180° when attached

IFA:

  • Fixed inability to drive with weight activated

  • Fixed ignition not being cleanable

  • Fixed Dada/UAZ wheel caps stuck on IFA wheels

  • Fixed left and right floor mats using same model

  • Fixed engine oil cap clipping through engine cover

Bolf:

  • Removed unintended extra exhaust attachable spot

  • Fixed steering wheel mounted incorrectly

  • Adjusted tow point to reduce "space launch" issues

UAZ:

  • Fixed brake drums positioned incorrectly

  • Fixed one side window not fitting its correct slot

Bonphiac:

  • Fixed radiator and engine caps positioned incorrectly

  • Fixed exhaust pipe attachments angled incorrectly


The hunt continues, thanks to your feedback.
Thank you for your support! 💙

Will you be able to beat the Backroom?
⏳ Time is running out…

Sapphire Safari - Henley

Heyo Photographers! Welcome to our next Beta update for Sapphire Safari, version 027.3209! We are nearing the end of the development requirements for the v027 stable patch, so there are a lot of QOL features in this one. However, each update took a lot to get right. Ready to do some reading? Heck yeah, boi!

Locomotion

Your Photographer is a very capable human! Now they can climb ropes and balance on beams! Because of this, several key locations, like the Radio Beacon locations, have been updated to match our new climbing and locomotion systems as well!

And because so many of you have asked, we have removed the guardrails on cliffs. Feel free to throw yourselves off as much as you like! No more hand-holding.

Stealth

A long-awaited tweak to the stealth system in Sapphire Safari is here! Now, if you slowly walk behind creatures, they will remain unaware of you. This only works if they cannot see you, so the old rules still apply for creatures facing you.

Sex Systems

When you’re within a Monsutra animation (not a capture animation), you’ll be able to return to the Monsutra popup to select a new position to enter. This is done by hitting the Tab button. You can also toggle the clothing state for the playable Photographer. We do plan to expand on this in the next patch to toggle just how nude you can be.

Also, during any sex animations - including captures - the “Skip” prompt will fast forward to the climax of the animation instead of skipping it entirely. Lastly, we have touched up the ejaculation sprites and included something temporary for female climaxes.

Creatures

The final creature for the Plains biome is now available! Sultray is a night-only spawn Moth who will likely be visible from big distances away due to her unique flight animation that puts her high above any other creature!

All three of the new creatures on the island now have full voice work done. We held auditions and found three perfect actresses to match our ideal vocals for each of the creatures.

Another update that is worth mentioning here is that we have tweaked the spawns of each creature on the island. Meaning the nocturnal creatures like Lecho, Furloin, and Sultray will now only spawn at night, with a slight random chance they will show up during the day. Good hunting!

Achievements

We have added nine new achievements to the game (not accessible on Steamworks), three of which are related to Monpedia completion, and the other six are fun new things for you all to try to complete!

We will also be working on bringing achievements to GOG as well.

Island Updates

Along with the new Radio Beacon towers (and a few hidden things related to climbing), we have also added a new hidden micro biome in the Plains region. This place is called the Underground Garden, and it will eventually become the Sultray nest, but for now, use it to help fill out your Monpedia entries!

Conclusion

Phew, what a massive patch. This is likely going to be the second-to-last patch we do on the Beta Branch before we launch v027, as we have about three more features we want to build into the game. These include a POV mode for sex acts, a sex act camera mode, and more details for clothing options during sex acts. The camera update will likely cause some bugs, so expect another beta patch to get some live feedback on it before we push v027 out to stable.

Thanks for playing! Excited to hear all the feedback!

Changelog v027.3209 beta
  • Added Sultray creature (ragdoll, mesh, physics, tags, sockets, spawns) - Sultray will only spawn at night

  • Added Sultray flying locomotion system

  • Added Lustra vocals

  • Added Salatonie vocals

  • Updated wing animation priority with LOD

  • Added rope climbing animations to the Photographer locomotion

  • Added balance beam animations to Photographer locomotion

  • Added balance beam movement system and balance minigame

  • Added a button (Tab) for returning to Monsutra selection during sex animation
    Added a button (M) for swapping equipped clothing during sex animation

  • Updated Expedition Log Player UI to include noise waveform

  • Updated sex animation skip for jumping to animation climax

  • Added new Achievements and triggers to the map

  • Added 9 additional achievements to Guidebook

  • Fixed achievement queue bugs and issues

  • Fixed zoom control rebind bug

  • Fixed idle business animation end

  • Fixed idle animation pop-up while crouching

  • Added additional mysterious tablet puzzle checks for stability

  • Changed execution code order post sex for black screen issues

  • Tweaked creature spawning times

  • Added Photographer ragdoll particles and SFX

  • Removed cliff blockers, good luck, Photographers!

