Design your own warships, equip them with a variety of armament, and bring them out to the ocean!
All Reviews:
Mostly Positive (35) - 71% of the 35 user reviews for this game are positive.
Release Date:
Jun 20, 2018
Developer:

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About This Game

-Join our Discord channel https://discord.gg/TbFPPsH to give feedback and learn about upcoming updates! Let’s make NavalArt more enjoyable, together!
-Feel free to contact the dev if you come across a bug, or have any suggestion.

Please Note:

-NavalArt is still being refined, so please read our description for the early-access status. We will kick the updates in every 1-2 months, with a lot of content additions. Also, we are not planning to develop clients for mobile platforms because we wish to focus and accelerate our progress on the PC version. There will not be in-game purchases of any kind in NavalArt.

Game Description:

-NavalArt is a sandbox game that combines design, construction, physics, and combat, offering players a variety of experience in different stages. Players will play as designer, engineer, and commander, respectively, and guide their fleets through the ages of steel and nerve.

Gameplay

-As a player, you will construct your warships in dock, using parts offered by the game. Through careful placing and adjusting the parts, you can shape your warships to anything you like.

-You can take unfinished/newly finished ships for trials, and see if it is satisfactory. Command your warships and progress through the campaigns to earn rewards!

Game History

-The idea of the game came from the unfinished IOS-based BattleshipCraft developed by Phyzios, Japan. In 2017, a group of programmers in China re-created the game using unity3d (in which the later developer of NavalArt played a major role), and re-named Process the Battleship. In determination of delivering the most engaging gameplay with the richest content of the kind, the dev started over and crafted the NavalArt.

Features

·Historic Equipment

·Numerous Campaigns
·Under-water View
·Real-time Physics Calculation (including the waves)
·Various Sea Conditions

What We Plan to Add

·Submarine & Aircraft Carrier Gameplay

·More Default Maps
·More Armaments (including modern weapons, such as Phalanx and missiles)
·Steam-based Multi-player Battles

System Requirements

    Minimum:
    • OS: Windows 7/8/8.1/10 x64
    • Processor: Intel Core2 Duo E6750 (2 * 2660) or equivalent | AMD Athlon 64 X2 Dual Core 6000+ (2 * 3000) or equivalent
    • Memory: 2 GB RAM
    • Graphics: GeForce GT 740 (2048 MB) or equivalent | Radeon HD 5770 (1024 MB)
    • DirectX: Version 9.0
    • Storage: 500 MB available space

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