Cine Tracer is a realistic cinematography simulator. The player operates real world based cameras, sets up lights, and directs talent/actors in stunning next gen environments created in Unreal Engine 4.
All Reviews:
Positive (16) - 87% of the 16 user reviews for this game are positive.
Release Date:
Sep 28, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Cine Game will be early access so that the community can support and participate in it's development.”

Approximately how long will this game be in Early Access?

“Cine Game will be Early Release for approximately 6-12 months.”

How is the full version planned to differ from the Early Access version?

“The full version will also have a larger database of maps/levels, equipment, talent, and sets.”

What is the current state of the Early Access version?

“The current Early Release has the basic cameras, lighting, and talent systems in place with one medium sized map to explore and build in. More maps coming soon!”

Will the game be priced differently during and after Early Access?

“The price of Cine Game will likely increase after it hits "Full Release" status. That is TBD.”

How are you planning on involving the Community in your development process?

“Matt Workman streams the development of the game on Twitch ( @CineGameDev ), we have a Discord channel, and Facebook group. We welcome all Alpha and Early Access users to give us feedback on the system so we can create the best possible product.”
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Recent updates View all (1)

February 15

MacOS Support v0.27


With Early Release version 0.27 we have added support for OSX/MacOS!

We have officially tested successfully:
- latest iMac Pro (10.13 High Sierra)
- latest Macbook Pro 10.14 (Mojave)

We are not able to test on lower/older Macs but from our closed Mac beta we can confirm that at least "some" older Macs/GPUs work.

We cannot back support older MacOS versions or hardware. That is not in our control, it is dictated by Unreal Engine, the game engine we use to make the game/app.

Please note that Nvidia RTX / DXR aka "Ray Tracing" aka bounced light/global illumination will likely NOT work on any Mac hardware in the near future.

If you are looking to buy a new computer and you would like to be able to use the future RTX/DXR version of Cine Tracer, please consider getting a laptop/desktop PC with an Nvidia RTX (20** series) GPU.

Please follow us on Instagram to stay up to date:



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About This Game

Cine Tracer is a realistic cinematography simulator designed by cinematographer Matt Workman of Cinematography Database. The player uses real world based film equipment equipment to photograph and light realistic environments made in Unreal Engine 4.

Cine Tracer Early Release is a Single Player "Open World / Sandbox" experience where players are free create whatever types of scenes, sets, lighting setups they can dream up.

System Requirements

Mac OS X
    • OS: Windows 10
    • Processor: i5
    • Memory: 8 GB RAM
    • Graphics: Nvidia 980ti
    • Storage: 10 GB available space
    • OS: Windows 10
    • Processor: i7
    • Memory: 16 GB RAM
    • Graphics: Nvidia 1080ti
    • Storage: 30 GB available space
    • OS: MacOS High Sierra 10.13+
    • Processor: i5
    • Memory: 8 GB RAM
    • Graphics: Radeon Pro 555X
    • Storage: 8 GB available space
    • OS: MacOS High Sierra 10.13+
    • Processor: i7
    • Memory: 16 GB RAM
    • Graphics: Radeon Vega 56
    • Storage: 8 GB available space

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