Play as either Sir Edward, a noble Knight defending the Human Kingdom, or Krill, a wicked Necromancer with an unearthly lust for power! The game is a greatly expanded version of the series' first entry and adds multiple features such as open world, global events, faction bases, new units, and so on.
All Reviews:
Positive (10) - 100% of the 10 user reviews for this game are positive.
Release Date:
Jun 11, 2019
Developer:
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Recent updates View all (46)

August 9

BATTLE TASKS & PLAYER BASES!! (v6.1.5)

Hi everyone,

This patch adds a number of game-changing features, namely Battle Tasks and Faction Bases (to all games in the series). In addition to these, there were many patches and other updates (listed below). I am very happy that we have such an active Community that really motivates us to develop the Age of Fear series!

CHANGE LOG:

  • NEW: Battle quests have been added to both campaigns in Age of Fear: The Undead King Gold. Each battle has several optional objectives (usually time-limited).


    Battle Tasks


  • NEW: All factions now have bases! There is the Orc Village for the Greenskins, the Demonic Portal for Chaos, the Stonehenge for Forest Folk and the Mountain Fortress for Dwarves. Faction bases follow the pattern from Age of Fear: The Undead King Gold, where upgrades unlock additional units and special buildings.


    Faction Bases

  • UPDATE: We have finished recording all the voices of the units and, I hope, this will improve the quality. In this patch, we have replaced the voices of the following units: Fairy, Witch and Succubus.

  • UPDATE: new portraits for Ent, Corrupted Ent, Troll and Troll Thrower:

    Ent

    Troll

  • BALANCE: Giant Scorpions are no longer capture-able - this is to fix early-game exploit whereas those unit are too powerful.

  • UPDATE: Mutagen Potion will keep modifying unit’s traits (also remove existing ones).

  • BUGFIX: Wild Mage trait is now only affecting spells with Failure Rate.

  • BUGFIX: Time-shifted archers can attack after move.

ONGOING FEATURES:

  • ONGOING: Invisibility mechanics are already coded in, but require more testing to make AI aware of this feature. Invisibility will add an element of surprise to battles and mess up your tactics! Prepare for the unexpected!

  • ONGOING: More localisations are coming too! We have started with French (thanks to targus929!), but once this update is stable we will look into other languages.

  • ONGOING: The Age of Fear 4 - the main story is already written and we are working on scripts and game flows. The release is planned for 2020 and we will surely push out more news before that.


PLEASE REVIEW OUR GAMES!

Links
Twitter
Reddit
Facebook
Website

Thanks to everyone who supported us with constructive feedback and ideas!

Take care,
Les & AOF Team
5 comments Read more

July 29

YARRRR'S MOD!!

Hi again,

I must point to incredible work by Yarrrr. Both mods already have pretty good descriptions, thus I will copy the most relevant bits:


https://steamcommunity.com/sharedfiles/filedetails/?id=1765826932
The Swarm is a quantity-based faction; They have a large team size and about 3 unique units can summon minions. Most of them boast high offensive power and speed allowing you to quickly overwhelm your enemies coupled with the fore mentioned team size. Their main drawback is that the faction lack supportive abilities and many of the units aren't very versatile due to being focused on melee offence, thus can easily be destroyed when it comes to survival or stalling. Good thing is that the core units come cheap, and you could use summoning to compensate the potential losses.

https://steamcommunity.com/sharedfiles/filedetails/?id=1804539548
This mod adds 12 new heroes (2 in each faction) and expands the hero upgrade choices of the original heroes rather than the traditional ones (e.g. Orc can be upgraded to Black Orc instead of Chieftain only).
  • The hero upgrades are based on the hidden or alternative upgrade choices that are possible in the game (So non-hero variants can get that upgrade).
  • Several units are edited to have hero-only upgrade (e.g. Bowman, Skeleton Warrior)
  • Excluding starting heroes, there will be 44 unique heroes you can choose to play as.
  • You can still get the achievements of all the original heroes.


I can only say - Dang! That's a good piece of work. Creating and balancing a faction takes months. Plus Yarrrr created a original way of advancing heroes where you can select the next class. This is something we will definitely use!


PLEASE REVIEW OUR GAMES!

Links
Twitter
Reddit
Facebook
Website

Thanks to everyone who supported us with constructive feedback and ideas!

Take care,
Les & AOF Team
0 comments Read more

Reviews

“Love the changes brought with the GOLD version: more story details/more units/more skills/procedural battles... Best entry in the series so far, the backporting to AOF2 and 3 will be great as well!”
Willsama

“I've always enjoyed this game. The graphics are not "cutting edge" but the gameplay is enjoyable and that's what matters to me. I've just started the upgraded Gold version of the game and I can already see lots of improvements.”
GA

STEAM WORKSHOP

Now includes Steam Workshop integration! Download mods made by the Age of Fear community or create your own and tweak the game to your liking. You have access to new units and items, scenarios and even full campaigns, and more in the Workshop!

