A Roguelike RPG VR Experience - Craft, build, and survive in this procedurally generated land full of fantasy and wonder. Explore and unlock secrets, events, and mysterious creatures in the world of Hammerborn: Tears of Mani

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

注意:開發者所做的最後一次更新是在 3 年之前。 開發者在此處說明的資訊與時程可能不再是最新內容。
開發者的話:

為何採用搶先體驗模式?

「HammerBorn is best developed in Early Access for a few key reasons.

We want to grow and really polish our game in the last few stages of development, but also seek to deploy the game early so that we may build an appropriate fan-base.

More Importantly We believe in the voice of the players. We want to cultivate a digital experience- not just a video game. We believe that feedback, suggestions, and community participation are absolute necessities for this to happen. We want to include the community in the story we tell!」

這款遊戲的搶先體驗時間大約會持續多久?

「Most core mechanics are complete, Art is being sourced now. 3-4 months, Minimum.」

正式版預計會與搶先體驗版有何不同?

「The Vision we have for the Full version would include:
-multiplayer Co-op
-Arena PVP gameplay
-Fully Fleshed storyline
-9 Bosses
-TBA Game Modes」

搶先體驗版目前的開發進度如何?

「It's functional:

-full terrain generation
-saving/loading system
-Respawn on death, with an option to start a new file
-Functional Enemy AI and Combat
-Robust & intuitive Inventory Management System
-Procedurally generated dungeons
-Structure Building System
-Item Crafting System
-Boats & oceans work mostly as expected.
-tutorial for explaining most game mechanics loads before a new save file is made.
-pressing the V key changes the external monitor's view.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「We actually want to give back to our communities in many ways. One of the ways intended is to keep a constant, more than fair price throughout the entirety of the games projected life cycle.
it's being release at 7.99$ and will never be more than 14.99」

在開發過程中,您打算如何與社群互動?

One of the main pillars and heaviest focuses of our studio is Player Focus;

We plan to include community feedback and host events that will engage the community to provide influence on game itself

That is to say, we want the fans DIRECTLY involved. We want to share the project!

What this looks like will evolve as the project does.」
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Step into adventure in this Immersive, procedural roguelike experience!

HammerBorn: Tears of Mani is a 3D VR Rouge-like game designed
to create a sense of wonder and adventure through
procedurally generated realms of dungeon crawling fun!

Currently 20 enemy types are planned to add a sense of variety, depth,
and engaging gameplay to the overall feel of the experience.

Cross oceans aboard real-time physical sea vessels, throw a boomerang
or take a glider from the peak of a nearby mountain. Take part in a
larger-than-myth Quest to Uncover the HammerBorn!

Current state:
-Functional Overworld Terrain Generation
-2 enemies ready, 4 more in dev
-50 different items
-Bow & arrow
-Climbing
-Simple(and buggy) MP co-op via desktop display
-Combat works but needs to be improved upon.
-Glider is functional, needs improvement
-Crafting system nearly completed
-Loot is available by killing mobs, and discovering it randomly by points of interest.
-Health system & recovery items, functional but needs work
-Stats are not yet saved
-First Boss is in development
-Dungeon entrances spawn on the overworld. Entering saves the game & your inventory.
Dying means you reload the last save. currently if you reach the exit, you keep anything in your
pockets and backpack.

Onward To Adventure!



**this is an Early Access Release Development and is subject to change

系統需求

    最低配備:
    • 作業系統 *: Windows 7 and up
    • 處理器: quad core or better
    • 記憶體: 4 GB 記憶體
    • 顯示卡: Some integrated GFX, but recommend a dedicated card
    • DirectX: 版本:9.0
    • 儲存空間: 750 MB 可用空間
    • 音效卡: Any current should work
    • VR 支援: SteamVR. Standing or Room Scale
    建議配備:
    • 作業系統 *: Windows 7 and up
    • 處理器: Core i5, AMD hex, or better
    • 記憶體: 16 GB 記憶體
    • 顯示卡: Dedicated ATI, NVIDIA, or better.
    • DirectX: 版本:11
    • 儲存空間: 1 GB 可用空間
    • 音效卡: Any current should work
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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