The Sapling is a short simulation game where you design your own plants and animals, and put them in a world together. Or you turn on random mutations, and see what evolution does to your ecosystem!
All Reviews:
Positive (24) - 83% of the 24 user reviews for this game are positive.
Release Date:
Dec 12, 2019
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“There are more ideas on where the simulation engine could go than there is time to develop. I am interested in community feedback on where to go with the first major update (already in preparation).”

Approximately how long will this game be in Early Access?

“I'm targeting 6 months.”

How is the full version planned to differ from the Early Access version?

  • As bug free as possible.
  • Optimized, so there are no FPS problems anymore. If I succeed here, maps can also be much larger.
  • More scenarios.
  • More ways to showcase the game's deep simulation engine: this could be anything from mating, flowers, or flying animals. What exactly I'll choose depends on what the community indicates they are most interested in.

What is the current state of the Early Access version?

“A fully playable game, but a bit short, rough around the edges, and sometimes glitchy. All main mechanics and graphics are there, and they are explained to you in four scenarios. After the four scenarios, there is a sandbox mode.”

Will the game be priced differently during and after Early Access?

“Slightly more expensive, but this too depends on community feedback.”

How are you planning on involving the Community in your development process?

“I am planning on talking to the community using these channels:

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About This Game

The Sapling is a short simulation game where you design your own plants and animals, and put them in a world together. Or you turn on random mutations, and see what evolution does to your ecosystem!

Features


  • Design plants and animals.
  • Fast-forward time to and watch the ecosystem work like a charm or slowly fall apart (probably the latter :) ).
  • A sandbox mode where you can skip time and turn on random mutation, allowing true evolution.
  • An instinct system where you can specify what an animal should do when it hears or sees something.
  • A procedural animation system so any animal can perform any animation.
  • Procedural music mixed on the fly.
  • Everything set up to be easily extended by players.

This looks just like Spore!


Wessel Stoop has wanted to play a simulation game where you can build your own plants and animals, put them in a world, and see what happens since 2002. You can imagine his excitement when Will Wright, the father of simulation games, demoed his latest game Spore to an enthusiastic crowd. When Spore turned out to be all game genres except simulation, Wessel decided he wanted to try to make the game by himself. The Sapling is the result of that attempt.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: A processor with SSE2 instruction set support
    • Memory: 4 GB RAM
    • Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
    • DirectX: Version 10
    • Storage: 150 MB available space
    Recommended:
    • Memory: 16 GB RAM
    Minimum:
    • OS: Ubuntu 16 or newer
    • Processor: A processor with SSE2 instruction set support
    • Memory: 4 GB RAM
    • Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
    • Storage: 150 MB available space
    Recommended:
    • Memory: 16 GB RAM

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