Experience a cutthroat universe ravaged by a war of extinction between humanity and AI. Fight for resources, territory and power in a sci-fi sandbox.
All Reviews:
Mixed (192) - 54% of the 192 user reviews for this game are positive.
Release Date:
Aug 23, 2019

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Dissolution is currently in its Alpha testing phase. We'd like to invite players to test our game and provide us with their feedback for where they want to see the project go.”

Approximately how long will this game be in Early Access?

“Approximately 2 years.”

How is the full version planned to differ from the Early Access version?

“The finished version of the game will feature an open world MMO-style experience, ship combat, and a much more refined, polished look and feel. The game is still in VERY early development, so a majority of the content is either missing or placeholder.”

What is the current state of the Early Access version?

“Right now we have three playable levels to test our infantry combat mechanics as well as three game modes (two PVE and one PVP). The gameplay mechanics are more or less stable, but there are still going to be occasional bugs, crashes, or other issues.”

Will the game be priced differently during and after Early Access?

“No. The game will always be free-to-play.”

How are you planning on involving the Community in your development process?

“We value the feedback from the community. We need a lot of feedback in order to improve our gameplay mechanics as well as for bug hunting. We'd also like to take suggestions from our players to see which features they would like to see in the game as well as to know about any balancing issues the game may have.”
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About This Game


If you’ve come to experience a clean, polished, AAA game, this game (in its current state) is not for you. If you're interested in being a part of a game with a dedicated dev team, seeing progress and helping guide the game's development, you're in the right place!
The current project is in ALPHA and does NOT represent the quality of the final product. With your help and patience, we are currently testing for bugs, glitches and multiplayer performance. You will experience errors, crashes and unfinished features during your playtime. Please report bugs to our steam Bug Reports thread or our Discord. We will try to roll out updates as quickly as possible. Join our DISCORD community to help report bugs and request features.


In the world of Dissolution, the Earth has been destroyed by weapons of mass destruction in a desperate attempt to halt the AI advance that had taken over most of the planet. While most humans were unable to escape the planet before the missiles fell, small pockets of humanity had spread to most of the solar system and a handful of survivors kept trying to hold humanity together. The game takes place almost three centuries after the final war on Earth. The AI production facilities were all destroyed in the nuclear fire, but some of their troops survived and are holed up on the dark edges of the solar system.
However, survival isn't easy. Food is always in short supply, and filtering and harvesting water takes precious energy. What was left of the military forces united to form the Inter-Planetary Defense Force (IPDF). Their mission is mainly to serve as peacekeepers resolve disputes, and protect settlers from bandits who would steal supplies by force. What makes people human is quickly fading in the face of famines, murder, and constant threat from the remaining AI forces.


Dissolution has both FPS and space vehicle in gameplay. The gameplay that we’re aiming for is immersive and intense, in both the in-game economy and combat. Dissolution is a living game, which means every action you take in the game will have real consequences. Something as simple as mining and selling ore will have a butterfly effect in the world: ore prices will decrease, factories would get cheaper to run, and eventually even the price of goods drop.

Meanwhile, if you attack a trading route as a pirate cutting off the supply route of the same ore, it would have the opposite effect.
We will allow players a great deal of freedom and personal choice in how they play the game. You'll be able to purchase properties, vehicles, weapons, trade stocks and bonds, and get involved in a free-floating economy where prices are decided by supply and demand. You could be a pacifist and not even own a firearm, or become a ruthless pirate pillaging supply ships and leaving no survivors. A marketplace will allow free trading to take place between players.


Our team is composed of four very dedicated game developers who want to create a different take on space MMO games. We are currently about a year and a half into development, and are planning for the game to hit 1.0 release before 2022. Our Trello page can be found HERE for people that want a more in-depth look at our milestones. Currently the early access alpha is available for the general public to help us test and receive feedback on gameplay design.

Mature Content Description

The developers describe the content like this:

This game contains graphic and semi-realistic depictions of combat. There is some blood.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS *: Windows 7 64-bit or later
    • Processor: Dual-core Intel or AMD processor, 2.5 GHz or faster
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 650 GTX or AMD Radeon 7750 HD series card or higher
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 42 GB available space
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7 64-bit or later
    • Processor: Quad-core Intel or AMD processor, 3.0 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce 960 GTX or AMD Radeon R9 390 series card or higher
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 42 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

What Curators Say

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