Cepheus Protocol 是一款开放世界RTS军事生存游戏。扮演CERC追捕零号病人,维护隔离营地,抵抗危险的变异体和叛变的平民战士。没有其他援助,现在一切都取决于你。
最近评测:
多半好评 (27) - 过去 30 天内的 27 篇用户评测中有 74% 为好评。
全部评测:
特别好评 (2,236) - 此游戏的 2,236 篇用户评测中有 81% 为好评。
发行日期:
2020 年 5 月 15 日
开发商:
发行商:
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抢先体验游戏

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注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Cepheus Protocol is an extremely ambitious game and we are still very much still in development. There will be bugs issues but we hope you will join us in actively giving your feedback, but if not we understand. If you're not ready to jump in yet, then please consider us when we leave out of Early Access.

How often do we update?
We release minor bug fixes and general updates on a regular basis, at least once a week, if not more. Often times we’ll release hotfixes as they are needed or when our community points out issues that are affecting their ability to play Cepheus Protocol. And since we are in Early Access, we release significant updates every month or two. Additionally, we release these updates in our experimental build of the game available on Steam, where the community can test out changes and new mechanics and systems without impacting the main game. When these changes are deemed workable for the general public, we then release these larger updates to the core game, where we continue to take in feedback and suggestions – constantly reiterating the process until everything is working to the level we are aiming for.

Major updates can take much longer to release. For example, we focus our core development on builds such as 1.0, 1.1, 1.2, 1.3, and 1.4, with 1.4 us seeing as the end of Pandemic Mode. Within each of these builds of the game, different aspects of gameplay, systems, and mechanics are required. And since we are a very small team, implementing new features such as civilian management, Dynamic Civilian groups, the San Francisco city zone, new animations, weapons, vehicles, character models, and more can take some time to be finished. More often than not, there is only one person working on these features in the game. Nevertheless, we always make sure to provide previews of what we are doing, and even our developers will go on Discord and live stream what they are working on.

As a particular build comes closer to being finished, we like to bring our community in as we show off what we’ve been working on and put the update to our test build on Steam. After a few days or weeks, we collect all the information that our community has given us and see what changes or fixes need to be made. Furthermore, we are constantly testing the game ourselves as we try to get ahead of significant issues before the public ever sees them.

Minor updates such as bug fixing we try to get out as quickly as possible, although, with limited staff, it can take some time, depending on how serious the bug is, for it to be fixed and patched. But, if we are taking too much time to get it fixed, we make sure to let our community know and thank them for their support and patience.

It should also be understood that there are always unforeseen events that impact our development. These can be simple things like engine changes or updates to the engine that mess up our development, other new software that has to be learned and implemented, developer illness or people leaving the team, and any hundred other factors that are part of daily life and game development. Nevertheless, we always strive to keep Cepheus Protocol on track and our community informed about what is happening.”

这款游戏的抢先体验状态大约持续多久?

“Generally, we want to keep Cepheus Protocol in Early Access as long as it needs to be. The whole point of going into Early Access was to work with our community to build a better game. We’ve come a long way since day one, but still have a long way to go before the game is to the point it can be taken out of Early Access. Nevertheless, our target date to leave Early Access is somewhere around 2024. However, remember that we are a small team with a lot of work left to do. And while we hope to grow our team in the next couple of years, we must plan for what we have to work with right now. If things change for the better and we can speed development up, we’ll leave early access sooner. However, we don’t want to leave until we are certain Cepheus Protocol is ready.”

计划中的完整版本和抢先体验版本到底有多少不同?

“The full version of Cepheus Protocol will feature the following: Pandemic Mode, which is the current iteration of the game that is playable now. Story/Campaign, co-op, Horde Mode, and Special Operations.”

抢先体验版本的现状如何?

““See Project Description below!””

