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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Zombie Killing Simulator is currently in Early Access because it is still under development. The game can be refined and improved through your feedback.”

Approximately how long will this game be in Early Access?

“I plan to finish the game in 6 or 9 months and I'm working alone.”

How is the full version planned to differ from the Early Access version?

“The biggest addition will be the Story mode. But also new game modes, weapons, maps, models.”

What is the current state of the Early Access version?

“Currently the game has all the core mechanics in place, and is relatively bug-free. You can play all game modes.”

Will the game be priced differently during and after Early Access?

“I plan to gradually raise the price as adding new content and implement new features.”

How are you planning on involving the Community in your development process?

“The community will have a direct link to me. To develop a game, everyone's feedback will be important. I will use my Youtube channel and Steam forums to communicate with the community.”
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Available: 2019

 

Recent updates View all (3)

October 16

[Update #7] - Zombie Killing Simulator



This update video only includes Space Station map of the Wave Mode. Do not forget to watch the Youtube Video about this update. Leave a comment down below. It helps me a lot. :)

What's New
  • New wave mode map: Space Station
  • New HUD design
  • New shop design and things to buy:
    -15 Primary Weapon
    -6 Secondary Weapon
    -7 Melee Weapon
    -7 Support Unit
    -11 Different Ammunition Types
    -5 Medical and 3 Special Item
  • Support NPCS:
    -Soldier
    -Combat Droid
    -Combat Drone
    -Lvl 1-3 Turret
  • New enemies for this map:
    -Cyberzombie(lvl1:unarmed, lvl2:knife)
    -Combat robot(lvl1:Pistol, lvl2:machine gun, lvl3:sniper rifle, lvl4:rocket launcher)
    -Enemy Drone
    -Big Robot
    -Suicide Droid
    -Spider Robot
  • Advanced A.I for combat robot enemies.
  • Inventory menu
  • Scope customization
  • Different particle effects for each enemy. Different blood variations.
  • New ability modes. (If you kill too many enemies in a short time)
    -Speed(Maximum speed)
    -Power(God mode)
    -Weapon(Full accuracy. No recoil.)
    -Slowmotion(Slow down the time)
  • Max. 30 waves. Boss fight in every 10 wave. New area after the Boss Fight. 3 different area.
    *I forgot too much!
Improvements
  • Optimization.
  • Added Sharpen Image Effect
  • Improved animations. (There's still a lot to do.)
  • Improved raycast system.
  • Improved physics.
  • Changed gore and explosion particles.

Update #7 and Gameplay Video!
https://www.youtube.com/watch?v=KaQ3NiqeC-M&t=1s

New Screenshots!





Contact
Thanks! :)
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June 6

Combat Mechanics - Wave Mode [Urban Town]



The combat mechanics described here are only for the Urban Town map in Wave Mode. The following things may change or new things may be added before the game is published.


Rifles and Pistols


With guns you can fire full automatic or semi-automatic. Also, make more accurate shots by aiming. The damage varies depending on where you shot. The ammunation is divided to 5.56mm, 7.62mm, 9mm, .45 ACP, 12 Gauge, Gas tank and Rocket. Weapons can be modified.

Melee Weapons


Each close combat weapon has a special combo. However, they usually make 3 strokes in a row. Speed and damage vary for each weapon.

You can also throw the melee weapons.

Even the objects in the world.

By kicking nearby enemies you can neutralize them.

Or make a quick hit with your knife for a higher damage!

If you do not have anything, trust your fists!

Grenades


With a high explosive grenade you can cause very high damage to your enemies.

Stun grenade can create a nice space for you to escape.

Burn everything around you with the Incendiary grenade. Except yourself.

Special Moments


When the zombies are stunned, you can attack them with 14 different animations. This is a quick and definite death.

If you kill too many zombies in a very short time, you will enter the rage mode. You can fire very fast with infinite ammo and zero recoil for a few seconds. Also, you will not receive any damage.

Combat Supplies


When boomerang is thrown, it will definitely return to you. You can kill enemies from a long distance.

Throw a bloody hook! The hook will snag the first unit it encounters, dragging the unit back to you. It will cause fall damage to the enemies.


For now I just explained the combat mechanics. There's a lot of detail to explain and I'll be publishing them in the coming days! Is there anything you want to see in the game? Do not forget to leave a comment! Thank you for reading.

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About This Game

Kill zombies in dozens of different game modes! It can even be in space or roman colosseum. Or design your own levels in the game editor! The only important thing in this game, killing zombies is very satisfying!

Gameplay

Zombie Killing Simulator is a action/simulation game. This game has a different gameplay for each game mode.

Game Modes

  • Waves
  • Tower Defense
  • Top Down Shooter
  • Free Mode
  • Zombie Hunt
  • Hide and Seek
  • Try to Survive
  • Funny Minigames
I will develop more game modes with the help of the community. My goal is 10 zombie games in 1 game!

Features

  • Different weapons, gameplays, models, goals and maps for each level.
  • Level Editor
  • Lifetime new game mode updates
  • Highly optimized and detailed gameplay
  • In-game self-improvement system
  • Customization settings
  • Impressive Graphics and Physics

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7, 8, 8.1, 10
    • Processor: Intel® Core™ i3 or better / AMD Ryzen 3 or better.
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 730 1GB or better / AMD Radeon R5 230 1GB or better
    • DirectX: Version 9.0
    • Storage: 20 GB available space
    • Additional Notes: Minimum requirements locked to 60fps with "Low" graphics settings.
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: OS X Lion 10.7
    • Processor: Intel® Core™ i3 or better / AMD Ryzen 3 or better.
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 730 1GB or better / AMD Radeon R5 230 1GB or better
    • Storage: 20 GB available space
    • Additional Notes: Minimum requirements locked to 60fps with "Low" graphics settings.
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Ubuntu 12.04
    • Processor: Intel® Core™ i3 or better / AMD Ryzen 3 or better.
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 730 1GB or better / AMD Radeon R5 230 1GB or better
    • Storage: 20 GB available space
    • Additional Notes: Minimum requirements locked to 60fps with "Low" graphics settings.
    Recommended:
    • Requires a 64-bit processor and operating system
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