星海乐章 | GALIX: NewHorizons | 星の旅:億万年の絆 - Magic Fish Games

In the vast continent of Redangard, animals of different shapes and monsters lurking around may become the loyal partners of adventurers in their adventurous journeys. The mount system, as one of the game's core collection gameplay, provides adventurers with a rich variety of mobility options. Different kinds of mounts need to be acquired in specific ways, and each kind of mount represents a unique achievement of adventurers in their quest.

There are many ways for adventurers to obtain mounts, including using creature traps to capture enemies, defeating specific monsters and taming them, completing quests for rewards, or achieving challenges for rewards.🎯

1.Basic Capture Method:

Adventurers can use the Creature Trap to capture ordinary mounts in the wild. This basic capture method is suitable for every adventurer. By exploring the grass, forests 🌲, and other areas of the continent, they can find and take various wild creatures as their initial mounts.

2. Battle Taming Challenge:

You can directly challenge and defeat specific enemies to complete taming🐅. The mounts obtained in this way usually have better abilities and are a symbol of the adventurer's strength.

3. Quest Rewards:

By completing world quests, adventurers can earn special Engma Coin that can be used to purchase unique mounts from merchants around the world💰. This route allows adventurers to obtain their favorite mounts while advancing the main storyline.

4. Challenge Achievements Unlocked🏅:

The game sets a variety of difficult challenges, and adventurers who successfully complete these challenges will win rare mount appearances. These special mounts often have unique appearance effects and attribute bonuses.

It is worth mentioning that adventurers can build their own ranches in the continent of Redangard. After building a ranch, adventurers will officially unlock the complete capture and taming system, gain more specialized taming tools and abilities, and lay the foundation for collecting more types of mounts. We've built this ranch system to ensure that almost any enemy or animal has a chance to become a mount, but each creature has its own specific capture method, providing adventurers with a wealth of collecting fun.🏡

The mount system not only provides a convenient way to move around, but is also deeply integrated into the gameplay. 🎮Basic mounts can significantly increase the speed of adventurers on the continent, making exploration more efficient. Some of the special mounts have unique environmental adaptability, such as the ability to move freely in poisonous swamps, maintain body temperature while traveling through lava, and even run fast on certain terrains. These special abilities provide more possibilities for adventurers to explore the world and become a key aid in raiding complex terrains.

Each mount carries the memories of adventurers' adventures in Redangard📜, symbolizing their growth in the Second Era. From the first common mounts to the rare ones acquired in the later stages, adventurers' mount collections not only reflect their strength, but also record every bit of this fantastic journey.

6:42pm
Neongarten - Ozymandias
This is a small patch, but it should punch above its weight class in terms of quality of life.

1) If the player selects a different language, that new language is now saved. It no longer needs to be reset every time the game is launched.
2) There's now a button on the Options Screen for Windowed mode. If the player changes from full screen to windowed mode (or back) via F11 or by the shiny new button, that choice is saved and will be set when the game is launched..

Happy building!
Color of My Sound - Volume 1 - GT

Hello!

Development on Chapter 4A is going well! This update is shaping up to be our biggest one yet and so it is taking longer than usual. I'm optimistic it will be well worth the wait.

Chapter 4A will be the first half of the final chapter of Volume 1. This chapter marks the halfway mark of the story and I want it to end with a bang(may or may not be literal)!

This update will have a bit of everything you would expect from the story, including some romance and lewd scenes, but also the biggest action sequence thus far.

Right now we are about 60% done with rendering. A lot of the simpler scenes are ready, but there are a lot of complex scenes and renders in this update so everything hinges on how smoothly they could be produced next month.

While there are still some ways to go, I'll be posting previews more and more frequently as we approach a release date. Please stay tune for more!

The Darkblade - Lyh Project

Hey Gamers,

We’ve got another update based on community feedback — this time from a dedicated player, Judgement Kazzy, who pointed out something important:

“In Hardcore Mode, getting 3 stars in dungeons feels basically impossible.”

And they were right.

🛠️ Dungeon Ranking System Updated

We’ve adjusted the time thresholds for earning 1-star, 2-star, and 3-star dungeon clears, especially in Hardcore Mode:

  • 3-star ranks are now more achievable

  • 2-star ranks are more balanced for mid-level players

  • 1-star ranks give more breathing room for exploration

🎯 Perfect Dungeon Conquer Quest Requirement Updated
You now only need 2 stars to trigger Perfect Dungeon Conquer Quests.
No need to hit a flawless 3-star run just to unlock them — but it’s still there for bragging rights.