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The price of the game will change when it leaves Early Access. What the new cost will be is going to be determined at a later date. We will, of course, inform our community of the price change when it happens. Those that have bought the game during Early Access will not have to pay any additional cost as their copy will be updated to the release build. It should also be understood that we will continue to support the game’s development with additional content that will be charged separately from the main game; these include DLCs, skins, special items, and other related content to the game. These updates will be considered separate from the main game and will be charged differently while not being offered free to those that bought Cepheus Protocol during Early Access.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“See above ^”
了解更多
在 Steam 上查看整个 Cepheus Protocol Franchise
 
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评测

“这款游戏的出色程度让我始料未及,运行相当顺畅,节奏也非常紧张,让我觉得像是一个接近于现代世界版本的《亿万僵尸》。”
SmashGaminG

“我非常喜欢塔防游戏,这款游戏是个超棒的作品。不仅让你可以轻松娱乐,音效和画质也是上乘的。虽然还处于抢先体验阶段,但是目前看来已经非常优秀了。 ~8.2/10”
~8.2/10 – Kawaii Reviews

“仙王座的游戏玩法是独特的即时战略与真实塔防气氛的有机结合。在六个不同角色等级之间,通过100%的强力学习曲线掌握战术技能分层。了解一下吧!”
Mature Minded Gamers

关于这款游戏

Cepheus Protocol

是一款开放世界RTS军事生存游戏,玩家将控制CERC(传染病研究与控制中心)。

一艘名为Voyager Dawn的搁浅船只在Half Moon Bay附近被发现。Chelsey是最早发现它的人之一,她已经被感染,返回了位于湾区Treasure Island的家中。然而,她并不知道自己现在携带着Pangu病毒(外星病原体),这将很快将她转变为零号病人,触发“Cepheus Protocol”级别的事件。

当前功能


  • 航母 - 在疫情模式下的新行动基地。如果失去它,你就会失败。Winters现在是可重建的英雄。
  • 硬核感染者(僵尸)军事RTS,单位可能会被感染或杀死。
  • 感染者可以蜂拥而至,攻击你的阵地和平民营地。
  • 指挥“操作员”,该单位可以在TPS(第三人称视角)中控制,或作为另一位RTS英雄单位使用。
  • 在教义树中升级,以解锁新的支援选项、武器和单位。
  • 自定义疫情模式。关闭感染者类型,并通过自定义游戏选项功能调整你的体验。
  • 通过战斗升级你的角色,提高他们的能力(生命值和目标捕捉时间)。
  • 现代化的视线和听觉机制,AI需要真正地追捕你。
  • 一张极其庞大且细致的地图,拥有多样化的地点,你需要为攻击、防御或平民疏散作出相应计划。
  • 使用陆、海、空力量来对抗感染者和敌对的平民武装团体(动态敌对平民群体)。
  • 通过与动态平民团体的外交,招募他们的营地并相互保护。
  • 通过平民管理系统组织平民疏散,允许你通过详细的平民接收系统选择谁生谁死,你可以自定义或使用预设模板。
  • 研究Pangu病毒,揭开它的秘密,以便消灭零号病人。
  • 追捕并消灭零号病人的副官及其不断扩大的部队,阻止他们感染每个省份。
  • 动态群体将根据你的声誉或只是为了对抗感染者(僵尸)而生存的欲望在省份中随机形成。

计划功能


  • 操作员可以自定义武器、驾驶车辆,拥有更完善的进度系统,允许你自定义他们的基本外观和能力。
  • DNA研究 - 一个完善的进度/解锁树,帮助你更好地对抗病毒并更好地保护你在前线的单位。
  • 感染者副官/AI改进 - 提升攻防逻辑,应对极端的防御情况。
  • 合作模式 - 一个共享的“CERC”,所有玩家共享资源,并在统一的战线上合作,最多支持4位玩家。
  • 战役模式 - 体验根据小说和支线故事改编的正史剧情。

成人内容描述

开发者对内容描述如下:

此游戏包含的内容可能不适合所有年龄段,或不宜在工作期间访问:频繁出现暴力或血腥, 常见成人内容

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10/11 (64-bit)
    • 处理器: Intel® Core™ i5-4500K
    • 内存: 8 GB RAM
    • 显卡: NVIDIA GeForce 1060 GTX or AMD Radeon Equivalent 2 GB
    • DirectX 版本: 12
    • 存储空间: 需要 8 GB 可用空间
    • 声卡: Direct X Compatible
    • 附注事项: **recommended SSD install for optimal performance
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10/11 (64-bit)
    • 处理器: Intel® Core™ i7-6770K / AMD Ryzen 5 1500X
    • 内存: 16 GB RAM
    • 显卡: NVIDIA GeForce 2060 GTX or AMD Radeon Equivalent 6GB VRAM
    • DirectX 版本: 12
    • 存储空间: 需要 8 GB 可用空间
    • 声卡: Direct X Compatible
    • 附注事项: **recommended SSD install for optimal performance

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