Design your own skyscraper with more than 100 Floors. Rent offices, apartments or shops and build a financially lucrative skyscraper. Build cinemas, bars or a theater to satisfy your visitors and create an effective transport system with elevators and stairs.
Recent Reviews:
Mostly Positive (10) - 70% of the 10 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (109) - 85% of the 109 user reviews for this game are positive.
Release Date:
Oct 18, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is a great way to integrate more players in the development of "Mad Tower Tycoon".
Players can already play the game, find bugs or make suggestions for changes.
We think that we can develop a better game together with the community.”

Approximately how long will this game be in Early Access?

“Q1/Q2 2019”

How is the full version planned to differ from the Early Access version?

“There will be new features, rooms, events and scenarios. The game mechanics will be better balanced and all texts will be revised.”

What is the current state of the Early Access version?

“"Mad Tower Tycoon" is fully playable in the current state and quite stable.

All important features have already been implemented.
Currently the game "only" offers you the sandbox mode.
You can build a skyscraper with rooms, stairs and fully functioning elevators.
The AI of the visitors is already fully implemented. All rooms can be rented and people visit your building. Most of the skills, assignments, statistics and the GUI have already been completed.

The next updates will add scenarios, more rooms, new skills and different backgrounds.
In addition, other languages are planned.
Of course, even bugs and translation errors are found in the game.”

Will the game be priced differently during and after Early Access?

“At the moment there are no plans to increase the price for the final version.”

How are you planning on involving the Community in your development process?

“They could make suggestions in the Steam community hub and we would 
try to bring all good ideas to game.”
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Recent updates View all (6)

March 13

PATCHNOTES: EA. 19.02.17A - EA.19.03.13A

Hi there!

Here are the patchnotes for the latest updates. :)

EA.19.03.13A – EA. 19.02.17A
- Added balconies
- Added roof terraces
- Added lobby top up
- Start options: realistic mode to disable fantasy events like UFOs and zombies
- Start options: unlimited money
- New filter: rental-bonus
- New skill: increase room range
- New decoration objects: statues
- New decoration object: palm tree
- New background: Death Valley
- New lobby variations
- Contracts: You don't get building contracts for rooms you've built shortly before
- Room range: Only counts for floors (there's no limit for the left and right anymore)
- Lifts: button to enable/disalbe all floors
- Every attraction gives a global rental-bonus
- The night goes by faster (can be disabled in the options)
- Tooltips at rooms: complaints are shown
- Tooltips for start options
- Bridges can now be build on skylobbies
- Button to show/unlock all contracts
- Speech bubble: roof terraces
- Subway: You get more money if visitors use it
- Lobbies now reduce the stress of your visitors
- Rooms below or above a lobby get a rental-bonus of 10%
- In evacuations stairs are now primarily used
- Stairs can now be marked as an escape route
- Performance improved
- Pathfinding improved

- BALANCE: fire door, security cam and waiting rooms are unlocked at the start
- BALANCE: only 1 skill point per skill
- BALANCE: bridged now give 0,1 prestige

- Translation improved: Turkish
- Translation improved: Traditional chinese
- Translation improved: Spanish
- Translation improved: Japanese

- BUG: Fixed errors when building a bridge
- BUG: Fixed errors when updating a room
- BUG: Fixed some errors where the game could crash
- BUG: Despite the rain visitors of attractions have not decreased
- BUG: Some particels weren't displayed
- BUG: People visited roof terraces which were still under construction
- BUG: Building menu wasn't animated
- BUG: Reach of hotel cleaning wasn't correct
- BUG: Sometimes cleaners and janitors couldn't find the way
- BUG: You could demolish skylobbies that had stairs on them
- BUG: Clipping-errors of windows were fixed
- BUG: Room diagram showed wrong values if you didn't built a room
- BUG: Graphic-errors at roofs were fixed
- BUG: Borderlines weren't animated anymore
- BUG: Savegames weren't saved correctly
- BUG: Sometimes visitors didn't enter the building anymore
- BUG: “Fast night“ didn't work if you loaded a savegame
- BUG: RoomGFX wasn't correctly updated
- BUG: Fans didn't move anymore
- BUG: You couldn't flip stairs in older savegames
- BUG: Pathfinding failed in closed lifts
3 comments Read more

