Face your friends as powerful wizards fighting in thematic arenas in this multiplayer party game that combines fun and intensity along with a gameplay that is both easy to learn and rich of subtleties. Get ready for lots of laughs and mayhem!
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Release Date:
Apr 18, 2019
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Abrakadaboom aims to be a fun and dynamic party game with a specific focus on a slick fast-paced gameplay in a charming universe. To ensure that we will bring you a great and fun game, we wish to build a community and collect the players' feedback before the release of the full version. As a small indie game studio, early access is a good and understandable way to do so”

Approximately how long will this game be in Early Access?

“Considering our current goals for the game, a reasonable target for a full release would be sometime before the end of the year (Q4 2019).”

How is the full version planned to differ from the Early Access version?

“Full version will contain (in addition to what’s already there):
- Online multiplayer by invitation *play with your Friends*
- 1 more magic type! (which means 1 environment and its 4 arenas, 1 new exploding orb and 1 new spell)
- 1 new character skin (at least)
- Improved bots
- A better tutorial
- What we improve/implement thanks to the community's feedback
- More localizations
- A few surprises? ;)”

What is the current state of the Early Access version?

“Currently the game is already stable and have enough content to get some fun:
- Local multiplayer
- Functioning bots (with difficulty levels)
- 4 game modes
- 5 characters/skins
- 20 arenas”

Will the game be priced differently during and after Early Access?

“No, base price will be the same now and at launch.
We do not think we will stay in early access long enough or add so much content that it would justify a price adjustment one way or the other.”

How are you planning on involving the Community in your development process?

“Steam Discussions will be our main tool. It will allow us to discuss different subjects about the game (gameplay balance, suggestions, fixes, ...) and evaluate what should be done based on the community’s feedback and our vision for the game.”
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Recent updates View all (4)

May 16

Abrakadaboom | Steam Achievements



Dear Wizards!

Our first update is out!

New challenges awaits you in Abrakadaboom! Steam Achievements are now available.

Along with this main feature, we have made a few enhancements and fixes for the game:

  • You can now quit the game from the pause menu without having to go back to the map selection screen and then back to the main menu! Your B button lifespan should increase by approximately 0.001%.
  • Audio configuration should now properly be remembered when you restart the game. You can dump your ear plugs!
  • Bonus items (potions, rings) and magic wands can’t land on bamboo traps anymore. Incidentally, bots should kill themselves a lot less!
  • Demonstration videos for the fire and water schools should now be up to date with the latest edition of “Abrakadaboom: Magic for dummies”.
  • Characters should not lose their rune counter on death anymore. Thanks to some invisible duct tape, it now stays properly above their heads.
  • Improved UI to make it more clear you need at least one player and an opponent before being able to go on the team selection screen.
  • Added missing French translations.

That’s all! We’ll go back to work on the training arena while you try to master all 28 achievements.

Have fun,

The Argonauts
0 comments Read more

May 10

Abrakadaboom | Upcoming Content



Dear Wizards!

First let us thanks all of you that bought the game! We hope you’re enjoying it!

We are back from our little post-launch semi-break, well rested and working on the first update for Abrakadaboom.

Besides a few fixes and small improvements, we are working on implementing steam success into the game!

Here is a small preview of some icons


Coming after that is a training arena. It will allow you and your friends to familiarize with the game and test its various mechanics in a pressure free and somewhat safe* environment.

*OK, “consequences free” might be more appropriate here ;)

We are also planning some improvements for the “Extra Life” mode to ensure that matches end faster and players still have something to do even if they are eliminated!

And, as always, if you wish to provide us with some feedback or report a bug, you can contact us through the Steam Discussions board.

Have fun,

The Argonauts
0 comments Read more
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About This Game



Welcome in the world of Abrakadaboom, a world overflowing with magic, so much that everyone here is a wizard. In their quest for power, some scholar wizards started to study odd artifacts called orbs that could focus the elemental magic around them. After a series of experiments ending in quite impressive magic explosions, the scholar realized the orbs where too unstable. The novice wizards, who were quite bored in their magic studies, had different conclusions: one, those orbs would make quite a show as weapons, and two, we need a magic fight club!



Face off your friends in battles up to 4 players (humans or bots) either alone or as a team.
Navigate your way through the arena, trap your enemies with magic infused exploding orbs while outsmarting them, gather power-ups to lay more orbs and give them greater reach, use your dash to avoid danger or suprise your opponents and exploit everything the arena gives you, like the way your orbs explode, your elemental spell and even some environmental hazards!

  • Gameplay easy to learn, rich and fast-paced.
  • 1 to 4 players in free for all or team versus team.
  • 4 game modes :

    Sudden death: You’ve got one life and there can only be one survivor. Be fast or the arena will try to kill you all.
    Extra lifes: Kill, die, respawn… but not too many times!
    Witch hunt: Hunt your friends and steal their magic wand!
    Keep the runes: Get points by carrying runes, but be warned, they will slow you down.

  • Multiple skills :

    Exploding orbs (works as bombs) that varies with the environment and can be upgraded with power-ups.
    Magic power that varies with the environment and can be offensive or defensive.
    Grab and throw the orbs, target it right and stun your enemies.
    Dash to avoid danger or suprise your opponents... and discover this skill other uses!



In Abrakadaboom's world, magic affects everything including the environment. Fight in the heart of the elements, but be careful about the dangers the instabilities those magic flows can cause.

  • 5 magic types and environment:

    ◦ Master the pure Arcana magic in the crystal swamps and under the watch of the full moon.
    ◦ Use the Earth magic to bury your victims in the heart of deepest runic mines.
    ◦ Blow your opponents with the Wind magic on floating islands swayed by the winds high above the clouds.
    ◦ Burn everything with the Fire magic on an erupting volcano while being surrounded by melting lava.
    ◦ Drown your foes with the Water magic at the bottom of the sea while surrounded by water walls.

System Requirements

    Minimum:
    • OS: Windows 7/8.1/10 (64-bit versions)
    • Processor: Intel Core i5-760 / AMD Phenom II X4 965
    • Memory: 3 GB RAM
    • Graphics: NVidia GTX 570 / AMD Radeon HD 6900
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 7/8.1/10 (64-bit versions)
    • Processor: Intel Core i5-2500K / AMD FX-8350
    • Memory: 3 GB RAM
    • Graphics: Nvidia GTX 970 / AMD Radeon RX 480
    • DirectX: Version 11
    • Storage: 1 GB available space

What Curators Say

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