Exo TD is a true 3D space Tower Defense. Invaders have scouted your planet as their next target, you must protect it by building destructive turrets, orbital defenses, shields, drones and more to defend against the incoming invasion force.
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Veröffentlichung:
2. Aug. 2018

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Early Access-Spiel

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Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

“Exo TD has been in development for over a year and continues to grow into a fun and unique entry in the tower defense genre. Through many rounds of community playtesting and lots of excellent feedback we've arrived at a polished and very stable foundation to move forward with.

Our main focus is providing our players with a great experience, expanded content will be delivered throughout the course of the Early Access life cycle. With the currently available content and planned content we're now ready to bring Exo TD out to everyone. Your support is needed to help grow and polish Exo TD beyond it's original scope. We look forward to sharing our vision with you all.


*Please note that this game is currently CPU intensive, systems with lower end or older processors may experience some performance slow downs while many objects are on screen. Fixes to address performance on a wider variety of systems are in the development pipeline and are expected to be delivered before the end of Early Access.”

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

“The game foundation is currently very stable on modern systems. Our intent for Early Access is to provide players with a fun and unique experience while we continue to expand the game and review community feedback to help improve and deliver on all of our players expectations.

New features, content, and balance are the priority right now. When the game feels complete and matches our vision we will release the full version, our current estimate is this will take 6-12 months. We hope you'll stick with us through this process so we can give the best possible user experience.”

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

“At a minimum we plan to more than double the amount of available content including base turrets, satellites and upgrades available from Early Access launch. New campaign scenario options will be available including 4 planned scenarios each with multiple challenging bosses, further improved adaptive and reactive AI tactics, a new endless mode, custom wave modifiers and more feature content is planned.

Throughout the Early Access process and well into release we hope to improve on all aspects of the game, from adding new content, scenarios, gameplay modes, UI/UX, SFX, VFX, and performance improvements across all supported systems.

**(Each Scenario session is expected to take 2-10+ hours to fully complete with no prior scenario knowledge. A scenario takes approximately 30-45 minutes for completion start to finish).”

Was ist der derzeitige Stand der Early Access-Version?

“The current game version features 2 unique fully featured campaign scenarios, a roster of 5 standard turrets each with 6-8 unique upgrades across 3 upgrade tiers, and additional shield, resource, and utility defensive options. As development continues new turrets, satellites, defenses, game modes, and feature content will be introduced via patch cycles.”

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

“The price will not increase after release from Early access.”

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

“The community is a vital part of our development process and your support is very appreciated. We hope to deliver an enjoyable experience and welcome community suggestions and feedback which will help shape this game.

Please feel free to reach out to us on twitter @Exo_TD / https://twitter.com/Exo_TD
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Kürzliche Updates Alle anzeigen (2)

7. April

Exo TD - Revised UI, Performance, Art - 1.1 Patch Notes



Thanks to our players for being patient as we continue to develop and update Exo TD. We're passionate that we can achieve a better experience to players and will continue to work hard to deliver on expectations.

Highlights:
- New revised UI. More revisions and additions coming soon.
- Resolved crashing issues.
- Updated Art
- Significant performance improvements across all aspects of the game. More performance updates planned coming soon.
- AI behavior improvements.
- Turret Command Attack.
- Destructibility.


Patch Notes:

- Resolved crashing issues.
- Performance improvements across all areas of the game.
- Gauss Turret performance improvements.
- Revamped UI – Removed the old build & upgrade menu – Now an all-in-one layout.
- Removed build & upgrade icons from center of Planet Shield health UI, center now only contains shield health percentage.
- Revised tooltip menu now gives more information.
- Turret tooltip stats can now be accessed by clicking on an active turret.
- Updated Boss 1 Carrier model and texture.
- Added new attacks.
- Updated Light Carrier model and texture.
- Updated Medium Carrier model and texture.
- Now has 2 new variations.
- Updated Medium Carrier Fighter model and texture. Added wing fold animation on deployment off ramp.
- Updated Spawn Portal model and texture.
- Added Spawn Portal Open an Close animation for wave spawns.
- Added animation to Scrap Collection Drones.
- Improved performance of Scrap Collection Drones
- Scrap piles revised to now only hold 1 scrap value, additional scrap will randomly be distributed nearby.
- Several AI behavior fixes.
- All enemy ships now have visual destruction effects when destroyed.
- Enemy ships will now dynamically fragment into several pieces on destruction.
- Updated Planet ground and water textures effects.
- Updated Communications Tower particle VFX.
- Revised turret accuracy formula.
- Added ability for players to select turrets and right click on enemies to manually select attack target.
- Revised turret placement formula. Formerly placement was constrained to a small window, can now place turret anywhere valid that is currently visible to the player.
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Über dieses Spiel


Exo TD is a game similar to traditional tower defenses with new core experience changes. The setting takes place in fully 3D space as you take control of your planet defenses. With your resources you must construct turrets, shields, orbital defenses, and more maintaining your Planetary Shields as each invasion force and it's flagship boss arrives.

In the standard mode invasion forces will periodically spawn in waves to challenge your grip on the planet, on successfully penetrating your Planetary Shields your planet and all its defenses will be lost to them.

Each wave features an increasingly difficult set of AI ships that will challenge you with new tactics, strategies, and reactive combat abilities. Destroyed enemy ships will often yield drone collectible scrap resources, providing opportunities to upgrade your turrets into newer more powerful models augmenting their defensive capabilities to deal with the increasingly powerful threats.

Systemanforderungen

    Minimum:
    • Betriebssystem: Windows 7
    • Prozessor: TBD
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: TBD
    • Speicherplatz: 2 GB verfügbarer Speicherplatz

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