  • Corrected UI scroll bar design on some menus

  • Corrected UI highlight design on some menus

  • Configured additional tweaks to IK systems and interactions

  • Fixed player leaning issues with uneven surfaces

  • Fixed sundial showing false Pink Moon event start time

  • Removed beacon range notification pop-ups for changing camera systems

  • Fixed item holding with IK correction post fall recovery

  • Overhauled male cum materials and effects

  • Added female cum materials and effects

  • Added Camera Lock to prevent softlocks from happening

  • Added Camera pin to lock first-person aiming for easier rotations

  • Added Mouse wheel lock on UI menus

  • Corrected controller d-pad control on pause and main menus

  • Fixed bush occlusion, allowing for peaking in first and third perspectives

  • Added water physics materials for the new locomotion system

  • Added creature profiles for water physics and detection

  • Modified the plains landscape to include the Underground Garden biome

  • Updated climbing puzzles around Radio Beacons

  • Updated introduction credits to include new actresses for the new species

https://store.steampowered.com/app/1526900/Sapphire_Safari/

Black Desert - Black Desert Online


Weekend Logins = Get Emblems!
Challenges for Edania's Echoing Emblems!
  • 1st Round: Aug 15, 2025 (Fri) 00:00 (UTC) - Aug 17, 2025 (Sun) 23:59 (UTC)
  • 2nd Round: Aug 22, 2025 (Fri) 00:00 (UTC) - Aug 24, 2025 (Sun) 23:59 (UTC)
Weekend Logins = 60 Emblems in 2 Weeks!
2 Weeks of Challenges (Y) for [Event] Edania's Echoing Emblems & Perfume Rewards

Challenge Rewards

[Event] Edania's Echoing Emblem x10

Perfume of Deep Sea x6


Perfume of courage x6

This Challenge (Y) can be completed daily, once per Family.

Cron Stone x5,000
Choose Your Transcendent Hammer Box

Don't forget to subjugate/gather/fish for more emblems!

Learn More!



[color=#b3d5f4]* Double the Radiant Shakatu's Seals *[/color]
Daily Login Rewards!
Simply log in and reap the rewards!
With the renewal of Shakatu's Seal set for 2026, the "[Event] Radiant Shakatu's
Seal" will be discontinued and consolidated into the Seal of Gratitude during the Dec 31, 2025 (Wed) maintenance.

To help Adventurers who haven't yet exchanged their seals for their desired
items, the total number of "[Event] Radiant Shakatu's Seal" obtainable through login
rewards → will be increased from [color=#E8C500]10 to 20[/color]!

Get all these rewards by simply logging in!
  • Aug 15, 2025 (Fri) 00:00 (UTC) - Sept 18, 2025 (Thu) 23:59 (UTC)

Major Rewards

[Event] Enhancement Help Kit III

[Event] Radiant Shakatu's Seal


[Event] Dreaming of Adventures Box


Daily Rewards




* ADVENTURERS FESTIVAL *

In celebration of Black Desert Console's Adventurers' Festival, here's a set of
[color=#e8b6ef]Surprise Special Login Rewards[/color]

  • August 8, 2025 (Fri) 00:00 (UTC) - October 1, 2025 (Wed) 23:59 (UTC)
Rewards You Don't Want to Miss!
Mythical Censer
Choose Your Rare Hammer Box
Advice of Valks (+180/+200/+250)
A Total of 10,000 Cron Stones

Learn More!





Two Weeks to Power Up!
Hot Time is Back!

  • Aug 7, 2025 (Thu) after maintenance - Aug 21, 2025 (Thu) before maintenance
[color=#a6e3bf]Item Drop Rate +100%[/color]
Leveling Faster than Ever during Hot Time!

2-Week Hot Time

1000%
Combat EXP

400%
Skill EXP

100%
Life EXP
* Excludes Trading/Mount

[color=#FF0000]100%[/color]
[color=#FF0000]Item Drop Rate[/color]


Learn More!



All Ongoing Events
Doomed Inheritance - OrziKazi
Phase 1 – Foundations (In Progress)
  • Core movement, interaction, and sanity mechanics

  • Candle-lighting system to restore sanity

  • Hour 1: Arrival sequence & first puzzle

  • Basic enemy encounters & scripted scares

  • First lighting & audio pass


Phase 2 – The Manor Expands
  • Additional rooms and wings unlocked (Gallery, Kitchen, Guest Bedroom)

  • New puzzle types: Sound Ritual, Weight-Balance Scale

  • First roaming enemy behaviors

  • More cursed object discoveries

  • Suburbia -story

  • Reservation- story

  • Refinery- story

  • Cave - story

  • Town -Story


Phase 3 – The Curse Tightens
  • Mid-game challenge hours with high-risk style survival trials

  • Multi-room puzzles with timed elements

  • Advanced sanity effects: warped hallways, phantom puzzles, false sounds

  • Environmental storytelling updates


Phase 4 – Descent into the Catacombs
  • Final hours and relic chamber showdown

  • Multiple possible endings based on sanity & completion

  • Performance and atmosphere polish


How You Can Shape the Game

We’re reading your feedback on Steam Discussions, Discord, and devlog comments. Every bug you find, idea you share, or puzzle you love helps guide the manor’s evolution.

The house listens. Keep exploring.

...

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