About This Game

Welcome everyone! The Age of Fear: The Undead King Gold is the outcome of almost seven years of work on the original game, initially released in 2011. Over this period we listened to our amazing Community and implemented new features, mechanics and more content. Lots of new content in fact! Thank you for supporting us - you guys are the best!

First and foremost, we are adding a sandbox layer (extended World Map) to the game while keeping both campaigns. It took us a long time to introduce procedurally generated battles and shops, but the effect is well-worth it - according to our testers it at least doubles the playtime! Oh, did I mention themed factions' (upgradeable) bases?

The Age of Fear universe has evolved tremendously as well during that same period. Through the series, there are now six playable factions, each with its own lore and unique units. Currently, the game features more than two hundred units (from the initial forty) with almost 800 (!) unique spells, abilities and items. That is a lot of variety!

To better introduce the player to the AOF universe, we have added multiple extra dialogues, cinematic battles and legendary landmarks along with events. On top of those expansions, the engine was reworked, graphics were improved and even completely replaced, and the really good AI was enhanced further (which is the trademark of the series!).



I would like to welcome you to the Age of Fear: The Undead King Gold!​
I hope you will enjoy it at least as much as we did while creating it!

https://steamcommunity.com/sharedfiles/filedetails/?id=1647938873

FEATURE LIST

HEX-FREE BATTLES - test your tactics with a novel movement system where size matters and units aren't constrained by artificial grids!

OPEN WORLD - are you bored with the main storyline? No worries, you can always take a side-quest or play procedurally-generated battles. Play this game as you want!

GLOBAL EVENTS that occur while exploring the World Map, à la Battle Brothers. This feature is still being developed and could serve to provide more lore and fun unit interactions conditional on the player's party!

FACTION BASES which can be upgraded as you explore the Age of Fear world. Investing in base upgrades will unlock additional recruitable units, skills and locations to explore!

ALIGNMENTS such as Evil and Holy. This feature has already been introduced into the Age of Fear series but requires more work to be equally impactful across both of Age of Fear: The Undead King GOLD's campaigns.

EXTENDED STORY including Krill's visions, alternative endings, more detailed lore, etc.

FREQUENTLY UPDATED - we take our work seriously and patch our games often with new features and content. Also, whenever possible, those updates are back-ported to all our previous games!

COMMUNITY-DRIVEN - we listen to our players and continuously improve! Go and check our forums, everyone has their say and we implement those suggestions.

FULL OF JOKES - who said strategy games have to be serious? All the best fantasy jokes have a home here!

PARTY CUSTOMIZATION - build and upgrade a custom army from more than two hundred unique units, skills and spells (but be aware of racial animosities!).

DEEP BATTLE MECHANICS - learn the basics in a hurry, then develop new strategies around a huge variety skills, spells and battle hazards like neutral factions and environmental effects (yes, you can anger bystanders!).

EASY TO MOD - create your own missions, or even full-fledged campaigns, to be shared with the Steam community!

FANTASY STORYTELLING - get wrapped up in two separate storylines featuring a motley crew of characters, globetrotting adventures and fantasy shenanigans galore. All hand-illustrated!

PERMANENT DEATH - accept the grim realities of death where all units that fall in battle stay dead... unless an evil Necromancer raises them as Zombies.

ARTEFACTS AND RELICS - discover numerous unique weapons, armours, potions and treasures, with the rarest granting powerful OP skills and stat bonuses.

ADVANCED AI - our AI is built upon a self-organizing network of agents and meta-heuristics algorithms (yes, we are PhD-smart!). Discover one of the most sophisticated AI systems you've ever played against!

LOW HARDWARE REQUIREMENTS - run the game even on that old potato laptop of yours. Your stone-age computer is good enough!

...everything else we come up with! Purchase only if you want access to the latest features in the Age of Fear series, and please keep in mind that this is an evolving product.


If you're hungry for a no-nonsense, old school turn-based strategy game, you've met your match in the Age of Fear series. Enter the fantasy world of Age of Fear today!

FREEBIES

Enjoy this free selected soundtracks album of music from the Age of Fear series:

http://age-of-fear.net/downloads/age-of-fear-music.zip

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL capable
    • Storage: 5 GB available space
    Recommended:
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    Minimum:
    • OS: 10.7 (Yosemite)
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL capable
    • Storage: 5 GB available space
    Recommended:
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    Minimum:
    • OS: All distributions
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL capable
    • Storage: 5 GB available space
    Recommended:
    • Processor: 2 GHz
    • Memory: 2 GB RAM

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