AstroViking is a horde-survival shoot em' up with RPG elements! Forge your own superpowered Viking with 60+ upgrades and take on an endless swarm of aliens!
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Release Date:
Aug 10, 2018
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Recent updates View all (11)

October 30

The Entropy Update (Blog #2)

We finally have an ETA on this update! It will be out in late December before Christmas!

We've been working every day on new features and quality of life improvements. Being a small team of 4, a lot of these systems have taken a while to get rolling, but we're getting close to putting the finishing touches on everything we wanted to see!

Our previous blog post covered most of the features we're adding, so check that out for some screenshots of work in progress. Some things will be subject to change as we get close to release and know what we can get done in time, but these are ALL either finished or almost finished:
    BIG STUFF
  • Full controller support for the entire game!
  • Status ailments for your bullets
  • New status ailment upgrade tree with 20+ new upgrades
  • 18 new enemy sprites
  • Remasters of all current music tracks and 6 new songs
  • An item shop on the title screen that uses a global currency from beating waves (will persist across runs)
  • Items that influence your starting character stats and provide interesting stat tradeoffs
  • Equipment presets for every mode which allow you to save your favorite item configurations to start with
  • New enemy AI behaviors like lunging and strafing around you
  • The game has been stylized to look like an old TV screen (this can be toggled on and off)
  • GIGANTIC performance increases due to our incredible programmer's efforts with object pooling and optimization

    QUALITY OF LIFE / POLISH STUFF
  • Winter mode for various elements of the game (turns on in December)
  • New emotions for the main character on the title screen
  • New mode selection screen with dramatic titlecards for every mode
  • Visualizer bars at the bottom of the screen that sync to the currently playing music
  • New VFX for the map, like fog and ambient stars
  • The upgrade tree now highlights nodes that you have to exclusively choose from when you come to a choice.
  • The score tracker now jumps and emits rainbow particles whenever you get points
  • The upgrade tree has better background art and particles
  • The title screen now has a parallax background and some very 80's wireframes on the edges of the screen
  • The currently playing music track's name is shown at the top of the screen

Thank you for your patience
as we get this all wrapped up!



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September 28

The Entropy Update (Blog #1)

Hey all! We're still hard at work on the newest update to the game, and we finally have some pictures to share! We still have a while before it's all done, but the finished product will add a GIGANTIC amount of content.


Full Controller Support
First off, we finally have support for controllers in every part of the game. Button prompts are even customized to your type of controller! Xbox and PS4 buttons are both represented!



New Enemy Designs
All of the enemies now evolve based on how far along you've progressed! Their design will get more intimidating and complex over time, making for 24 distinct enemy forms!



New Enemy AI
Enemy AI behaviors are also improved and specialized for each enemy class! Some will now try to keep a certain distance away from you, for instance. This makes dealing with a ton of different enemy types at once very challenging!



Music Visualizer
We've added a cool bar visualization to your HUD that's affected by the music that's playing. Coupled with the chill new tunes from our new guest composers and a remastered original soundtrack, this adds some serious flavor to the music!



Old School CRT Display
Relive some classic arcade memories with a new visual aesthetic that embodies everything retro! You might be fooled into thinking you're playing on a real arcade machine! If you prefer the previous aesthetic, you can always switch back!



Status Ailments
You can now imbue your bullets with 3 different effects: Spark, Poison, or Freeze! Spark deals extra damage and momentarily slows enemies, poison... well... poisons enemies, and freeze will lock them in place for a moment!

To go along with this, we've added an entirely new underground segment to the upgrade tree that allows you to individually upgrade each status! You can switch between any ailments you own at any time while you're playing.



Turrets
Get ready to add tower defense into the mix! You can now build turrets on the map's rocks and upgrade them as well!




Absolutely gigantic performance boosts
Our talented optimization coder has improved performance to an insane degree. The game can now handle far more objects on screen without any hiccups. More details on the in-depth workings of this will probably come soon, but the bottom line is that the game runs so much smoother!

Check out this demo of an insane number of objects on screen!




Thank you all for being patient with us as we finish this up! We can't wait till it's out!
-The Artii Games Team
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Reviews

“Fast paced and challenging, AstroViking is a top-down bullet hell with RPG elements that feels just all kinds of right.”
Nerdier Tides

“A cheerful and bright arcade scrolling shooter that will happily kill your time.”
Steam Curator: Indie Champions

“...dynamic upgrade system that gives the player plenty of enjoyment and replay value. Definitely yes!”
Steam Curator: IndieGems

Just Updated

Introducing the all new, ultra-hardcore Ragnarok mode!
Can you survive against an onslaught of foes with minimal upgrades?

About This Game


AstroViking is a wave-based survival game with arcade shoot em' up elements!
Play as a superpowered viking warrior and fend off hordes of aliens in an endless battle!


With a massive selection of upgrades, forge your own ultimate warrior!
Mix and match from a skill tree of over 60 nodes to evolve into an overpowered god! Amplify your bullets with piercing needles, multi-shot, super speed, damage, gigantic size, and more! Customize your dash attacks and vortex lure to build your own character class from the ground up!


Classic arcade action meets horde survival!
Stay on your toes with fast-paced shoot em' up action, built to capture the hyper-addictive gameplay of 90's arcade machines. Combined with Zombie horde mode inspirations and a Vaporwave art-style, AstroViking is a fresh twist on the classics!


Compete online against the world in a global test of survival!
Earn divisional rankings and badges for your best records as you climb the leaderboard! Players are globally ranked for every wave they survive. Outlast the competition and beat down your rivals!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 8.1
    • Processor: Intel Celeron CPU N2840
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Additional Notes: Internet is required in the game's initial setup, but afterwards, internet is no longer required.
    Minimum:
    • OS: macOS High Sierra
    • Processor: Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: Intel HD Graphics 6000
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Additional Notes: Internet is required in the game's initial setup, but afterwards, internet is no longer required.
    Minimum:
    • OS: tested on "Manjaro"
    • Processor: Intel Celeron CPU N2840
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Additional Notes: Internet is required in the game's initial setup, but afterwards, internet is no longer required.

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