A Psychological Top-Down Shooter with Earthbound dialogue. Utilize a mix of Action-stealth game play, turn invisible and outsmart your enemies. A shooter that doesn't just involve killing people...
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Oct 25, 2018
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Recent updates View all (3)

January 19

1.1 Update - Gameplay improvements and tweaks

Hi everyone, just an update for Nameless regarding some readjustments to the gameplay and fixes.

In general the update is intended to make melee attacks more meaningful. While you still can run into a crowd of enemies and try to punch them all, doing so will require a bit more deliberateness. Some enemies have been made more dangerous than before and some in-game sprites have been tweaked to better communicate their intended effect properly.

With this update, the goal is to make the game a bit more tense and less about being braindead and running into bullets while meleeing a group of enemies. My hope is that while this game is not perfect, I still want to do the best I can to still make this a product that people can pickup and enjoy the gunplay aspect of.

Patch List:
  • Epilepsy warning added to the store page
  • Cloak Movement speed increased
  • Melee Cool Down increased
  • Fists and Melee focused weapons are not affected as much from melee cooldown penalty
  • Grammar fixes
  • Ammo box sprite adjusted
  • Speed reload effect more apparent
  • Extreme Damage effect more visible
  • In the options screen, Press F10 to reset option settings
  • Removed debug object from Boss 1
  • Piano Fixed
  • Horse Race music fixed
  • Some parts of waterslide text have been removed
  • Enemy Shotgun Attack Cool Down Increased
  • Enemy Shotgun Damage is now 2
  • Enemy Sniper locks on quicker
  • Dog nerfed
  • Dan is now Pete
Enjoy,

-Brandon
0 comments Read more

October 25, 2018

NAMELESS IS COMPLETE

It's finally here, thank you everyone for supporting me on this crazy journey to get this game done.

I hope people will enjoy my game.
2 comments Read more

About This Game

A Psychological Top-Down Shooter where you don't have to kill everyone. Utilize a mix of Action-stealth game play, turn invisible and outsmart your enemies. The story of a Terrorist who is given a second chance to redeem himself.

Fast paced, Tight and responsive game-play - Taking out enemies feels punchy, satisfying and immediate.
Quirky, charming and outright bizarre dialogue - Interact with in-game characters that have dialogue inspired by Earthbound/Mother Series.
Dynamic and Bumping soundtrack - A huge soundtrack with unique music changes as you play.
Pretty Pixel art - A game created with a deliberate and distinct pixel art animation style.
Free-form Stealth-Action - Go in guns blazing, or turn invisible and take out your enemies strategically or utilize a mix of both.
A mysterious event - Uncover the truth of this terrorist attack and the motives behind the people you're hunting down.
Dynamic gun-play - A wide variance of weapons to utilize, almost every single weapon in the game plays differently than the other.

What will you choose? - You decide who lives and who rightfully deserves to die. A shooter that doesn't just involve killing people...

...

A video game created by a single person with love.

I hope you enjoy my game.

-Brandon

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Epilepsy warning, this game contains flashing imagery.

Mature Content Description

The developers describe the content like this:

Depictions of self-harm and violence
Mild Violence

System Requirements

    Minimum:
    • OS: Windows XP, Vista, 7 or 8, or 10
    • Processor: 1.2 GHz
    • Memory: 2 GB RAM
    • Graphics: 128MB
    • Storage: 250 MB available space

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