Outlaws of the Old West is a massively multiplayer survival MMO with a huge world, thousands of items and a modular building system. Survive the wild, build your own homestead, defeat villainous bandits and work with others to tame the Wild West.
Recent Reviews:
Mixed (192) - 60% of the 192 user reviews in the last 30 days are positive.
All Reviews:
Mixed (2,143) - 65% of the 2,143 user reviews for this game are positive.
Release Date:
Mar 12, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“With Outlaws of the Old West's development having reached a playable state, we wish to involve the gaming community in the development process. This allows us create a more enjoyable and distinctive game, while building a relationship with our community. We are open to ideas and comments in order to shape the game into the best experience possible.”

Approximately how long will this game be in Early Access?

“We estimate Outlaws of the Old West will remain in Early Access for about one year.”

How is the full version planned to differ from the Early Access version?

“Currently we plan to add additional biomes, region specific clothing, new PvE engagements, boats, additional wildlife, additional craftable equipment, additional harvesting materials, bounty hunting, additional animations, voiceover, vendors, increased map size and general quality of life and bug fixes.”

What is the current state of the Early Access version?

“The Early Access version establishes the concept for the full release, as it demonstrates numerous elements and core gameplay which are in a playable state. Various systems are in place, such as combat, crafting, customization, home building, trading and harvesting. Players will be able to play online, engage other players, and utilize all types of available resources to craft items and gear to survive. That said, we're also expecting to see some bugs and gameplay balance issues, especially during the beginning stages of Early Access. We will be taking in player feedback to help us make Outlaws of the Old West the best experience it can be.”

Will the game be priced differently during and after Early Access?

“The price of the full release will differ from the Early Access version as there will be a large amount of additional content in the final release as compared to the EA version.”

How are you planning on involving the Community in your development process?

“We will collect, organize and respond to the player feedback provided. We plan to prioritize constructive criticism and suggestions into our development and will keep players informed about our ongoing development.

Please contact this e-mail to provide current feedback: OutlawSupport@wanderingwizard.com”
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Recent updates View all (34)

May 24

The Livestock Update - May 28th

Howdy folks! The big day is coming soon, so we've got the changes for you early! As this is adding a lot of new content to the game, we will be wiping all servers when this patch goes live on May 28th at 10 AM PDT.

Client Update 10:00 AM Pacific
Estimated Downtime 30 Minutes

Changelog 5/28/19

New Items:
  • Added Barn Building Kit:
    • Barn Doors, Ceiling pieces, Doors, Foundation pieces (Three variations clean and slightly covered in straw and fully covered in straw), Interior (Stable) door (full wall width sliding door), Interior (Stable) wall (2 versions, one with bars like the door, one with just planks), Pillars (2 versions, white and wood), Railing set (full width, half width and triangle shaped), Ramp, Roof pieces, Steps, Walls, Windows.
  • Silo, a large storage container that stores food items with modified spoilage.
  • Decorative Tops (2 versions, an octagon shaped one with a wind vein and a slightly smaller square shaped one)
  • Wall_Loft (a 2x wide wall with a large opening in the middle)
  • 27 New crops added:
    • Apple
    • Beet
    • Blackberry
    • Blueberry
    • Buffalo Berry
    • Carrot
    • Corn
    • Cotton
    • Cranberry
    • Hemp
    • Hops
    • Indian Corn
    • Lemon
    • Lime
    • Peach
    • Potato
    • Pumpkin
    • Radish
    • Raspberry
    • Rice
    • Squash
    • Tea
    • Thimbleberry
    • Tobacco
    • Tomato
    • Watermelon
    • Wheat
  • Added town gate signs.
  • Added Wild Turkey character.
  • Added Bull character that can be tamed.
  • Added Farm Plots for planting 4 different crops at once.
  • Added Scarecrow, place near your crops to keep critters out.
  • Added color variations for cows.
  • Added Sheep house.
  • Added Butter Mixer to carpentry bench, used to turn milk into butter.
  • Added compost bin to carpentry bench, used to turn spoiled items into fertilizer.
  • Added Pitch Fork tool, use this to build with the Barn kit.
  • Added hay bale, crafted in inventory, serves as a food source for livestock.
  • Added 2 more horse color variations.
  • Added general store where you may buy seeds.

