Siralim 3 is a mechanically deep, monster taming RPG. Summon and customize over 700 different creatures to fight for you as you battle your way through randomly generated dungeons. Find rare treasure and use it to craft new items, empower your creatures, learn new spells, and much more.
Recent Reviews:
Very Positive (27) - 100% of the 27 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (250) - 97% of the 250 user reviews for this game are positive.
Release Date:
May 25, 2018
Developer:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Siralim 3 is our third game in the Siralim series, and it is also the third time we've utilized Early Access to make our games even better. While the game is already mostly content-complete, we still want to add some additional end-game content and focus on both polishing and balancing the game to make it as fun and addicting as possible. We enjoy interacting with the community and look forward to creating the perfect monster taming game alongside you!”

Approximately how long will this game be in Early Access?

“Probably a few months. We'll keep it in Early Access as long as we need to in order to make it perfect, though.”

How is the full version planned to differ from the Early Access version?

“There will be a lot more end-game content, as well as polish, balance adjustments, and of course, bug fixes.”

What is the current state of the Early Access version?

“It's full-featured and content-complete. We're still working on adding more end-game content, but there's already plenty to do. In addition, we have a lot of content that we plan to add to the game post-launch.”

Will the game be priced differently during and after Early Access?

“No. We want to keep things as fair as possible for everyone, and we don't want to tempt people into buying our game at a lower price when it's not even fully released yet. We only want people to buy Siralim 3 if they want to play the game for the sake of testing it and providing feedback. Otherwise, it's best to wait until the game leaves Early Access. (Note: this doesn't mean we won't have a launch sale. It just means the game's base price will remain the same)”

How are you planning on involving the Community in your development process?

“If there's one thing we do right, it's interacting with our community. We love to discuss gameplay adjustments with our already-established community, and we look forward to meeting new players who are just now jumping in to the Siralim series for the first time as well! Community is the backbone of any successful game, and for that reason, we will do everything we can to help it grow.

We'll patch the game at a rapid pace - sometimes multiple patches per day, depending on the volume of feedback and bug fixes we receive from our players. Eventually, updates will slow to a pace of every few days, and finally to about once per week once Early Access nears its end.”
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Recent updates View all (8)

August 11

Developer will be gone for a week!

I'll be away from August 12 until August 20. During that time, there won't be any patches for Siralim 3 and I probably won't be able to respond to forum posts.

When I get back, I'll start working on tavern brawls. Have a good week!
6 comments Read more

August 10

Early Access Report #3

Another month has come and gone, and with it, Siralim 3 has gained a bunch of great new features!
  • Gate of the Gods. This relic allows you to challenge the gods themselves to battle! These are some of the most difficult battles in the entire game.
  • Avatars. If you manage to defeat the gods in battle, you will gain the ability to summon their avatars to fight for you. Avatars come equipped with an extremely powerful trait, an exclusive "Ultimate" spell, and much more!
  • 15 new Talismans. These can be upgraded to make your Avatars more powerful.
  • Macros. Now, you can assign a list of commands to your creatures to make them perform actions in battles automatically. Macros open up the opportunity for players to experiment with all-new playstyles that they might not have considered before. In addition, macros should alleviate a lot of tedium from battles.
  • Rebalanced traits, spells, perks, enemy spawns, and much more. This was a massive undertaking, and we are very proud of the outcome. In addition, we added new perks to several classes.
  • Quality of life updates, including a new way to sort the summoning interface as well as an "advanced hatching" mode to make your life easier when breeding creatures.
  • Tons of new cards, titles, wardrobe costumes, and more!
So what's next? If you've been paying attention to our roadmap, you'll know that "Tavern Brawls" are the final major feature that we'll add before the game is released. My guess is that these brawls will introduce some of the most fun, replayable content the Siralim series has ever offered. Of course, this feature is also very complex, so it will take some serious time to implement.

Aside from tavern brawls, we still have plenty of quality-of-life improvements to implement, along with Mac and Linux versions of the game.

And, of course, development won't stop after Siralim 3 leaves Early Access. We already have several post-launch content updates planned that are sure to bring you hundreds of hours of additional entertainment.

I hope you're enjoying Siralim 3! Thanks to everyone who has continued to submit suggestions, bug reports, or even comments of appreciation.
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About This Game



The King of Siralim, tainted by an unknown force, has brought war to the lands of Rodia, capturing all of the country's kingdoms and slaughtering their people in the process. Now, only one kingdom remains that can stand against this unlikely adversary: Nex. As the king (or queen) of Nex, it is your job to fight back against Siralim's tyranny and return peace to Rodia once more.



If you're in a hurry, we've written a short list of features Siralim 3 has to offer. You can read about each feature in more detail by scrolling down past this list.

  • Collect and breed over 700 different creatures to fight for you.
  • Explore randomly generated dungeons with 15 unique tilesets.
  • Craft artifacts and spell gems to equip your creatures for battle.
  • Infinite playability - there's not even a level cap. New features are introduced well-beyond the 100-hour mark. You'll never run out of things to do!
  • Rich end-game content, including Itherian Realms, super-bosses, arena battles, asynchronous player-versus-player, and much more!
  • Content updates and patches are planned for after the game launches.
  • Take part in our community, contribute your suggestions, and let's create the ultimate monster taming game together!



Your primary goal in this game is to collect creatures to fight for you. There are over 700 in total, and each one has a unique trait that improves its abilities in battle.

