Chef is a Restaurant Management game in which you create your own character, acquire supreme cooking skills, customize restaurants, design unique menus, and devise innovative recipes with a realistic editor.
Recent Reviews:
Mixed (30) - 66% of the 30 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (257) - 74% of the 257 user reviews for this game are positive.
Release Date:
Dec 6, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to turn Chef into a great game, therefore we’ve decided to release it in Early Access to have the opportunity of developing the game while being in close contact with the community, listening to feedbacks and integrating the best ideas in our development schedule.
The foundation we’ve laid down is solid and possible to expand in several different ways. Having Chef in Early Access reflects our intention of working on it for the next years, improving its basis and providing new content for all the tycoon and cooking enthusiasts out there!”

Approximately how long will this game be in Early Access?

“We plan to release the final version 12 months after the initial Early Access release, depending on the feedback and support we receive.”

How is the full version planned to differ from the Early Access version?

“While the Early Access release is already featuring strong and complex management gameplay, we want to further commit to the cause of delivering a memorable tycoon game. A game like Chef can be expanded in many ways and our main goal is to deliver the ultimate restaurant tycoon experience. In the next months we’ll not only provide constant minor updates, but also enrich the game with several major features: skill-trees for the entire staff, the possibility of owning more restaurants at once, special cooking challenges with various competitors, extended management options like the possibility of having fixed price menus or advanced marketing options.
But we won't be adding new gameplay mechanics only: we’ll be also providing new content, including character customization, tools, decorations, exteriors, recipes, ingredients and narrative events.”

What is the current state of the Early Access version?

“All the core mechanics are in place and fully functioning. Chef already provides a deep and satisfying tycoon experience lasting for several hours. During the Early Access phase we will improve the existing content according to the feedback of our community and release new secondary gameplay mechanics that extend the scope of the game and allow the players to create their own unique paths to success.”

Will the game be priced differently during and after Early Access?

“The game will have a lower price while in Early Access, which we’ll raise once the final release is ready. We think that our Early Access supporters deserve a discounted price for the game, since without their help the final release that Chef truly deserves wouldn't be possible to make.”

How are you planning on involving the Community in your development process?

“Our lead designer is personally following all discussions on the Steam forum, and as soon as the game enters Early Access we’ll open a Discord server which will facilitate faster and more direct communication with the development team.”
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Recent updates View all (42)

August 21

Patch 33 - version 0.7.7 changelog

We uploaded a new, juicy patch! It brings several fixes and some new features, improving the overall polish of the game!

  • Added more icons that can be used to customize several Meat, Seafood, and Vegetables Templates.
  • Added new Tag-based Perks in the menu for the following Tags: Healthy, Heavyweight, Fruit, Spice, Nut, Dairy.
  • Fixed the colliders preventing to place furniture near the entrance of restaurants 101 and 102.
  • Improved the evaluation of tier 2 and 3 pre-made recipes.
  • Fixed some Ui issues on the Skills Panel.
  • The customers baloon at the end of their dinner now shows the correct satisfaction.
  • Created new baloons for customers and staff.
  • Fixed the Dessert Perk not giving a proper penalty to strange desserts.
  • Fixed all Tag related string to be more detailed.
  • Added the Heavyweight Tag.
  • Re-aligned some Tool related info in their description.
  • The effects of leveling up Template Skills are now clearer.
  • When browsing the Tutorial section in the Stats Panel the scrollbar will now be reset properly.
  • It is now possible to see the maximum tier available for each Ingredient used in the Recipe Editor, allowing for a simpler and faster Recipe creation.
  • Fixed an issue in the Recipe Editor changing the Menu Section of a Recipe.
  • Rebalanced the conditions for the activation of various perks in the menu.
  • A picture of the created character can now be taken and used in the game.
  • A new option panel is now available, allowing for default keys to be changed freely.
  • New Staff can be found even when the budget is below zero.
  • Fixed the issue with the menu not allowing for proper scrolling after loading.
  • The task in the Star Chef storyline now can be completed without having to remove all beverages.
0 comments Read more

August 6

Patch 32 - version 0.7.6 changelog

A new patch is now available! We are working on some big updates, but that doesn't mean we can't find some time to fix a few issues and bring minor improvements!

  • Reworked the Character Creation panel to be easier to use and better looking.
  • Experimental: added ambience sounds to the restaurant.
  • Fixed a few UI issues with 21:9 screen ratio.
  • Fixed a few usability issues with the Recipe Editor.
  • Fixed the missing button in Television Advertisement.
  • Increased the maximum possible weight for some ingredients.
  • Player's Skill Points are now properly shown in the Staff Panel.
  • Fixed an issue in Restaurant 602 that made customers appear from nowehere.
  • Fixed an issue with phantom Tags appearing in the Menu.
  • Fixed a few missing strings.

As always, we invite you to join us on the Steam Forums and let us know what you think about the game!
6 comments Read more
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About This Game

Chef allows you to personally don a kitchen apron and embark on an exciting career in the wild world of professional cooking. Starting with nothing but pocket change, a small restaurant, and an ambitious dream, you’ll ascend from the life of a humble cook to that of a world-famous chef.

Nothing will prevent you from deciding how to climb to the top of the food chain. Prepare yourself for a true sandbox experience in which all your management choices matter as you build your gastronomic empire. What will it be? A steakhouse? A vegan paradise? A pasta palace? An experimental cooking lab? Only you can figure out which path is best for your establishment.


  • Create your own avatar and level them up across 6 different skill trees with more than 100 abilities to choose from.
  • Full restaurant management: Create the restaurant’s location and layout, hire the staff, design the menu, and determine the restaurant’s policies.
  • Customize every aspect of your restaurants: Choose from over 150 different variations for floors and walls, and over 200 appliances and decorations that can be individually placed and colored.
  • Experiment with a realistic recipe editor: Use the skills and ingredients at your disposal to create one-of-a-kind dishes that are accurately rated by taste and aroma.
  • Choose your own cooking style: Specialize in meat or seafood, go vegetarian or vegan, or offer a vast selection of spicy or exotic dishes. The choice is yours and the world will react to it accordingly.
  • Hundreds of events and minor storylines will weave an emergent narrative around your choices and actions.
  • Extended modding support: Getting tired of the game after playing it for two hundred hours? Thanks to Chef’s mod support, you will never run out of fresh content to enjoy!

System Requirements

    • OS: Windows Vista SP1+ (64 bit)
    • Processor: Intel Core 2 Duo @ 3.0GHz or AMD Athlon 64 X2 6400+ @ 3.2GHz
    • Memory: 3000 MB RAM
    • Graphics: NVIDIA GT 630, AMD Radeon HD6570, or equivalent
    • DirectX: Version 9.0c
    • Storage: 6500 MB available space
    • OS: Windows 7/8/10 (64 bit)
    • Processor: Intel i7 920 @ 2.7 GHz, AMD Phenom II 945 @ 3.0 GHz
    • Memory: 6000 MB RAM
    • Graphics: NVIDIA GTX 960, AMD Radeon R9 295, or equivalent
    • DirectX: Version 12
    • Storage: 6500 MB available space

What Curators Say

15 Curators have reviewed this product. Click here to see them.

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