Acropolis: The Archaic Age is a strategy game set in ancient Greece that combines grand strategy elements with casual city building.
All Reviews:
3 user reviews - Need more user reviews to generate a score
Release Date:
Nov 14, 2018

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Acropolis: The Archaic Age


Recent updates View all (3)

January 19

New patch is live (v 1.03)

  • Fixed game crash that could happen if concept removal was ongoing in a savefile.
  • Colonization part of area panel should now be displayed correctly.
  • Weaponsmiths now actually have an effect on attack.
  • Economic info should now be correctly displayed & calculated even when imports become limited due to stockpile limit.
  • Corinths ambition "Mercantile Dominance" should no longer have an incorrect repeating pop-up.
  • The "X"-symbol should now be visible on a concept that is being removed after loading a savefile.
  • The concept "Regulated Autonomy" now correctly says it reduces Admin Ability by 1 per area.
  • Build points no longer gets deducted when a building collapses.
  • Opinion should now be correctly limited from 100 to -100 in the opinion map-mode.
  • Widths in battles should now be correct even if they have been expanded in previous battles.
  • The tactics buttons now correctly get deactivated when they can't be used.

Changes / Balancing
  • AI is now much more likely to loose isolated areas.
  • Distance now has a greater impact on area control.
  • Corinths ambition "Mercantile Dominance" now require active trade routes.
  • Area icon for barbaric areas that can't be conquered or colonized.
  • Notification when a village specialization can be selected.
  • Army attrition is now lower when the campaign is within your own polis.
  • Colonies now give -30% transportation cost reduction.
  • The concept "Militarized Society" now gives +0.05 attack.
  • Reduced frequency of harvest and "A moment of weakness" events.
  • AI opinion now move towards 0 faster.
  • AI opinion goes up after they launch an attack on you, regardless if they win or not (they got what they wanted, or were humbled).
  • Weaponsmiths now only give 0.01 attack, but costs less to build and maintain.
  • Lowered risk of buildings crumbling.
  • AI alliances should now be a bit more long-lasting.
  • The "Flank"-tactic now has a 10% failure risk.
  • The concept "Dispatched officials" no longer ads to state expenses.
  • Gardens has a lower construction cost.
  • AI attack stat now increases more slowly over time.

Plus many other small changes and fixes
0 comments Read more

November 18, 2018

Second hotfix is live (v 1.02)

Version 1.02

  • Ambition success or failure should no longer incorrectly pop-up at start of game after loading.
  • Crash/freeze caused by the AI attacking a non-existent polis should now be fixed.
  • Crash/freeze caused by the AI trying to colonize even though no colonizable areas remained should now be fixed.
  • The opinion value given when having your mouse over another polis in opinion map-mode should now be correct.
  • Admin ability from buildings should now be gained.
  • Capital indicators should now appear even if game is loaded.
  • Ally should now retain player as ally even if they have more than 4 total allies.
  • Other small bugfixes.

Changes / Balancing
  • Now possible to load a save directly from the in-game menu.
  • Ambitions that require certain buildings will only be fulfilled once the buildings have finished construction and are active.
  • City revolts no longer reduce admin ability.
  • Already placed buildings no longer stop clicks when constructing a new building, making it easier to place them.
  • No longer possible to de-activate fishing docks.
  • Now possible to de-activate sculpture studios.
  • Some minor visual improvements to the UI.

Saves should remain playable, but the issue with admin ability from buildings mean that only new construction-completions will provide admin ability.
0 comments Read more

About This Game

Acropolis: The Archaic Age combines city-level organization with international strategy during the Greek archaic age.

Starting in 700 BC you will lead your state through more than two centuries in the ancient Greek world. Manage and expand your city, establish colonies in far away places, select wise policies for your state, trade for the resources you need, and honor the gods with great temples.

  • 4 unique city-states to choose from
  • Build and manage an ancient city
  • Forge alliances and defeat your enemies
  • Establish colonies in barbarian lands
  • Select concepts that will define your state

System Requirements

    • OS: Windows 10
    • Processor: AMD Athlon 4X 740 (or equivalent)
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 750 (or equivalent)
    • DirectX: Version 10
    • Storage: 2 GB available space

What Curators Say

4 Curators have reviewed this product. Click here to see them.

Customer reviews

Review Type

Purchase Type


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph

Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
Hide graph
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...