First of all, thank you for viewing this page. This page is produced independently by a 14-year-old boy. This game is currently in beta and there may be unknown bugs that will be fixed in a future release.     This game will be updated every weekend.
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2 user reviews - Need more user reviews to generate a score
Release Date:
Nov 1, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

First of all, some of the gameplay has not been developed. Currently there are only 2 kinds of gameplay and 2 kinds of incomplete gameplay. I hope that you can use the experience to give me advise what different gameplays you should need in the game.”

Approximately how long will this game be in Early Access?

3-6 month”

How is the full version planned to differ from the Early Access version?

More refined content will appear in future versions, including more mode, sandboxes, and creative workshops.”

What is the current state of the Early Access version?


The current state of the early testing version is –
1. There are just two modes: clean mode and zombie mode.
2. Two maps with desert and zombie defense maps
3. There are a variety of attack actions, namely 4 leg attacks, 5 sword attacks, and 3 boxing.
4. The sense of hitting – the current sense of hitting is not perfect. After the target is hit, it will be repelled and play back the animation, and then a bunch of blood will flow out. (The blood may turn into bloodshed after the blood burst, of course, see the player's suggestion.)
1. There are not too many game modes and maps.
2. The weapon is monotonous and there are not many player systems.
3. Only single player mode.
(These will all be improved in the official version)”

Will the game be priced differently during and after Early Access?


How are you planning on involving the Community in your development process?

2.官方邮箱,如果有什么问题可以给我发送邮件 邮箱
What matters for the development of this game is the player's comment.
First of all, I hope that you can comment on this game with a rational attitude.
Players can get in touch with the author in the following ways
1. Comments, critical to the development of the game, and respect for objective facts when commenting
2. Official email, if you have any questions, please send me an email:
In the early beta version, many areas needed to be perfected, and the player's advice was also essential.
The player's suggestion determines the direction of the game, I hope that players can make more suggestions.”
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About This Game


First of all, thank you for viewing this page. This page is produced independently by a 14-year-old boy. This game is currently in beta and there may be unknown bugs that will be fixed in a future release.
       This game will be updated every weekend. I hope that you will be patient with this game and face the future of this game with optimism.
       The initial size of this game may be large, and you won't update a lot of memory every time you update. Please forgive me.
game introduction:
       The original intention of the game is that there is no target. It can be divided into multiple modes for playing games. In the game, you can use weapons to attack the enemy, including using fists, swords, various guns (testing), and possibly joining creative workers in the near future. Square, the game is currently in the early testing stage, please feel free to comment on any questions and content you want to join! I am fine to modify the game. The current game is divided into clean mode (cleaning all enemies in the map), zombie defensive mode (defending zombies in all directions in a village), and corpse mode (testing). Campaign mode (testing), novice tutorial, and training mode.
In the game you can kill the enemy by controlling the characters. The enemy currently includes zombies and humans. In different modes, you can also choose multiple weapons to kill the enemy in the game.
These are just the modes included in the initial test of the game. Future versions will be more or less deleted. I hope you can comment more!
1. Cleanup mode [Infinitely refresh swordsman and shield in a desert map, you need to kill 50 soldiers to win the game]
2. Zombie mode [You are born in a small town, surrounded by a steady stream of zombies. You need to stick to 600 seconds to win the game.]
3. Training mode [with all weapons and AI, available for selection, no game target]
1. Fist [including 3 kinds of actions]
2. Sword [including 4 kinds of movements, plus beheading kills] [can be blocked]
3. Legs [three different angles of action, a beheading action]
Game AI:
1. Zombie [Ordinary AI]
2. Soldier [holding sword]
3. Holding a shield soldier [sword + shield]
1.You can press TAB to open or close
2.This things can help players to collects weapon or foods.
The game will add new content as it updates
Tip: The game contains blood-splattering, such as weapons that hit the enemy and will splatter blood. The game does not contain any sexual!

Mature Content Description

The developers describe the content like this:


System Requirements

    • OS: Windows
    • Processor: i3
    • Memory: 512 MB RAM
    • Graphics: N
    • Storage: 5000 MB available space
    • Sound Card: N/A
    • Additional Notes: nothing

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