🗡️ Increased Weapon Drop Rate
We’ve increased the weapon drop rate in Dungeon Boss Chests.
Now you’ll have a better chance to get new gear after those intense battles.

This update should make dungeon progression more rewarding and less punishing, especially for players who enjoy both challenge and loot.

💬 Huge thanks to Judgement Kazzy for the valuable insight!
Keep the feedback coming — you're helping shape The Darkblade into something truly great.

hololive GoroGoro Mountain - bx_Huckleberry

In the full version currently in active development, you’ll be able to roll around not just with Captain Marine’s crew, but with many other familiar faces too!?

In this video, we’re giving you a sneak peek featuring the Lunaknights, the fan-made character unit representing Himemori Luna!

▼ Watch the work-in-progress footage here:

[dynamiclink href="https://youtu.be/_YnUorsmaUw"][/dynamiclink]

We’ll be sharing more new features in the future,

so be sure to add us to your Wishlist and stay tuned!

Alchemy of the Earth - Pearsoch

Alchemy of the Earth Demo v1.0.2 is now live!

Fixes & Improvements:

  • Alchemy of the Earth build now updated to Unreal 5.6

  • Improved performance near dense grass areas.

  • Deleted a few buggy blueprints.

-Chris

FATAL FURY: City of the Wolves - SNKMK

June 24, 2025 release date for ANDY BOGARD, the first DLC fighter coming to FATAL FURY: City of the Wolves.

ANDY BOGARD: Character Trailer

[dynamiclink href="https://youtu.be/3ja2ku_BwwU"][/dynamiclink]ANDY BOGARD

Voice Actors: Kieran Regan (EN), Hiroshi Okamoto (JA)

Human weapon. Master of Shiranui-style melee combat (taijutsu). This legendary South Town shinobi currently works with Mai in her clan's village, where he helps train its youth. Now that his pupil Hokutomaru has come into his own, Andy longs for the day when the two can square up in a real bout—not only as master and apprentice, but also man-to-man. At the same time, he knows that a separate battle yet remains: A contest he has always yearned for. A man he was born to fight.

A deeper dive into the world of Fatal Fury! Follow Andy's story in both EOST Mode and Arcade Mode!

Pit Andy against a plethora of challengers prowling the streets in the game's solo RPG mode, Episodes of South Town (EOST). What sorts of skirmishes and storyline situations await? It's a must-play for all Fatal Fury fans!

For traditional fighting action, take Andy on a run through his Arcade Mode—where his long-held feelings of sibling rivalry with big brother Terry come to a climactic head.

CotW Special Edition includes Season Pass 1! Andy will soon be joined by Street Fighter's Ken and Chun-Li, plus fellow South Town staples Joe Higashi and Mr. Big!

* FATAL FURY: City of the Wolves will only be available in this Special Edition format.

* There are no plans at this time to sell the base game and Season Pass 1 individually.

 

Expedition: Into Darkness - Antediluvian Interactive

Hey everyone,

First, the exciting stuff: the team at Antediluvian has grown! Join us in welcoming another six members into our covenant. Personal introductions are soon to follow.

We are also preparing to move into our new Stockholm office, of which you will see more on our social channels! This is a huge step forward for us and marks a new chapter for our once tiny indie startup—one that will let us build faster, better, and with more ambition.

As a result of the team expansion and our upcoming office move, we haven’t been able to add new content to the playtest build. But we will be opening up a fresh two-week playtest with our previous build starting June 23rd, lasting until July 7th, so you can play while we settle into our new workspace.

Given our expanded team, we’ve made the decision to postpone the launch from our original September 2025 window to late Q1 or early Q2 of 2026. We believe this extra time will let us fully deliver on the potential you’ve seen in the playtests and create something truly special.

Thanks so much for your patience and support. The community continues to be an incredible motivator for us, and we can’t wait to show you what’s coming next.

We’ll see you in the darkness.
Antediluvian Interactive

6:19pm
Fishtank: Reality TV Simulator - happysoftinteractive

Minor bug fixes

  • Fixed a UI display bug with the player wallet

  • Added leaderboards to the credits screen

  • Minor bug fixes

  • Increased win rate of Lucky 6 on the PC

  • Secret thing

Drop Pockets - Skelly
Children of Madness now has a discord server!

You can join here!

Or down there!

This server is for all things Children of Madness are making, with special channels for feedback and bug reports!

(down there)

...

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