Hunt gulls using advanced weaponry. There are plenty of gull to shoot within the "Gull Kebap VR" universe. Take a tour and shoot some.
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Release Date:
Jun 14, 2018

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Recent updates View all (2)

November 2

3rd major release

Simple ragdoll-like gulls, better gull-bullet response, proper detail-textures and shortened loading time.
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October 13

2nd major release

The gameplay has changed, Gulls respawn now. When you kill a gull you get about 5000 kcal.
You can play the game in diabetic, anorexic or healthy mode.
Two new maps have been added.

With this release, the graphics have been moderately improved.
In general the lightmaps have higher resolution and the algorithm for radiosity computation has been hugely imporved.
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About This Game

Imagine that there are plenty of gull. In the universe the game is located in, gulls just pop-up with each level-change.
You, the player of the game, are supposed to get their numbers down by using advanced weaponry.
The game can be sustained for unbounded periods of time. The goal of the game is to shoot gulls.
You can shoot a lot, or you can shoot a few, it does not really matter. They keep re-spawning anyway with each level change.
The game lacks any form of moral. It is an unfair struggle between you and those gulls.

Your weapons have been modified to accommodate arcade mode. That means no running out of bullets and thus no reloading.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: 7
    • Processor: i3
    • Memory: 4 GB RAM
    • Graphics: GeForce 650 Ti
    • Storage: 900 MB available space
    • Sound Card: standard onboard
    • Additional Notes: The graphics card above was used to test non-VR mode only.
    • Requires a 64-bit processor and operating system
    • OS: 10
    • Processor: i5
    • Memory: 4 GB RAM
    • Graphics: GeForce 970 GT
    • Storage: 1024 MB available space
    • Sound Card: standard onboard
    • Additional Notes: This is the configuration of the development machine.
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