Chef is a Restaurant Management game in which you create your own character, acquire supreme cooking skills, customize restaurants, design unique menus, and devise innovative recipes with a realistic editor.
All Reviews:
Mostly Positive (72) - 75% of the 72 user reviews for this game are positive.
Release Date:
Dec 6, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“While Chef is already a game full of things to do, it is also the game we’ve wanted to develop for years.
We want to turn Chef into a great game, therefore we’ve decided to release it in Early Access to have the opportunity of developing the game while being in close contact with the community, listening to feedbacks and integrating the best ideas in our development schedule.
The foundation we’ve laid down is solid and possible to expand in several different ways. Having Chef in Early Access reflects our intention of working on it for the next years, improving its basis and providing new content for all the tycoon and cooking enthusiasts out there!”

Approximately how long will this game be in Early Access?

“We plan to release the final version 12 months after the initial Early Access release, depending on the feedback and support we receive.”

How is the full version planned to differ from the Early Access version?

“While the Early Access release is already featuring strong and complex management gameplay, we want to further commit to the cause of delivering a memorable tycoon game. A game like Chef can be expanded in many ways and our main goal is to deliver the ultimate restaurant tycoon experience. In the next months we’ll not only provide constant minor updates, but also enrich the game with several major features: skill-trees for the entire staff, the possibility of owning more restaurants at once, special cooking challenges with various competitors, extended management options like the possibility of having fixed price menus or advanced marketing options.
But we won't be adding new gameplay mechanics only: we’ll be also providing new content, including character customization, tools, decorations, exteriors, recipes, ingredients and narrative events.”

What is the current state of the Early Access version?

“All the core mechanics listed in the game's description are in place and fully functioning. Chef already provides a deep and satisfying tycoon experience lasting for several hours. During the Early Access phase we will improve the existing content according to the feedback of our community and release new secondary gameplay mechanics that extend the scope of the game and allow the players to create their own unique paths to success.”

Will the game be priced differently during and after Early Access?

“The game will have a lower price while in Early Access, which we’ll raise once the final release is ready. We think that our Early Access supporters deserve a discounted price for the game, since without their help the final release that Chef truly deserves wouldn't be possible to make.”

How are you planning on involving the Community in your development process?

“Our lead designer is personally following all discussions on the Steam forum, and as soon as the game enters Early Access we’ll open a Discord server which will facilitate faster and more direct communication with the development team.”
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Recent updates View all (11)

December 11

Patch 06 - Changelog

Another nice update for Chef, bringing both contents and fixes!

Changelog
  • Existing furniture can now be easily moved and sold with a single click!
  • All tools with a maintenance cost now have the value clearly displayed when buying them.
  • Added "Fat" tag for certain ingredients.
  • Butter has been removed as a requirement from some dessert Templates, in order to allow players to create Vegan desserts.
  • Added new skills to high tier Chefs.
  • Customers balancement, in order to make Food Enthusiasts and Gpurmets a little less pretentious.
  • Fixed several strings.
  • Fixed two rare issues preventing people to play on load.
  • Fixed sensitivity on ChefAdvisor Panel
  • Reviews from previous games will no longer show up on a new game.
  • Fixed some tutorials.
  • Slightly improved performances when a lot of customers are in the restaurant.
  • The game now run in borderless window mode by default, to prevent crashes while reducing it to icon.
1 comments Read more

December 10

Patch 05 - Changelog

A new day, a new patch! And today's one is quite fat!

Changelog

  • Fixed a major issue that allowed players to position items inside walls, breaking the game.
  • Fixed a blocking issue derived from the Dessert Skills, preventing people to come in the Restaurant. Saves should work correctly and resume the normal gameplay.
  • Fixed a blocking bug in restaurant 201 preventing people to go away. Saves should work correctly and resume the normal gameplay.
  • Fixed many missing or wrong strings.
  • Added Sake as ingredient and beverage.
  • Added Rum and Brandy as beverages.
  • Tutorials do not open again after they've been dismissed for the first time. They can be accessed again by rightclicking on the tutorial icon.
  • Added a mid game event chain allowing the player to gain the prestigious WebGuide Chef Stars!
  • Fixed an issue with the tooltip of "The Gran Collector Furnishing Contract" showing a wrong value.
  • Fixed a minor issue preveting cleaning policies to correctly show some tooltips.
  • Fixed two missing images in the staff panel.
  • Rebalanced cleaning policies to have a higher Environment rating without activating them.

For today that is everything, but stay tuned for tomorrow's update!
4 comments Read more
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About This Game

Chef allows you to personally don a kitchen apron and embark on an exciting career in the wild world of professional cooking. Starting with nothing but pocket change, a small restaurant, and an ambitious dream, you’ll ascend from the life of a humble cook to that of a world-famous chef.

Nothing will prevent you from deciding how to climb to the top of the food chain. Prepare yourself for a true sandbox experience in which all your management choices matter as you build your gastronomic empire. What will it be? A steakhouse? A vegan paradise? A pasta palace? An experimental cooking lab? Only you can figure out which path is best for your establishment.

FEATURES LIST

  • Create your own avatar and level them up across 6 different skill trees with more than 100 abilities to choose from.
  • Full restaurant management: Create the restaurant’s location and layout, hire the staff, design the menu, and determine the restaurant’s policies.
  • Customize every aspect of your restaurants: Choose from over 150 different variations for floors and walls, and over 200 appliances and decorations that can be individually placed and colored.
  • Experiment with a realistic recipe editor: Use the skills and ingredients at your disposal to create one-of-a-kind dishes that are accurately rated by taste and aroma.
  • Choose your own cooking style: Specialize in meat or seafood, go vegetarian or vegan, or offer a vast selection of spicy or exotic dishes. The choice is yours and the world will react to it accordingly.
  • Hundreds of events and minor storylines will weave an emergent narrative around your choices and actions.
  • Extended modding support: Getting tired of the game after playing it for two hundred hours? Thanks to Chef’s mod support, you will never run out of fresh content to enjoy!

System Requirements

    Minimum:
    • OS: Windows Vista SP1+ (64 bit)
    • Processor: Intel Core 2 Duo @ 3.0GHz or AMD Athlon 64 X2 6400+ @ 3.2GHz
    • Memory: 3000 MB RAM
    • Graphics: NVIDIA GT 630, AMD Radeon HD6570, or equivalent
    • DirectX: Version 9.0c
    • Storage: 6500 MB available space
    Recommended:
    • OS: Windows 7/8/10 (64 bit)
    • Processor: Intel i7 920 @ 2.7 GHz, AMD Phenom II 945 @ 3.0 GHz
    • Memory: 6000 MB RAM
    • Graphics: NVIDIA GTX 960, AMD Radeon R9 295, or equivalent
    • DirectX: Version 12
    • Storage: 6500 MB available space

What Curators Say

4 Curators have reviewed this product. Click here to see them.
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