Bug Fixes:
  • Fixed world offset issue with stove in trade and stay.
  • Modified storage boxes to implement same functionality as safe and drop loot when destroyed. - Increased length of test for ground when spawning loot bags for destroyed safes.
  • Fixed certain crafting actors that could not take damage. (ex. Beehive)
  • Refactor list of build mesh actors to no longer use a seperate list of indexes, makes code more efficient and less error prone.
  • Fixed train loading issues on server restart that was breaking their functionality.
  • Set up sloped ceilings to be treated as ceiling pieces instead of walls.
  • Added extra check in stair depth checks to ensure we only consider step types.
  • Change get build manager to use placeable build manager which works consistently.
  • Made wells properly find items to refill.
  • Added support tests to sloped roofs to prevent people from exploiting them for raiding.
  • Fixed wild livestock like sheep from being immediately destroyed because they were not tied to an animal house.
  • Fixed livestock animals from being destroyed on server restart if their home was destroyed.
  • Fridges spoil items slower.

  • Added LODs to train smoke.
  • Fixed Stable foliage removal and polished.
  • Fixed Foliage mask on Tailor, Polished lighting, Fixed Phys material.
  • Fixing Foliage mask and polish and lighting on the Saloon.
  • Trade and Stay Foliage mask fix and physics material fix.
  • Trader John Shack Foliage mask and Lighting Fix.
  • Fixed health values on train track pieces.
  • Fixed health values on farm houses.
  • Fixed hat on hanging animations.
  • Fixed foliage removal on desert scatter.

This one is quite the doozy, so be sure to let us know what you think!
24 comments Read more

May 21

May 21st - 1.1.8 Patch Notes

Howdy! Finally, towns will have a place where you can buy a drink and trade stories. So buy yourself a drink and settle in!

Client Update 5:00 PM Pacific
Estimated Downtime 30 Minutes

Changelog 5/21/19

  • Added Trade & Stay, a building where respawns can be purchased but is also a safezone where players cannot equip weapons or get damaged. It also has a working stove that is public use.
  • Added check to ensure no morality is lost when killing owned animals.
  • Fixed fridge playing open sound whenever it is focused/unfocused.
  • Removed ability to generate infinite stamina on a horse by swapping horseshoes.
  • Fixed chat issue when blocking players. Blocking a player will no longer block other players' chat, all messages will be filtered from blocked player.
  • Horse summon is working again, reduced distance at which the horse will attempt to navigate to the player.
  • Fixed health values of buildings/actors both on placement and loading.
  • Fixed reconnection of build actors to owning structures on load. (Blowing up buildings should no longer leave floating build items if they were properly saved)
  • Fixed radial damage from explosives not hitting placed actors at certain angles.
  • Fixed scrolling weapons when scrolling chat.
  • Added extra check to ensure mount is not left in sprinting mode when dismounted to fix stamina draining bug.
  • Ensured target practices can be deleted using the radial.
  • Fixed animal spawn biomes to no longer block building traces (fixes issues with large portions of land having building blocked on them).
  • Fixed Quarterhorse material list to match purchasable material list on the stable.
  • Gunshop bottles now actually function as target practice bottles.
  • Modified all children actors of prefabs to fix offset issues (disappearing vendors).
  • Fixed two startup crashes related to audio manager.
  • Added a potential fix for inconsistent building render issue.
  • Fixed sheep being constantly harvestable.
  • Fixed visual change for sheep who are ready to be sheared.
  • Fixed lasso to properly set tamed livestock back to wander mode when detached.
  • Added delay in livestock wander movement that stops animals from constantly wandering back and forth.
  • Fixed bank clearing all data when players died during a server save.
  • Gallows now have functionality.

