Ready to start anew? Build a village from scratch in Seeds of Resilience. Learn to choose the right items, understand nature's patterns, use real life-based constructions and craft techniques in this turn-based tycoon game.
All Reviews:
Mixed (35) - 62% of the 35 user reviews for this game are positive.
Release Date:
Jul 4, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Seeds of Resilience is an ambitious project for a team of 2. We've noticed that players insights really help to make the game better! Also, after years of work, seeing players enjoying the game gives us a great boost of motivation. Finally, earning some money will allow us to focus more on the game (until now we've been working part-time), and also pay other people to enhance the game elements we're not qualified for, like sound design.”

Approximately how long will this game be in Early Access?

“3 to 12 months. As often, we'll improvize to make the best decision depending on the situation. We don't know what tomorrow may bring. Players may give us tons of awesomel ideas that we absolutely want to integrate. We might get a third team member and advance much more quickly. The world could be wiped out by storms and then we'll need to recreate society from scratch, including computers and a world wide network.”

How is the full version planned to differ from the Early Access version?

“Full version will include at least:
- More buildings, items, craft recipes etc.
- More natural disasters
- Procedural maps
- Campaign mode: It will be a series of islands/levels with objectives. The first ones will be a tutorial. Then there will be special islands, each one offering a particular challenge.
- UI redesign. We have many ideas to make it easier to use.”

What is the current state of the Early Access version?

“All the features listed in the "About this game" section below are already implemented. Please refer to it for more details.
You can already play several hours, experimenting and learning to develop your village efficiently so you can survive the upcoming storms.”

Will the game be priced differently during and after Early Access?

“The game will be slightly cheaper during Early Access.”

How are you planning on involving the Community in your development process?

“We want to strongly involve our community in the development of the game. We're always listening for new ideas to improve and enrich the game.
Players can vote and discuss ideas on our public roadmap.
We also have a discord server where players can chat with the dev team, give feedback and report bugs.
We will communicate on our website every week, and be active every day on our Steam community group and discord server.”
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Recent updates View all (14)

March 5

March Update Teasing!



Hello there!

Sorry we kept you waiting because we needed some time to rest. Our main developer didn't get much vacation for the last months so we felt it was a good time to take a break. The team also wanted to think about the next updates carefully.

We sat down and you can now check our March Update on Red Bricks
https://redbricks.games/home/brick/march-update-agriculture-optimization-105



Here are some core things we'd like to work on:
  • Better UX for Agriculture
  • Villagers with random traits,
  • Specific mission with specific challenges that will unlock some of those villagers
  • Sound design is being reworked right now! We'll ship stuff when it's ready
  • Optimization, still WIP but should be much better for our 1.0 release players in a few months!
  • Add a bit more narrative for empathy with the villagers

The core problem we'll try to adress is PROGRESSION! What do you think? What is the ONE THING we should be working on according to you?
1 comments Read more

February 5

Kon'nichiwa & Nǐ hǎo, SOR is now in Japanese & Chinese



Hello there!

We just pushed an update with a bit of optimization and Chinese + Japanese for the Lunar New Year!

The game is also on sale at -20% so share the news with your friends if you like the game!
0 comments Read more
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About This Game

Build a new village from scratch


Build a village on a deserted island, and prepare for merciless natural disasters! Learn to choose the right items, understand nature's patterns, use real medieval construction and craft techniques in this turn-based management game.

Features


  • Patiently go through the steps of re-creating a civilization: Start with a stone axe and a shelter made out of branches to finally build elaborate houses and mechanized workshops.
  • Survive in a harsh environment where storms and other natural disasters occur way too often.
  • Turn based: Take all the time you need to plan your actions. When you're done, click the end turn button and start a new day.
  • Detailed building construction: Choose natural resources according to their properties. Use them to craft the materials needed to assemble a building.
  • Realistic medieval construction and craft techniques. Everything could be made in real life the same way.
  • Observe the environment response to human activity. Maybe you should avoid fishing everyday at the same spot or cut down the whole forest.

Harvest, craft, build

Patiently go through the steps of re-creating civilization. Start with a stone axe and a shelter made out of branches to finally build elaborate houses and mechanized workshops.

Inspired by real medieval techniques

We made extensive research about medieval construction and craftsmanship, as well as survival techniques. We simplified and balanced data to fit the game’s needs, while remaining consistent with how things work in real life.



To learn more, read our Survival Guides illustrated with the work of archaeological designer Francesco Corni.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/8.1/10
    • Processor: Intel core 2 duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 5500
    • Storage: 200 MB available space
    • Sound Card: Any
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/8.1/10
    • Processor: Intel core i3-500 or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 2 Go
    • Storage: 200 MB available space
    • Sound Card: Any
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: OS X
    • Processor: Intel core 2 duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 5500
    • Storage: 200 MB available space
    • Sound Card: Any
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: OS X
    • Processor: Intel core i3-500 or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 2 Go
    • Storage: 200 MB available space
    • Sound Card: Any
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Any
    • Processor: Intel core 2 duo
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 5500
    • Storage: 200 MB available space
    • Sound Card: Any
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Any
    • Processor: Intel core i3-500 or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 2 Go
    • Storage: 200 MB available space
    • Sound Card: Any

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