You can acquire new creatures either by finding them in the wild, or by breeding two of your own creatures to make them lay an egg. For example, you can create a Gula Sin by breeding together a Wyvern Sonicscreecher and an Aaxer Apocalypse.

Keep your eyes open for ultra-rare "Singular" creatures, which are creatures that have a unique color scheme compared to their normal counterparts.

Each creature also has its own lore that you can read about in the library. In total, our creature lore contains more than 55,000 words. That's the size of a novel!



Take your creatures into randomly generated dungeons called "Realms". There, you'll fight against enemies that can be killed to increase your creatures' experience points, as well as drop resources and items that you can use to further improve your party.

There are 15 different tilesets for Realms, and each Realm offers exclusive creatures, quests, events, and much more.



Your creatures can equip items called Spell Gems, which allow them to cast the spells contained in these gems. You can enchant these Spell Gems to add new properties to them which change the way the spell works. For example, you can customize the type of damage the spell does, or cause the spell to activate an additional effect after a creature casts it.

There are over 300 Spell Gems to find in the game, and over 20 properties that you can add to each spell. The possibilities are endless!



Each of your creatures can also equip an Artifact. Artifacts are items that grant the equipped creature a wide array of bonuses. These bonuses range anywhere from a simple boost to their attacks, all the way to granting them new traits and spells.

Artifacts have randomly generated properties, but you can also utilize over 1000 different crafting materials to add, remove, or modify these properties. Different creatures work better with different properties, so you'll need to experiment to figure out what works best for your team!



There's an insane amount of rare items and accomplishments to collect. Here's a brief list... and believe it or not, this doesn't even begin to scratch the surface.

  • Cards - these rare items have a small chance to drop from enemies after you defeat them. They grant bonuses to you and your creatures just by having them in your inventory. It will take a long time to find all of the 700+ cards in the game!
  • Talismans - these work a lot like Cards in that they provide you with passive bonuses. However, by completing certain end-game content, you can upgrade your Talismans to improve the bonus and even unlock new powers!
  • Favor - There are 15 gods in the game, and you can increase your favor with each one. As you do so, you'll unlock new game features, creatures, items, and more!
  • Knowledge - the more you defeat a certain creature, the more knowledgeable you'll become about it, which unlocks new bonuses when you're fighting against that creature. Eventually, you'll be able to see a creature's health/mana bars in battle, view their lore in the library, deal additional damage to them, gain more experience points and resources by defeating them, and increase their chance to drop their Card.
  • Singular Creatures - each creature in the game has a "Singular" counterpart. Singular Creatures are extremely difficult to find and have a unique color palette.
  • Achievements - the game has hundreds of achievements for you to collect. When you earn an achievement, you'll gain some Achievement Points which improve the quality and quantity of loot you'll find during your travels.
  • Wardrobe and Titles - you can unlock new costumes for your character to wear (such as a chef's uniform), as well as titles that change your name (so you might go from being called "King James" to "James the Drunk"). Wardrobes and titles can be seen by other players when you participate in asynchronous player-versus-player battles.



Don't you hate when a good game comes to an end? We do too. That's why Siralim 3 never truly ends.

There's not even a level cap. You can continue leveling your character and creatures forever, all while still finding new challenges waiting for you just around the corner. We've crafted every game mechanic around players who want to someday accumulate hundreds, if not thousands of hours of playtime.



Completing the game's main story quests is just the beginning. After that, you'll unlock countless new systems to keep you entertained for hundreds of hours to come.

Here's a brief list of some of the game's end-game content, but again, there's so much more to this game than we can possibly write here.

  • Itherian Realms - these work like normal Realms (as we described earlier), except these have randomly generated properties that change the way the enemies or even the Realm itself behaves. You can acquire and upgrade Talismans in Itherian Realms in order to bolster your party. You can even find the elusive Itherian Creatures here, which are rare creatures that have unique traits you won't find anywhere else.
  • Tavern Brawls - fight against other players' creatures in asynchronous player-versus-player combat. You can earn exclusive Spell Gems and other items if you win!
  • End-Game Quests - a never-ending supply of quests and missions for you to complete long after you experience the main storyline quests.
  • Super Bosses - we can't spoil what these are or how they work here, but rest assured that you'll face plenty of grueling challenges by fighting these bosses... and you'll be handsomely rewarded if you manage to win.
  • Arena - draft a team of creatures and see how many enemies you can take down before your party is wiped out.
  • More is on the way! We're committed to bringing content updates that include tons of awesome, end-game content after the game launches.



    Q: Do I need to play Siralim or Siralim 2 before playing Siralim 3? Are the stories related in any way?
    A: Siralim 3 is a completely standalone game, and for that reason, you should have no problems playing it without playing the other games first. While the stories in Siralim 2 and 3 are intertwined, they can still be enjoyed independently. In short, there's something for new and old players alike!

    Q: What's new from Siralim 2?
    A: We already listed most of the new features elsewhere on this page, but if you're looking for a more concise list, check out the FAQ on our website!

    Q: What platforms is Siralim 3 available on?
    A: It will be available on Steam (PC/Mac/Linux), Android, iOS, Playstation 4, and possibly Xbox One and Nintendo Switch. We'll release the game in the following order: PC, Mac, Linux, Android, iOS, PlayStation 4, Xbox/Switch. We do not have any ETAs on release dates for any of these platforms, but we will make an announcement when we do.

System Requirements

    Minimum:
    • OS: Windows 7
    • Storage: 200 MB available space

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