A Roguelike RPG VR Experience - Craft, build, and survive in this procedurally generated land full of fantasy and wonder. Explore and unlock secrets, events, and mysterious creatures in the world of Hammerborn: Tears of Mani
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Release Date:
May 2, 2022
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“HammerBorn is best developed in Early Access for a few key reasons.

We want to grow and really polish our game in the last few stages of development, but also seek to deploy the game early so that we may build an appropriate fan-base.

More Importantly We believe in the voice of the players. We want to cultivate a digital experience- not just a video game. We believe that feedback, suggestions, and community participation are absolute necessities for this to happen. We want to include the community in the story we tell!”

Approximately how long will this game be in Early Access?

“Most core mechanics are complete, Art is being sourced now. 3-4 months, Minimum.”

How is the full version planned to differ from the Early Access version?

“The Vision we have for the Full version would include:
-multiplayer Co-op
-Arena PVP gameplay
-Fully Fleshed storyline
-9 Bosses
-TBA Game Modes”

What is the current state of the Early Access version?

“It's functional:

-full terrain generation
-saving/loading system
-Respawn on death, with an option to start a new file
-Functional Enemy AI and Combat
-Robust & intuitive Inventory Management System
-Procedurally generated dungeons
-Structure Building System
-Item Crafting System
-Boats & oceans work mostly as expected.
-tutorial for explaining most game mechanics loads before a new save file is made.
-pressing the V key changes the external monitor's view.”

Will the game be priced differently during and after Early Access?

“We actually want to give back to our communities in many ways. One of the ways intended is to keep a constant, more than fair price throughout the entirety of the games projected life cycle.
it's being release at 7.99$ and will never be more than 14.99”

How are you planning on involving the Community in your development process?

One of the main pillars and heaviest focuses of our studio is Player Focus;

We plan to include community feedback and host events that will engage the community to provide influence on game itself

That is to say, we want the fans DIRECTLY involved. We want to share the project!

What this looks like will evolve as the project does.”
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VR Only

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About This Game

Step into adventure in this Immersive, procedural roguelike experience!

HammerBorn: Tears of Mani is a 3D VR Rouge-like game designed
to create a sense of wonder and adventure through
procedurally generated realms of dungeon crawling fun!

Currently 20 enemy types are planned to add a sense of variety, depth,
and engaging gameplay to the overall feel of the experience.

Cross oceans aboard real-time physical sea vessels, throw a boomerang
or take a glider from the peak of a nearby mountain. Take part in a
larger-than-myth Quest to Uncover the HammerBorn!

Current state:
-Functional Overworld Terrain Generation
-2 enemies ready, 4 more in dev
-50 different items
-Bow & arrow
-Climbing
-Simple(and buggy) MP co-op via desktop display
-Combat works but needs to be improved upon.
-Glider is functional, needs improvement
-Crafting system nearly completed
-Loot is available by killing mobs, and discovering it randomly by points of interest.
-Health system & recovery items, functional but needs work
-Stats are not yet saved
-First Boss is in development
-Dungeon entrances spawn on the overworld. Entering saves the game & your inventory.
Dying means you reload the last save. currently if you reach the exit, you keep anything in your
pockets and backpack.

Onward To Adventure!



**this is an Early Access Release Development and is subject to change

System Requirements

    Minimum:
    • OS *: Windows 7 and up
    • Processor: quad core or better
    • Memory: 4 GB RAM
    • Graphics: Some integrated GFX, but recommend a dedicated card
    • DirectX: Version 9.0
    • Storage: 750 MB available space
    • Sound Card: Any current should work
    • VR Support: SteamVR. Standing or Room Scale
    Recommended:
    • OS *: Windows 7 and up
    • Processor: Core i5, AMD hex, or better
    • Memory: 16 GB RAM
    • Graphics: Dedicated ATI, NVIDIA, or better.
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: Any current should work
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

What Curators Say

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