"G.O.O ~ Arrival" is an action role-playing game developed by two independent game enthusiasts. We are trying to create a game with a sense of battle that tells the story of the last guardian to save the world in crisis after the arrival of the great old one.
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Release Date:
Dec 3, 2018
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Recent updates View all (16)

December 1

Release v1.0

Hello everyone, in this update, we have polished details of some weapons and make this update as the official v1.0 released version.

Thanks the players who are following us and took the time to help us test and provide valuable feedback during the EA version.

We also know that there are still many shortcomings in this game, which is caused by our lack of experience. It is difficult and costly to reproduce on current project so Zack and Lyle decided to use the accumulated experience for the development of a new project, and we believe that we can bring a higher level of experience next product.

Thank you for purchasing the Great Old One - Arrival. Your support will let Zack and Lyle continue to work hard to develop fun games.

Follow us on Twitter , we will continue to release information on the progress of new projects.

Wish you all a happy game time!

Zack & Lyle
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November 17

UPDATE 181116

Hello everyone, thank you for your attention. The main updates this week are as follows:

  • Fixed the bug that the weapon-enhanced interface displayed incorrectly when it was first turned on.

  • Optimize the details of card equipment and redemption interface

  • Adjusting the detection range of some monsters

  • Optimize the display of The Truth Church dungeon

  • Optimize the display of damage HUD
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About This Game

Here is an honest introduction to the game.

"Arrival" is not a diablo-like game, except for the camera perspective.



Friends who helped us with the test were asking us at the first sight of the game, is this the type of game Diablo? Yes, we are all Diablo, especially the Diablo 2 fans, but when we develop "Arrival", we are more focused on the sense of the battle. We also love the rich RPG features of Diablo, which are presented in a simpler, more straightforward way in "Arrival". So if you're a fan of a heavy RPG system, "Arrival" may not meet your expectations, it's our fault.

If you like real-time and muson battle, "Arrival" should be worth a try.

Save the world in a simple way



How can the last Guardians save the world in crisis?

Although we provide unique settings and complete storyline in the game, in general it is the constant ascent of the Guardian's power to keep the Guardian strong enough to defeat the Great Old One who once again brought the world into crisis.

In the case of saving the world, we still think that simplicity is the best way.

The simple way does not mean that there is no difficulty and challenge, the Guardian can take advantage of the following features in game:

- Careful and superb combat skills, brute force fight can not be won.
- Use the different characteristics and attributes of various weapons will make the fight against a particular enemy more efficient.
- Strengthen the Dragon pet which is a powerful force in the fight. The hero should never be alone.
- The Magic card collected in battle can promote different attributes, choose the way you like to combine cards, you can create the most convenient fighting style.
- Fighting is not the only way to be strong, the "Master Turtle" has already seen through this point, remember must go to ask him.

Message from Developer



Arrival is an indie game that was developed by Zack Zhu and Lyle Shu. It is the first Real-time 3D Action Adventure game we developed.

14 months of hard work is a fun and challenging journey for Zack and Lyle. Thankfully, we can finally show the game. We do not want to use seductive and gorgeous words to describe it, because we also hope that there are many ways to achieve higher standards in mind.

We expect the rhythm of battle in "Arrival" to be so intense that it will be fun to have a brisk fight. We also try to avoid redundancy and deliberate procrastination in the rhythm of the game, entertainment time for everyone is very valuable.

Your purchases and encouragement will help Zack and Lyle better to continue developing more fun games. We love games, we always feel that the most important thing in the world should be simple and happy. if we can create some such things to the world, it is worth our joy.

Thanks to Exocet Yu for advice and testing assistance during the development process.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Nudity or Sexual Content, Frequent Violence or Gore, General Mature Content

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7
    • Processor: Intel Core 2 Duo E6320 or equivalent
    • Memory: 2048 MB RAM
    • Graphics: GeForce 7600 512 Mb or equivalent
    • DirectX: Version 9.0
    • Storage: 4096 MB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Windows 10, 64-bit compatible
    • Processor: Intel Core 2 Duo E6320 or equivalent
    • Memory: 4096 MB RAM
    • Graphics: GeForce 7600 512 Mb or equivalent
    • DirectX: Version 11
    • Storage: 4096 MB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • OS: El Capitan
    • Processor: Intel Core 2 Duo E6320 or equivalent
    • Memory: 2048 MB RAM
    • Graphics: GeForce 7600 512 Mb or equivalent
    • Storage: 4096 MB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: El Capitan
    • Processor: Intel Core 2 Duo E6320 or equivalenta
    • Memory: 4096 MB RAM
    • Graphics: GeForce 7600 512 Mb or equivalent
    • Storage: 4096 MB available space
    • Sound Card: DirectX compatible sound card
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