Ribbon Racer is a racing game, where cars can be upgraded during the race. In this game you can shoot to your opponents, use unique power-ups, making traps and much more!
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Release Date:
Oct 10, 2018
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Recent updates View all (5)

February 16

Team Racing (update 2019-02-16)

Did you think that, as the game has already been released a long time ago, and there is a new game of the series on the horizon, support for this title is over? Surprise! This is an unannounced, unexpected, big update. Since the Ribbon Racer from the very beginning was oriented towards the multiplayer, I decided to take another step in this direction and so the Team Mode was created.

Here are the details of how it works:
+ team mode can be set only for multiplayer games (2-4 players). Players will be divided into teams as follows:
+++ if only two players playing, both will form one team, while all opponents controlled by AI will also form two-person teams
+++ if the three-player game, all three will form one team, while all opponents controlled by AI will also form three-person teams
+++ if 4 players are in game, players 1 and 2 will form one team, players 3 and 4 will form another one, while all opponents controlled by AI will also form two-person teams
+ collected boxes will work on all team members, i.e., if a player take a maximum speed bonus box, the other team members will also receive this bonus, however, if any player falls into the paralysis trap, his entire team will also be influenced by the paralysis
+ all powers, except slowing down the time, now have a team effect - that is, if one player uses turbo power, his whole team will be under the effect of turbo power, and if the player uses the power of flying, all members of his team will also start flying
+ missiles don't work on members of the same team (there is no friendly fire), and unlike boxes, missiles don't have a team effect - hitting one opponent will not cause that other members of his team will also be hit
+ while playing the tournament, players will still earn points individually for the achieved places in the race, however, on the summary list of the tournament will count the achievements of the whole team, and the number of points of the team will be the sum of points earned by all its members.

The team mode can be activated in the race settings (I replaced SkyView button, if you really used SkyView mode and want me to restore it, write in comments). Of course, to be able to use this mode, you must first set a number of players to at least 2.

Here is the general list of changes in this update:
+ SkyView mode removed
+ Team Racing added (action description above)
+ all routes have been optimized (although Amazing Amazon will probably continue to lower fps on low and medium computers)
+ changed the default number of opponents from 0 to 5 (because nobody's going to race with themselves anyway)
+ the appearance of the trap boxes has been changed to distinguish them from the bonus boxes
+ fixed some minor bugs
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About This Game

Ribbon Racer is a racing game (wow!), where cars can be upgraded during the race. Magic boxes containing bonuses will be appearing in random places on track all the time! Those can be collected to improve your car capabilities, such as increased maximum speed and acceleration or additional energy points, which can be spend to use cars special powers. Thanks to the infinite renewal of the bonus boxes and unlimited number of laps (set by the player) we can come to a situation where our car will rip space at breakneck speed exceeding 500 kmph.
Each car type has unique active power, passive ability and even ammunition type, which can be used to attack rivals. It is these elements, deviating from realism, and original, imaginative tracks that are the main strengths of this game.
Because I'm not a specialist on computer networking, Ribbon Racer doesn't have multiplayer online mode. In return, it offers local multiplayer on split screen (or additional screens) for up to 4 players. In total, RR can handle up to 5 screens (in the case of a smaller number of players an extra screen acts as a map).
To control your car you need only 6 keys.


At the moment, the game offers:
  • 6 types of cars (5 can be chosen by the players, 1 is reserved for the AI)
  • 5 special powers: turbo mode, flight mode, formation of stones, pool of ice, time slowing
  • 19 diverse tracks (including, for example, "Tower Defence" track, where there are a lot of moving obstacles and traps, or a "Hobbit" track, where we go there and back again on the same road, so we have to watch out for cars coming from the opposite direction)
  • 19 soundtracks (unique music for each track)
  • 5 types of bonuses (not counting bonus traps)
  • Team Racing mode to make team with other players and race together against AI opponents
  • An option to create a Tournament - determined by the player set of tracks, connected by the overall score and the inability to change settings (selection of cars and the number of opponents) between routes.
  • List of lap records, which consider chosen route and the type of car.

Because it's not 1.0 version, but slightly upgraded version 1.2, I present you list of differences between the versions:
  • 1 new type of car (there were 5, now are 6)
  • 6 new tracks (there were 13, now are 19)
  • graphics improvement (eg track loading screens, moving lava etc.)
  • improved correction of the car's rotation in the air (thanks to that, problems with car jamming and other equally frustrating situations are much less common)
  • added the ability to control the car in the air (it was reserved only for the yellow car before, now everyone can slightly adjust their flight, but still not as much as yellow, of course)
  • opponents can finally use bullets (the frequency of shooting is dependent on difficulty level)
  • orange boxes, in addition to energy replenishment, also increase quantity of ammunition
  • cyan boxes additionally improve the controllability of the car at high speeds
  • achievements (including a separate challenge for each track)
  • new race options that can completely change the style of the game:
+ Random AI cars - enabling this option will allow computer controlled enemies to choose a random type of car, not limited to white ones
+ One-time bonuses - disabling this option means that the bonus boxes will not disappear after they have been collected, so that they can also benefit other players,
not just the one who reaches them first
+ Traps only - replaces all bonus boxes with random traps
+ Team racing - make team with your friends to race against AI opponents

System Requirements

    Minimum:
    • OS: 7, 8, 8.1, 10
    • Processor: Intel Celeron N3060
    • Memory: 3 GB RAM
    • Graphics: Intel(R) HD Graphics
    • DirectX: Version 9.0c
    • Storage: 550 MB available space
    Recommended:
    • OS: 7, 8, 8.1, 10
    • Processor: Intel(R) Core(TM) i5-4200M
    • Memory: 8 GB RAM
    • Graphics: nVidia GeForce GT 740M
    • DirectX: Version 11
    • Storage: 550 MB available space

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