The future is now, so why not take a holiday to the past? Asteroid Deathmatch is a homage to very old games, re-vamped for modern systems.

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About This Game

The future is now, so why not take a holiday to the past?

Asteroid Deathmatch is a homage to very old games, re-vamped for modern systems.

Including; procedurally generated arenas, AI opponents, controller re-mapping, 4-way couch multiplayer and a full 2D gravity simulation, it's a new way to experience old ideas!

Couch Multiplayer


  • Asteroid-Z
  • Deathmatch
  • Last Man Standing

Singleplayer


  • Asteroid-Z
  • Chaser
  • Cone Boss

Features


  • Full controller re-mapping
  • Couch multiplayer
  • Full 2D gravity simulation, feel the attraction and irresistible pull of obstacles, stellar bodies and other players!
  • Solar/Planetary system generation, a new frontier every match!
  • Compellingly stupid AI! Stand-ins for when you have no friends, hate the world or just want to watch computers play for you <3
  • Localized for 6 different languages
  • Global steam and local singleplayer leaderboards
  • Epilepsy accessibility settings

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows Vista SP1+
    • Processor: SSE2 instruction set support
    • Memory: 1 GB RAM
    • Graphics: Graphics card with DX10 (shader model 4.0) capabilities
    • DirectX: Version 10
    • Storage: 200 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: Mac OS X 10.9+
    • Processor: SSE2 instruction set support
    • Memory: 1 GB RAM
    • Graphics: Graphics card with DX10 (shader model 4.0) capabilities
    • Storage: 200 MB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Ubuntu 12.04+, SteamOS+
    • Processor: SSE2 instruction set support
    • Memory: 1 GB RAM
    • Graphics: Graphics card with DX10 (shader model 4.0) capabilities
    • Storage: 200 MB available space
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