Compete in this frenetic arcade local party-game between friends by throwing projectiles at your opponents at full speed! Trajectories and rebounds must be mastered if you want to become the Champion of the Arena ! You need one controller per player to play.
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2 user reviews - Need more user reviews to generate a score
Release Date:
Oct 4, 2019

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::CallBack requires a controller to play!

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About This Game

Welcome to the arena!

Take control of a boosted ship and throw the projectiles at high speed to your opponents in this competitive local arcade party-game!

NOW with Remote Play Together, play ::CallBack Online with your friends !

::CallBack is inspired on the tables of Air-Hockey ( a classic game in the arcade rooms where you need to send disks to the opponent goal), where the objective is to crush your opponents' avatar! Move around and use your boosts to reach or avoid the projectiles, master the art of rebounds and trajectory for reaching your target.

With a variety of arenas and settings it is up to YOU to choose the kind of game that you'll play from 2 to 4 players. Create challenge according to your style, whether if its competitive or casual, thanks to our personalised settings!

Easy to play, hard to master

::CallBack can be learnt easily in a few moments and it can adapt to the player needs : you can choose to set up the target in the same stick as the movement command or you can have it on the second stick for a more technical approach.

Training is key for mastering the subtilities of ::CallBack : whether its the rebounds, movement, dash management (boosts) or the terrain...even the specifics of each arena!

Only perseverance will take you to glory in the Arena!

Some of the actual characteristics in-game:

Move and Aim with two sticks or only one with the Manual or Automatic control modes.

Propel projectiles with your impulsion while aiming.

Dash to avoid attacks or make your own attacks more powerful.

Use your impulsion without aiming to shield-block projectiles.

Your support will help us to push the game even further!

Our main ambition is to offer ::CallBack and its intense local experience to reach as many people as possible worldwide. The more the community grows, the more the game will have the opportunity to reach other platforms for supporting the Party-Game spirit of the game.

So don't hesitate! Let us discuss in the Steam forums and the official Discord server, so we can make ::CallBack a game that will make your gaming nights more salty !

Thank you for your support, it's thanks to the community and their many players that we were able to get this far! Let us keep it like this!

::CallBack team:

Gregory Chicoine - Management, Game & Level Design
Germain Lefebvre - UX Design, Game Design
Cléa Renard - Latest 2D & 3D Art
Dánae Alba González - Initial 2D Art
Quentin Richard - Gameplay Programming
Rémi Fusade - AI Programming
Jérémie Guigue-Rodet - Musical Composition
Lucie Desurvire - Communication manager

Special thanks to :

Théo Ziakovic - Support in Programming and Game Design on the early prototypes
Pierre Coursimault - Support in Programming Gameplay on the first version of ::CallBack
Valentin "Pepito" Bourmault - Trailer realisation

And of course Tiasu for his awesome musics !
You can listen to his work here on his Bandcamp
The trailer music is Delusion

You can join our social medias with @CallBackGame
Discord server code : uQdMszD

System Requirements

    • OS: WINDOWS 7
    • Processor: 1.73 GHz Intel Pentium M or higher
    • Memory: 1 GB RAM
    • DirectX: Version 10
    • Storage: 1 GB available space
    • Additional Notes: One Xbox360 or Xbox One controller is required for each player.

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3 Curators have reviewed this product. Click here to see them.

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