A side scrolling, pixel art, survival strategy indie-game. Gather resouces, expand your village, explore the underground for riches and train soldiers to defend against hordes of the undead.
Recent Reviews:
Very Positive (16) - 93% of the 16 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (443) - 91% of the 443 user reviews for this game are positive.
Release Date:
Oct 12, 2018

Sign in to add this item to your wishlist, follow it, or mark it as not interested


Recent updates View all (9)

February 27

Chinese version available! 现已支持中文

A lot of people asked for a Chinese version and now I am happy to say that it is finally here. This was possible with the help of a few amazing people. My part of the whole project took longer than I expected, but I think it should work alright now. If there are any problems I will do my best to fix them, of course.

You might have to right click -> Properties -> Languages and select Chinese, but hopefully it should find your langauge automatically.

Best wishes//Mattias

7 comments Read more

February 8

Patch 1.2 Out Now (Please read this one also)

Alright, so here are the patch notches for 1.2. (This one will ruin your old saves, so, as always: I'm really sorry and I hope you have turned of auto-updates if you want to finish your game before updating.)

New features:
* AutoSave, every morning at 05.
* Autowork: workers are at least a little smarter and can find the same type of work horisontally when they are done.
* Rain can be allowed or disallowed, since it cause lag for some people.
* F also works for finding idle units.
* Quick keys for selecting CTRL-groups don't always zoom to units, you need to tap twice for that, which allows for better troop managing.
* Pressing 'Delete' will kill single units.
* More interesting/fun/stupid trivia. Instead of "A decent guy", no-perk-villager have random generated trivia. So you can read this before killing them.

* Legendary units! Each defeated boss will spawn a new legendary villagers, with stats like 300% more damage or +6 when chopping wood and such. Also, if you choose 'Beginner Mode' you will start with one legendary villager. When you defeat the last boss you will get two new one, which should help you rebuild your village if you wish to continue.
(These legendary units will arrive no matter your population cap or food storage)

Bug fixes and minor stuff:
* Removed a mayor exploit where you could multi-mine with one unit.
* Working units should no longer be selected when searching for idles.
* Chests should no longer cause crashes.
* The first boss Mergle, is now easier, less hp and less damage. (A lot of people complained, so I have done my best to listen)
* Fixed a bug where workers could repair buildings forever and give them insane amounts of hp.
* Some other tiny thing that I can't remember, sorry, I have to start logging all my minor fixes.

Also: Today I'm releasing this patch and the new DLC, so I am rather nervous. I always get the feeling that I have made a huge blunder somewhere in the code. Now, there has been a lot of beta testing, way more than usual, so that calms me down a little bit, but anyways: I will be in a sort of stand-by-mode for the next days, very ready to jump in if a mayor problem exists. I really dont think there is one, but just in case.

Last but not least: that issue with some people starting the game with a strange sprite-sheet issue and not be able to play: I am really sorry but I still haven't been able to find out exactly what is causing this and I don't have the solution. If you have this problem, the best solution might be asking for a steam refund, I really feel bad if you are still waiting for me to fix this problem.

//Best wishes, Mattias
14 comments Read more


“Casual yet challenging. Manage well or perish. Can you survive 13 days and nights? Fully recommended!”

About This Game

A side scrolling, pixel art, survival strategy indie-game. Gather resources, expand your village, explore the underground for riches and train soldiers to defend against hordes of the undead.

- A roughly 7-8 hour long single player experience. (With the option to continue as long as you please)
- Three different maps.
- Random generated faces, names and abilities for your villagers.
- 11 different unit types to train.
- 15 unique enemies.
- Three unique bosses.
- RTS, Tower Defense and Management elements.

Also: This game is hard. You will most likely lose a few times, no matter what setting you choose, before getting it right. You have been warned.

Mature Content Description

The developers describe the content like this:

Contains pixel art graphic violence, such as blood and gore. Also contains random generated names which may on occasion contain sexual language.

System Requirements

    • OS: Windows 7
    • Processor: Intel i3 CPU m370 2.40GHz
    • Memory: 2 GB RAM
    • Graphics: Ati mobility radeon HD 5000
    • Storage: 140 MB available space
    • Additional Notes: This game is not very demanding at all, but the frame rate might drop on older PCs with low RAM.

What Curators Say

14 Curators have reviewed this product. Click here to see them.

Customer reviews

Review Type

Purchase Type


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph

Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
Hide graph
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...