The (not so) classic Point & Click adventure where perspective changes everything! Witness Port Valley's Election Day from 3 points of view and find out what's really going on in this bizarre town.
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Planned Release Date: 2020

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Recent updates View all (3)

April 3

So there’s a Hint System™ now


Okay, this is something I wasn’t really planning on adding originally.

After seeing some (many) people struggling to get through the very first puzzle of the demo I thought it may be a good idea to help them out instead of just letting them drop the demo in frustration while cursing me out (this seems to be a bad thing in game development).

  • And how does the system work?

Nice question! (I know you didn’t ask.)

I don’t especially like boring hint systems that outright tell what the solution is, so I decided to give it a little tweak.

If you choose to enable the HINTS in the OPTIONS menu, you’ll find a very special item in your inventory: An overpowered fortune cookie.

Every time you use the cookie, a clue in the form of a vague cryptic prediction will appear inside. So yeah… you’ll have to use you brain in order to advance anyway!

If you have many fronts open, it’s possible that the same hint will be repeated once or twice. If that happens, just keep insisting until you see a different one. I'll do my best to prevent this from happening with a future update.

But please try to play without hints unless you get too stuck, okay…? That's kind of the fun.

And thanks for playing!

2 comments Read more

March 22

So [the competent DEMO] is (finally) available for Linux!


You may have suspected something by reading the title, but, surprise… [the competent DEMO] is now available for Linux players!

  • Okay, so why didn’t it happen earlier?

Because of the way I handle some key resources and features of the game (including videos and translations), a Linux port always resulted in a sad broken mess of unexpected bugs, compatibility issues and tears.

All those issues required to be identified and fixed one by one, so, with the demo out, I finally had the time (and patience) to make it work. Or at least that's what I think.

This was the last milestone for [the competent DEMO] so, excluding probable (*guaranteed) bug fixes… I now consider it to be stable and its development finished.

So… who knows, maybe expect news soon.

Thanks for playing!

PS - Please let me know if it explodes.
4 comments Read more


“The writing is fresh. The puzzles, excellent. It feels much more than a nostalgic love letter.”
Alpha Beta Gamer

“Attractive pixel art, wacky characters, all sort of hi-jinks… it’s going to be a game to look forward to. It also has a dog.”
Indie Games Plus

“They're exaggerating.”
The Developer

About This Game

Port Valley is a (not so) classic Point & Click adventure game where perspective changes everything! Witness Port Valley's Election Day from three different points of view: An extremely lazy Asian food delivery guy, a mysterious female plumber… and someone else.

One by one, these unusual "heroes" will be forced to interrupt their boring everyday lives and get ready for action before it's just too late. Work, revenge, political conspiracies, a banana balloon… it seems everything was meant to clash on this specific day.

Prepare yourself to overcome the crossed paths of Port Valley’s singular citizens and unfold an obscure plot that seems to be tying together these apparently unrelated stories.

Key Features

  • Three plots, three main characters, three difficulty modes, three mayoral candidates… three chances to unfold a bigger and complex story.
  • A renewed yet classic Point & Click interface.* (*May not be that renewed.)
  • A humoristic and light-hearted tone with annoying self-aware humor. (Which doesn't necessarily mean this is just a comedy…)
  • Active NPCs. They're not just there to give you items. They also have their objectives, which may be more important than yours.
  • Annoying puzzles with different ways to solve them. For real.
  • A day-night cycle. (This would've been SUCH a big deal back in the 90's.)
  • A dog.


  • It's an hour-long version of one of the three stories of the game: The Delivery Guy plot.
  • The puzzles and the plot have been simplified to fit the new length, but it may work as a first taste of Port Valley's mechanics and characters.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Storage: 150 MB available space
    • OS: Windows 10
    • OS: OS X 10.7
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Graphics: Intel HD 3000 or better
    • Storage: 150 MB available space
    • Processor: 2 GHz
    • Memory: 150 MB RAM

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