VFX & Assets:
  • Added 8 more horse color variations to the stable.
  • Fixed wall name in plank building kit.
  • Fixed map seams at x13 y16, x14 y16, x06 y20, x06 y21, x07 y20, x07 y21, x10 y13, x11 y13, x15 y16, x15 y17, x15 y18, x16 y17.
  • Adjusted Pickaxe/2 handed pickaxe harvest animations so it should be easier to harvest lower boulders like coal or in the mines.
  • Increased health of safes.
  • Fixed Large safe scale issue when moving the safe.

    Thank you all for your support! Keep the feedback coming.
36 comments Read more
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About This Game

Outlaws of the Old West is a massively multiplayer survival MMO with a huge world, thousands of items and a modular building system. Survive the wild, build your own homestead, defeat villainous bandits and work with others to tame the Wild West.

Multiple biomes and changing weather affect not only the types of resources you can harvest, but also the animals you encounter.
The scale of the environment and harsh climates will challenge the player's knowledge of the land and ability to survive.
Launching with an initial massive play area of 144km^2 that will only get larger it's easy to get lost in the wilderness.

Use anything you can get your hands on to survive.
Satisfy your basic needs such as hunger and thirst and protect yourself against dangerous predators like animals, bandits, and other players.
Preperation, wit, and a strong gumption are necessary to withstand the harsh environment.
The temperature and climates will also affect your ability to survive so be sure to bundle up!

With a real-time day to night cycle, temperature, and changing weather, one must be prepared to endure the elements.
After the sun sets, nocturnal wildlife and lower visibility make for a fun and different experience.
Be prepared for a frigid night as temperature will drop!

A multitude of tools are at your disposal to craft, farm, or build your own home.
There is a tool for every need.
As you progress, you will discover there are many uses for each.

From arrows to bullets to buckshot, dozens of weapons and ammo types can be crafted to hunt or fend off unwanted guests.
With melee to long range, there is a weapon to suit your every need.
Go wild with explosives if you're feeling destructive or use a slingshot to get the job done quietly!

A plethora of varying wildlife roam throughout the land.
Some species may even be tamed.
Make sure you are properly equipped as not all are friendly!

Hunt animals for survival.
Gather their resources to satisfy hunger or even dress your character.
However, if you are unprepared, you may find yourself dinner for a hungry critter!

Enjoy leisure time with some good old-fashioned fishing.
Try your luck with a rod or fish traps, but you will most likely need some bait first!

Use your tools to craft items, chop trees for wood, farm the land or mine for precious minerals and ore.

Build your very own cabin in the woods or a ranch for you and your posse.
The land to build on is boundless, any area you can walk on can be a perfect place for your new home or business!
The structural support system, ability to rotate at any angle, and destruction tools make for a more realistic building process.
A detailed and in-depth modular building system makes it all possible.

Mix and match hundreds of clothing and items to create your own personalized Wild West fashion.
Craft as many outfits as you want and you'll never have to wear the same thing twice!

What is travel in the Old West without a horse?
Find a desirable mount and tame it to make it your very own.
Don't forget to give it a name.

Trade with other players to create a thriving community.
If you trade through the Auction House, you may end up having a bidding war with fellow players.
Though be careful who you do business with in lawless lands.

Craft wagons to transport large amounts of goods to distant locations.
Set off on a journey through the west or sell a ride to a stranger.
The utility of wagons in the west should not be overlooked.

Fend off crazed miners while mining for riches.
We all hope to strike gold!

Gain experience through your actions in the game and level up your character's stats to become the toughest in the west.
Careful of your actions they will affect your player's morality.
You may become wanted and NPC bounty hunters will be on your tail.
Players may also seek to claim the bounty on your head, if you're an outlaw.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: Intel Core i5-4460 or AMD Ryzen 2400G
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce 660 GTX or AMD Radeon 7850 HD series
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Quad Core i7 4770K or AMD Ryzen 5 2600X
    • Graphics: NVIDIA GeForce 970 GTX or AMD RX480
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 50 GB available space

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