A deckbuilding RPG with roguelike elements. The dead arise and only you can stand against them. Travel the lands to slay monsters, acquire new cards, survive dangerous encounters and claim powerful equipment to enhance your deck. A final showdown with The Lost awaits you at...The Last Hex!
All Reviews:
Very Positive (102) - 87% of the 102 user reviews for this game are positive.
Release Date:
May 10, 2019
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to bring The Last Hex to Early Access because we believe Early Access can help build an amazing game. We believe we have a solid foundation for The Last Hex and with the help of the community we can make the game even better. We love working on The Last Hex and we want to create the best possible version of our vision as we can. We feel this is done by involving the community to help balance, create content and squash bugs.”

Approximately how long will this game be in Early Access?

“Our goal is to get The Last Hex out of Early Access as soon as possible, but not to rush the final product. Our current estimate is 5-8 months so that we can get enough feedback and have enough time to implement and balance. But as for any Early Access game, timing can differ.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to have more unlockables, more character classes, more cards, enemies, events and equipment. We have a few other plans for additional content that goes beyond what we currently have and we plan to release that only with the full version.”

What is the current state of the Early Access version?

“The current state of The Last Hex is that it has all the core functionality and mechanics that we will have in the game. Scaling cards, multiple classes, procedural world, equipment, events, progression and more. There are not as many as we would like of some of these items, but part of Early Access is to add more and more as we go.”

Will the game be priced differently during and after Early Access?

“Yes, it will be cheaper for Early Access supporters.”

How are you planning on involving the Community in your development process?

“Our plan is to have multiple areas of contact with the community. We currently have a discord, but also plan to use social media, forums and the Steam community pages to connect with players. We hope to post tasks, polls and events for players to interact with and complete as well as host streaming sessions to engage the community.

We want to work with the community to create new content, balance the game and squash all the pesky bugs that will come about.”
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About This Game

Not your typical deckbuilder

Creating the perfect deck of cards is important, but this will only take you so far. Every card has a calculation based on your character stats. This will determine how powerful the effects will be. Buy equipment and increase your stats to get the best out of your cards. How will you bring out the true potential of your deck?

Features

  • 14 classes with individual decks, starting equipment and powers
  • ~350 playable cards that change with your stats
  • ~262 pieces of equipment
  • 7 equipment slots to fill that can change the course of your run
  • ~70 events that could help or hinder you
  • 66 monsters with different decks and unique powers
  • Unlockable progression as you play. Unlock new classes, cards, equipment, events and monsters.
  • Randomized hex map for each new journey
  • Trials to test out your skills in specific situations
  • Odyssey mode for those looking for a real challenge

Cards based off character stats

The cards in your deck are affected by your stats. Each card has its own formula which uses your stats to determine how powerful the effect is. To raise your stats you must equip yourself with items and you will also have chances to gain stats via events. Some cards are stronger at the start of a run but fall off in effect later on, while others grow exponentially through your run. How will you build your deck?

Procedural maps

Every time a new journey is started a random map is generated, containing random terrain types, enemy camps, events and cities with their own exhaustible shops. As you make your way through the map, monsters will grow in difficulty and you will find better cards and equipment. However, as you explore, The Lost will slowly take over the map destroying cities and events in its wake. Exploration makes you stronger, but as the undead spread it serves to empower your foe. What path will you take to destroy The Lost?

Knowledge mixed with discovery

  • Each unique monster has a set custom deck. Learn what effects and cards a monster has to figure out the best strategy to defeat them.
  • Players can see the entire map from the start. All camps, cities and events are visible to optimize your route to ensure your success.
  • Each event presents a series of choices with set outcomes. Learn when certain choices make sense, and when they should be avoided through experience.
  • A compendium of all the equipment, monsters, and cards you have come across
  • Optional choice to show card equations

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows XP, Vista, 7, 8/8.1, 10
    • Processor: 1.6ghz
    • Memory: 4 GB RAM
    • Graphics: VRAM 512MB
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system

What Curators Say

21 Curators have reviewed this product. Click here to see them.

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