Chef is a Restaurant Management game in which you create your own character, acquire supreme cooking skills, customize restaurants, design unique menus, and devise innovative recipes with a realistic editor.
Recent Reviews:
Very Positive (27) - 96% of the 27 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (223) - 74% of the 223 user reviews for this game are positive.
Release Date:
Dec 6, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to turn Chef into a great game, therefore we’ve decided to release it in Early Access to have the opportunity of developing the game while being in close contact with the community, listening to feedbacks and integrating the best ideas in our development schedule.
The foundation we’ve laid down is solid and possible to expand in several different ways. Having Chef in Early Access reflects our intention of working on it for the next years, improving its basis and providing new content for all the tycoon and cooking enthusiasts out there!”

Approximately how long will this game be in Early Access?

“We plan to release the final version 12 months after the initial Early Access release, depending on the feedback and support we receive.”

How is the full version planned to differ from the Early Access version?

“While the Early Access release is already featuring strong and complex management gameplay, we want to further commit to the cause of delivering a memorable tycoon game. A game like Chef can be expanded in many ways and our main goal is to deliver the ultimate restaurant tycoon experience. In the next months we’ll not only provide constant minor updates, but also enrich the game with several major features: skill-trees for the entire staff, the possibility of owning more restaurants at once, special cooking challenges with various competitors, extended management options like the possibility of having fixed price menus or advanced marketing options.
But we won't be adding new gameplay mechanics only: we’ll be also providing new content, including character customization, tools, decorations, exteriors, recipes, ingredients and narrative events.”

What is the current state of the Early Access version?

“All the core mechanics listed in the game's description are in place and fully functioning. Chef already provides a deep and satisfying tycoon experience lasting for several hours. During the Early Access phase we will improve the existing content according to the feedback of our community and release new secondary gameplay mechanics that extend the scope of the game and allow the players to create their own unique paths to success.”

Will the game be priced differently during and after Early Access?

“The game will have a lower price while in Early Access, which we’ll raise once the final release is ready. We think that our Early Access supporters deserve a discounted price for the game, since without their help the final release that Chef truly deserves wouldn't be possible to make.”

How are you planning on involving the Community in your development process?

“Our lead designer is personally following all discussions on the Steam forum, and as soon as the game enters Early Access we’ll open a Discord server which will facilitate faster and more direct communication with the development team.”
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Recent updates View all (38)

July 4

Patch 29 - v0.7.2 Changelog

A new patch for Chef has been released!

It includes some fixes, tweakings, and minor additions! As always, we invite you to get in touch with us and the commmunity on the Steam Forums and on our Discord Server.

  • Fixed some rare blocking issues with customers.
  • If a Staff Member on the Rest stance has recovered all Energy, he/she will now automatically go back to work.
  • Added a button to remove all Recipes from the Menu.
  • Accessing the menu while in game now pauses the game.
  • Fixed an issue seeing phantom customers spawning out of tables during crowded services.
  • All Perks in the Recipe Editor are now fully working and a few typos in their description have been corrected.
  • Improved the UI on the Map to be clearer.
  • Chocolate Ingredients now have a proper level and placement.
  • Reduced the cost for high level skills.
  • Editing a custom recipe that's on the menu is now completely save and if changes are discarded the recipe will no longer be modified.
  • Chefs' Stances are now loaded properly.
  • Staff's Morale is now properly updated in the Staff Panel.
  • Fixed the End Day panel to show correct data.
  • Balanced the salary of all Staff Members
  • Rebalanced costs and effects while searching for new staff members.
  • It takes less time to unlock some achievements.
8 comments Read more

June 25

Extended Staff Management - Major Update!

A new, massive update for Chef is now available! Are you ready for a massive changelog?

  • Staff can now gain experience and level up skills! Chefs and Waiters will have a deeper influence on the daily service and having them skilled will greatly improve the restaurant's performances.
  • The player's Avatar now has, just like other chefs, a skill tree dedicated to practical cooking.
  • Tasks can now be freely assigned to the entire staff, allowing the player to carefully decide how to use the entirety of the staff!
  • The Staff now has Energy and Morale values to be taken into account while managing them.
  • When the Morale is too low, Staff Members will resign.
  • The player can now unlock special active skills that can be used to take care of emergencies during the daily service, and their cooldown is influenced by the average morale of the staff.
  • Skills have been revamped to be much more meaningful, and now Template-dedicated skills can be leveled, unlocking special Perks that can be used while creating recipes and following certain conditions.
  • Greatly optimized performances, especially in big restaurants and advanced phases of the game.
  • Steam Trading Cards are now available.
  • Cloud Save is now available.
  • Changed the Waiter's workflow and AI to increase their performances
  • Improved the consistency of ChefAdvisor Reviews
  • Fixed an issue preventing players to scroll down the staff panel.
  • Fixed several strings
  • Fixed an issue with Influence Points being lost while moving to another Restaurant
  • Added both Dark and White Chocolate as ingredients
  • Reworked ingredient requirements for all recipes, making them much more flexible and suited for different cooking styles.
  • Slightly reworked the tutorial to include more information and be easier to skip.

This is a massive update, so we'd like to know what you think about it! For suggestions and reports, head to the Steam Forums!
22 comments Read more
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About This Game

Chef allows you to personally don a kitchen apron and embark on an exciting career in the wild world of professional cooking. Starting with nothing but pocket change, a small restaurant, and an ambitious dream, you’ll ascend from the life of a humble cook to that of a world-famous chef.

Nothing will prevent you from deciding how to climb to the top of the food chain. Prepare yourself for a true sandbox experience in which all your management choices matter as you build your gastronomic empire. What will it be? A steakhouse? A vegan paradise? A pasta palace? An experimental cooking lab? Only you can figure out which path is best for your establishment.


  • Create your own avatar and level them up across 6 different skill trees with more than 100 abilities to choose from.
  • Full restaurant management: Create the restaurant’s location and layout, hire the staff, design the menu, and determine the restaurant’s policies.
  • Customize every aspect of your restaurants: Choose from over 150 different variations for floors and walls, and over 200 appliances and decorations that can be individually placed and colored.
  • Experiment with a realistic recipe editor: Use the skills and ingredients at your disposal to create one-of-a-kind dishes that are accurately rated by taste and aroma.
  • Choose your own cooking style: Specialize in meat or seafood, go vegetarian or vegan, or offer a vast selection of spicy or exotic dishes. The choice is yours and the world will react to it accordingly.
  • Hundreds of events and minor storylines will weave an emergent narrative around your choices and actions.
  • Extended modding support: Getting tired of the game after playing it for two hundred hours? Thanks to Chef’s mod support, you will never run out of fresh content to enjoy!

System Requirements

    • OS: Windows Vista SP1+ (64 bit)
    • Processor: Intel Core 2 Duo @ 3.0GHz or AMD Athlon 64 X2 6400+ @ 3.2GHz
    • Memory: 3000 MB RAM
    • Graphics: NVIDIA GT 630, AMD Radeon HD6570, or equivalent
    • DirectX: Version 9.0c
    • Storage: 6500 MB available space
    • OS: Windows 7/8/10 (64 bit)
    • Processor: Intel i7 920 @ 2.7 GHz, AMD Phenom II 945 @ 3.0 GHz
    • Memory: 6000 MB RAM
    • Graphics: NVIDIA GTX 960, AMD Radeon R9 295, or equivalent
    • DirectX: Version 12
    • Storage: 6500 MB available space

What Curators Say

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