February 16

PATCHNOTES: EA.18.12.12A - EA.19.02.16A

EA.18.12.12A - EA.19.02.16A

- Stairs can now be flipped.
- Elevators: Restrict boarding / exit works better now.
- The needs are displayed in the room menus.
- New menu added: Elevator & Stairs Overview
- Lift menu revised: settings for several times, lift position is displayed etc.
- The tooltips of the resources now show the production and consumption.
- The sound of the subway can be disabled in the options.
- If you tear down a room under construction, you get back all the money.- Orders are no longer created randomly.
- Added new orders
- Elevator numbers: Purple = Passenger wants to go to this floor.
- Lifts with multiple shafts added.
- Elevator graphics have been improved.
- Room overview: Turnover from the last day is now displayed (restaurants and attractions).
- In the options you can disable the pan of the camera.
- New room added: Hotel reception
- Figures leave restaurants, shops, etc. at closing time.
- Non-rented rooms no longer generate noise and dirt.
- "Shop closed" signs added.
- The tooltip of events now shows which event is active.
- Added new office graphics.
- Added new tooltips and help texts.
- Performance verbessert
- Several languages have been updated.
- BALANCE: Offices now have a greater tolerance for noise.
- BUG: LiftMenu -> "Apply all settings" did not work correctly.
- BUG: Pathfinding could make a crash.
- BUG: Options -> Resolution: Sometimes "Option A" was displayed.
- BUG: Build stairs -> Collision did not work correctly.
- BUG: Icons of larger elevators was not positioned correctly.
- BUG: Clipping bug at design stairs and escalator removed.
- BUG: You could not name stairs.
- BUG: Several GUI bugs removed.
- BUG: People walking to the parking garage ran through walls.
- BUG: Number of people transported by large elevators was incorrect.
- BUG: Elevators from saved games did not work properly.
- BUG: Zombies used the subway.
- BUG: Visitors no longer spawn at entrances that are still under construction.
- BUG: It happened that you had duplicate orders.
- BUG: Elevator waiting time jumps back to "Very short".
- BUG: In rare cases, a crash occurred when people left the building.
- BUG: Restaurants -> Doors did not open at the correct time.
- BUG: Specialists (construction workers etc.) were sometimes deleted.
- BUG: Closed signs of restaurants and shops did not work properly.
- BUG: Hotel tenants and parking tenants were sometimes deleted.
- BUG: Elevator numbers were not colored when elevators were switched to transparent.
- BUG: Sometimes elevators were removed when a shaft had been demolished.
- BUG: Visitors have entered closed shops.
- BUG: Some visitors were not deleted when leaving the building.
- BUG: Condominiums had no color border.
- BUG: When building a bridge, two objects were created.
- BUG: The floor limit did not apply to stairs.
- BUG: Large rooms could be built over the Skylobby floor.
- BUG: When you have demolished a room, the people stayed in the room.
9 comments Read more
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About This Game

BUILD YOUR OWN DREAM SKYSCRAPER

In "Mad Tower Tycoon" you can build your own skyscraper with more than 100 floors.
The classic construction gameplay leaves you all the freedom.
Rent offices, apartments or shops and build a financially lucrative skyscraper.
Build restaurants, cinemas, zoos or underground garages to satisfy your visitors.
There are countless ways to get the coveted "six-star award" for your skyscraper.


REALISTIC ELEVATORS
The waiting time should be increased? It should be avoided some floors?
No problem: the elevator system in "Mad Tower Tycoon" allows you different settings.
Avoid your visitors having to climb too many stairs or wait too long for the elevator.

RANDOM EVENTS
Not only dissatisfied tenants are causing you trouble.
A fire in the new office, an earthquake shakes your skyscraper or UFOs kidnap your tenants.
Different events provide variety and excitement.

LEVEL SYSTEM
Complete daily missions and have good statistics to gain experience.
Earn skill points and unlock more than 50 skills.

DETAILED STATISTICS
You want to see which floors are dirty or where the noise is unbearable?
How many visitors came in the last 24 hours? Have I made a higher profit in the last 30 days?
The statistics and filters in "Mad Tower Tycoon" will give you a lot of information about the state of your skyscraper.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 4 GB RAM
    • Graphics: DirectX 10 compatible with 1GB or better
    • DirectX: Version 10
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 7, Windows 8, Windows 8.1, Windows 10
    • Processor: 2.8 GHz quad core or better
    • Memory: 8 GB RAM
    • Graphics: DirectX 10 compatible with 2GB or better
    • DirectX: Version 10
    • Storage: 2 GB available space

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