For when you can't or won't go outside, go outside from the comfort of inside. Explore different environments, look for hidden Easter eggs, chill and relax in virtual worlds. Go Outside Simulator is a for fun game used to help in the future development of therapeutic VR programs.
All Reviews:
Positive (11) - 100% of the 11 user reviews for this game are positive.
Release Date:
Nov 15, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Go Outside Simulator is very much a learning experience. It's a way to practice and experiment with different things to help with my main goal of making simulations that can be used to help people with therapy or education. As for Go Outside Simulator as a standalone game I want it to grow into a diverse environmental simulator that lets the player experience a large selection of environments, from simple outdoors to places most people may not be able to go. Ambient realism is what I'm going for however the game is not something to take overly serious. Humor is a part of every environment and player feedback for ideas on new environments or additions to them are always welcome as long as they aren't inappropriate.”

Approximately how long will this game be in Early Access?

“It's hard to say, I work on it in my spare time so the going is slow. Early access may last a few months to a year. In this case I am aiming for it to leave early access on or before April 2019. The game will constantly be updated and worked on, it will leave early access once a version is released that functions across different operating systems and the interface is finalized. After that updates will continue to add and improve content.”

How is the full version planned to differ from the Early Access version?

“The early version has basic functionality. Future versions will have better graphics, more environments, more interactivity and more to do. Right now it's all about just exploring and looking around in open world environments. In the future there will be more ways to interact with the environments, more places to explore and graphical increases. The point of GOS is to provide virtual environments that are visually interesting and fun to explore.”

What is the current state of the Early Access version?

“Go Outside Simulator is in it's earliest version, the first stable full build of the game. Players can walk around, explore and sometimes interact with objects in a limited fashion. in subsequent updates this functionality will be expanded.”

Will the game be priced differently during and after Early Access?

“Maybe, I don't want Go Outside Simulator to be a big expense, Right now it's as low as I can realistically go. I do plan to gradually raise the price as new content and features are added when it leaves early access and beyond.”

How are you planning on involving the Community in your development process?

“I'm always open to ideas and suggestions to additions, environments, and bug feedback. I can't guarantee all suggestions will be added but ideas I like that aren't inappropriate and/or don't violate any copyrights may find their way into the game.”
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Recent updates View all (6)

February 8

0.4.1 update

Small update with the following changes.

  • Reduced jump in Forest Winter
  • Re worked Pause Menu
  • Minor UI changes
  • Skybox rework for Moon
  • Addition to object in Forest night
  • Minor terrain edit to Moon
1 comments Read more

January 24

Development update

It's been a little while since the last update, This was mostly because the computer in which it was being worked on needed to get it's graphics card replaced so it has been out of commission for the last few weeks. Computer is back and development can continue.

However it's not perfectly smooth sailing. After updating to the most recent version of Unity a few things broke and are in the process of being fixed. Nothing was lost or anything, just updating stuff and fixing broken scrips. The pause menu was one casualty, I may fix it or just scrap it and implement a better less garbage one (which I’ve been planning to do anyway) so we will see how that pans out.

Anyway all that aside development will pick back up and updates can be expected in the near future. In my computers down time I’ve been looking into procedural generation for another project I want to work on in the future. The best way to toy with it would be to use it in GOS and see how it works. If I do add procedural generation it will be in a dedicated level and not in all levels. The environments are all made to be a static size and static configuration, however it might be fun to add one or more procedural environments for those who want to walk forever. No ETA on that feature and I don’t want to make promises I can’t keep, but I am looking into it so it may happen. I have also looked at suggestion made in the discussions and will work on a few, no guarantees on multiplayer (it would be kind of funny not going to lie) but proper controller support will likely happen.

Thank you for supporting Go Outside Simulator and thank you to everyone who’s left a review, I’m pleased to see people either got the joke or genuinely enjoy the concept.
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About This Game

Go Outside simulator lets you enjoy the great outdoors without having to go outdoors! No time limits, no bad guys, no puzzles. Simple outdoor exploration. The point of the game is to just get lost in the different environments. If just walking around doesn't do it for you each environment has multiple hidden things to find. This game is currently very early in development and will be improved upon and added too as time goes on. This started out as a joke project but turned into a jumping off point to practice making environments and limited interactivity for therapeutic VR simulations I want to make to help people like myself who suffer from environmental based mental illnesses like agoraphobia. It's very basic and simple, think of it as a joke or relaxation aid if nothing else. All money made off Go Outside Simulator will be used to help the production of therapeutic simulations.

If you want to explore different environments and look for hidden secrets, or simply play something to calm yourself down and just exists without goals, deadlines, or threats, Go Outside Simulator is for you!

System Requirements

    • OS: Windows 10
    • Processor: Intel Core i7-4820k
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon 270
    • Storage: 925 MB available space
    • Sound Card: AMD High Definition Audio Device
    • Additional Notes: It may with lower spects.
    • OS: Windows 10
    • Processor: Intel Core i7-4820k
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 Ti
    • Storage: 925 MB available space
    • Sound Card: AMD High Definition Audio Device
    • Additional Notes: These are just the spects of the device the game was made on. higher spects would probably yeild better performance.

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2 Curators have reviewed this product. Click here to see them.

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