Dungeon Crowley blends RPG and FPS elements altogether while providing seamless full multiplayer-campaign where players must cooperate through procedural dungeons. Follow through the delusions and discoveries of a teacher which engages with the occult while facing financial problems.
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Release Date:
Oct 11, 2018
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our main purpose is to create a solid and and seamless multiplayer experience; that's why being close to the community empowers our development process by expanding players / testers base and most of all, collect direct feedback in early development-stages.”

Approximately how long will this game be in Early Access?

“We plan to stay one more year in Early Access state. Since we've already got the core game features running (multiplayer still experimental), we're now focusing our efforts to expand the amount of in-game content / gameplay time. That being said, we must empathize that our main goal is to deliver a great product, thus, specially with the aid of the community, our scope will always be in constant revision, and some changes / improvements may come up too.”

How is the full version planned to differ from the Early Access version?

“Currently our planned (and still missing) features for the 1.0 version are:

  • 2 More stages (there is currently 3 implemented stages)
  • 5 Epic bosses fights
  • Plot and some cut-scenes
  • Skill Tree
  • New Game +
  • Controller support

What is the current state of the Early Access version?

“We've already got the main features / core engine running, the game's first three levels (out of five) are pretty much done (coop multiplayer included). That being said, there still a lot space for improvements and polishing.”

Will the game be priced differently during and after Early Access?

“We do not plan to change the price after leaving Early Access state.”

How are you planning on involving the Community in your development process?

“In order to improve our game, crush bugs and provide a smooth gameplay, community feedback is our main priority right now. We would like to be able to respond our users on every platform, but since we're a really small team, we're channeling our efforts towards Steam forums primarily. Please feel free to join us there, we're anxious to hear community's opinions, ideas and, of course complaints, in order to further improve our product.”
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Recent updates View all (3)

October 13

Improvements to be announced soon

Hello from the dev team!

Thank you all for the interest in Dungeon Crowley.

Soon we will be announcing a slew of improvements that will be added to the game. Most of the dev team is currently demoing the game at Brasil Game Show and will be resuming full development duties starting this coming week. Expect a dev post soon with a list of changes and improvements.

A special thanks to those among you that have purchased the game already. Your support helps us make the game we all want to play!

Regards from the dev team!
0 comments Read more

October 3

Version 0.24

V0.24

FEATURES:

New Player status-bar.
New Staffs and projectile types.
HISM LOD added to improve performance on mesh dense areas.
Quest-requirements interface over locked doors.
Bounce-able projectiles (experimental)

IMPROVEMENTS:

Main-hub level improved.
Volumetric light revised.
Quest-item totems re-designed to become more intuitive to players.
Shortcuts can be set by using 1 - 5 keys while focusing an item inside player's inventory.
Network utilization slight optimized.

BUGS

Drag and drop issues.
6 different crashes.
Wrong player name is displayed while playing on multiplayer.
Some items with missing highlight.
2 comments Read more
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About This Game


Two minutes left to midnight, urges the clock; he stands his arms, performs a couple of previously rehearsed gestures and then fastly swallows the liquid.

After performing an old ritual to cross the Abyss, the Neophyte find himself in a surreal world populated by dungeons and beasts.

Find your way out of this ludic world while obliterating thousand of raging creatures, collecting loot, and skilling-up your character.

Reality boundaries become blurred while the Neophyte's persona dissociates into three different classes. Customize your character by spending attributes points and increasing your proficiency in many different unique weapon styles.

Character Customization

Instead of choosing a static class, directly customize your character through main attributes: strength, intelligence and dexterity each time you gain a level,
thus, being free to mix your combat style no matter if you're wielding a sword, bow, or staff. Skill-tree and further character-customization are not implemented yet, but planned for the final release (after early access stage).

Procedural Open-World

Dungeon Crowley mix the best of two worlds, putting together static hand-crafted regions with fully random generated dungeons.

Seamless Multiplayer

The whole campaign can be played both ways, single or multiplayer, at any time. (You can resume your save-game and the join your friend's game, for instance).

3 Unique Dungeon Styles

Each stages comes with a customized dungeon generation algorithm, custom scenery, different weapons and Foes; offering an great variety while features are presented as the game progresses. 5 unique dungeon-styles are planned for the final version (after the early access stage).
Despite the 3 dungeon styles currently

10+ Foe types

The final version scope covers a widely variety of Foes and behaviors scattered through the different stages, (including flying Foes). 20+ Foe types are planned for the final version (after early access stage).

Dungeon Crowley blends RPG and FPS elements altogether while providing seamless full multiplayer-campaign where players must cooperate through procedural dungeons.

Remember, you can always invite your friends to help you exploring the vastness of the Abyss wastelands.

Mature Content Description

This game contains explicit portrayals of violence and gore which may not be suitable for all audiences.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 8 or 10, 64 Bit required
    • Processor: Intel Core 2 Quad, equivalent or superior
    • Memory: 4 GB RAM
    • Graphics: Nvidia 9800 GT 2GB, equivalent or superior
    • DirectX: Version 11
    • Storage: 20 GB available space
    • Sound Card: DirectX 11 compatible
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 8 or 10, 64 Bit required
    • Processor: Intel Core I5, equivalent or superior
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 1060, equivalent or superior
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Sound Card: DirectX 11 compatible
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