A unique digital boardgame with strategy and narrative elements, inspired by games like Pandemic, Arkham Horror, and Talisman. As a Heretic Operative, a secret mage sworn to oppose the Cult, you must harness the arcane without becoming lost in its power.
All Reviews:
Positive (33) - 93% of the 33 user reviews for this game are positive.
Release Date:
Feb 18, 2019
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Recent updates View all (24)

March 25

Patch Notes - 1.0.5

1.0.5 patch is live now! Combat UI has been tweaked slightly to improve tension and there are a few new Adventures to be found in commonly-visited areas (and of course, bugfixes).

Next week we'll share some more details about our first DLC and the free content that accompanies it.

New content:
- Added 4 new Adventure cards.

Gameplay:
- The Barkeep at Copec's Tavern can now generate more resources, and help in some adventure cards.
- The feast summoned by "Conjure Feast" no longer requires an Action Point to use, and can be used twice before disappearing.
- Tavern Adventure card "Cultist Ambush" now has an option that spends Influence instead of rumors, to avoid redundancy with the general use of Rumors to redraw Adventures.
- "Elven Herbalist" Adventure card is now more generous as to what constitutes "lack of Corruption".

Misc:
- Combat round results are now hidden until combat dice are finished rolling.
- Fixed a typo in Shadow Cult "Unnatural Darkness" card.
- Mercenary deck now has a proper repeatable "empty deck" reward. (Thanks: tiavals)
- Added a large notification popup when starting a new game or loading a saved game to make it clearer what is going on if the launch process is taking a long time.

Bugs:
- Blood spell "Mutilation" now properly gives Arcane skill. (thanks: Rainbow Lotus & tiavals)
- Fixed an internal string that could appear on the Ambush card view.
- Conjuration spell "Conjure Feast" is no longer referred to as "Arcane Feast" in some places.
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March 17

Heretical Notions #1

Heretic Operative has now been out for nearly a month!

First off, I want to deeply thank all our players for checking out our difficult, dark, and strange digital board game. C Prompt Games is very small - just two of us - and building Heretic Operative has been a labor of love over the past year.

I personally read every single review and discussions forum post and it means a lot to me when people take the time to leave us a review, give us feedback, or ask questions to learn more about the game.

We are just getting started with Heretic Operative. There is more content, both free and in DLC forms, coming down the road for the rest of 2019 (and beyond, if possible), and of course we will be continuing to provide balance and bugfix patches as well.

We will have more information to share with everyone about the timeline for DLC releases fairly soon. Meanwhile, the next patch is coming in the next week or two. The details are still being sorted out but expect some minor balance changes and bugfixes, along with a handful of new (free) Adventure cards.

Cultist activity is on the rise at Copec’s Tavern, and an oft-overlooked Townsfolk there may be the key to staying one step ahead of them...
1 comments Read more

About This Game

Magic is a sin. It corrupts everything it touches.

Those who use magic are branded as “Heretics” by the church, and heresy is punishable by death.

At the fringes of civilization, the mages of the Cultus Arcanum give themselves freely over to the Corruption – performing dark rituals to let loose untold nightmares upon the world.

It will take a powerful heretic to preserve the spark of magic against both the Church and the Cult.

You are that Heretic Operative.

  • Control a secret society dedicated to using magic for the benefit of the world, at a time when all mages are considered “heretics” to be hunted by the Templars.

  • Master over 50 different spells to overcome challenges in and out of combat. But be wary of the Corruption that accompanies magic. The more powerful you become, the greater the risk of losing control.

  • Fight enemy Cultists, zealous Templars, and ravenous monsters through a unique dice-based combat system. Employ mercenaries, devastating spells, and powerful artifacts to prevail.

  • Explore the Northern Reach, where the frayed edges of the Empire are under constant threat. From vast museums in the city of Ione, to the farms in the countryside, to ruined temples of ancient gods, to camps of raiding Orcs, every location offers unique challenges.

  • Make contact with other Heretic Operatives and recruit townsfolk to spread your Heretical influence and stop the diabolical Cultus Arcanum.

  • Encounter more than 270 different adventure cards, full of challenging decisions that change the way your story unfolds. Will you risk your life and mission to save innocents from a burning building or live with the stain on your soul from abandoning them? Will you stand your ground against the Orcs for honor’s sake or be more prudent and flee? Do you bother to learn all of the verses in the Elven Song of Greeting or is now the time to take a stand against ridiculous Elven ceremony?

  • More than 7 playable Operatives (and counting), 6 different story decks, and 4 enemy cults, means your story plays out differently each time. Use different strategies and wisely deploy your resources to defeat the most challenging combinations.

Heretic Operative intertwines deep gameplay with a dynamic story to create an innovative and original experience: a unique fusion of strategy, RPG, and board game mechanics.

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System Requirements

    Minimum:
    • OS: Microsoft Windows 7 or later (64-bit).
    • Processor: Intel Core 2 Duo (3.0 GHz) or AMD Athalon 64 X2 6400+ (3.2 GHz).
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX 260, ATI Radeon HD 5670. (Does not support Intel integrated graphics cards.)
    • DirectX: Version 10
    • Storage: 300 MB available space

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