When your spacecraft crashes on an unknown planet, you navigate your way through its dark and puzzling corridors. Using only your hands and your wits, will you discover your parasitic power before it's too late?
所有評論:
好評 (24) - 24 篇使用者評論中有 91% 給予此遊戲好評。
發行日期:
2018 年 7 月 1 日
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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Early Access allows me to gain inspiration and input from people who appreciate a game I have crafted for their enjoyment. As I continue to enhance the gaming experience, I get the opportunity to discuss the world I've created and how I can expand its interest.」

這款遊戲的搶先體驗時間大約會持續多久?

「Throughout the next year, I plan to release more content in the form of chapters that unfold the story and bring you deeper and deeper into the planet.」

正式版預計會與搶先體驗版有何不同?

「Whereas the demo offers the first chapter, the full version will complete the narrative - offering more chapters and puzzles as well as a surprise ending.」

搶先體驗版目前的開發進度如何?

「This version introduces the narrative, ending with a cliffhanger that the full version will expand. Players will find three puzzles to solve along with theatrical, experiential moments. With an intentional lack of instruction, the puzzles encourage you to use your intuition to figure them out. This first chapter is roughly 20–30 minutes of gameplay and must be played in a single session.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The price will increase over time throughout the duration of Early Access as new chapters are released.」

在開發過程中,您打算如何與社群互動?

「There are two primary things I would love input from the community on:

Puzzles/mechanics
The puzzles should feel natural and challenging at times. It's an alien world, so some of the mechanics might intentionally feel counter intuitive to humans. I would love input on the specifics of the mechanics and the ability to maneuver through the game without instruction. I'm also interested in new ideas for puzzles that fit this alien world!

Play area
It's important that there is no locomotion. Everything must be solved in the bounds of your play area. I would love feedback on the variety of play spaces and proportions. I am also interested in how players solve the puzzles in the spaces and if they have any ideas about tweaking my spacing.

Look out for bi-weekly progress updates in the HOST Community Hub! I'll be responding to discussions there as well as creating prompts/new ideas to respond to.」
繼續閱讀

僅有 VR 版

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評論

“HOST is a heady mix of psychedelic art and hard science fiction. It sucks you into a different world more effectively than almost any other VR experience.”
Colin Northway, Creator of Fantastic Contraption

“Host's atmospheric environment and level design really make great use of [roomscale VR]...if you have a roomscale set up I highly recommend trying this game out”
Thomas Van Bouwel, Creator of Cubism VR

關於此遊戲

Immerse yourself in an alien realm where the sights, sounds, and sensations that you experience all become clues for your survival. Touch a green glow and see its effects. Open a gateway to a new area.



Experience new rooms, and descend deeper. Level by level, tap into your gaming intuition to solve each puzzle. Who or what is the "host" and what is your relation to this space?



With a focus on experiential-based gameplay, Garrett Fuselier has created a virtual reality to challenge and cherish. The dim glow of the swelling visuals and the fluctuation of the atmospheric audio (all created solely with voice work) build a new kind of gaming experience that, like its narrative, grows in intrigue and innovation. Recalling the classic situation-based puzzles throughout gaming history, you will find no UI, no voice over, and no buttons to press (on your controller).

Inside the world of HOST, you are your only salvation.

Experiential Tip

The game will stay naturally within the confines of your environment. For the best immersive experience, change your Chaperone settings to be minimal and dark.

Warning

This game contains flashing lights that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 64 bit
    • 處理器: Intel Core i5-4590
    • 記憶體: 4 GB 記憶體
    • 顯示卡: NVIDIA GTX 1060 or equivalent
    • 儲存空間: 793 MB 可用空間
    • VR 支援: OpenXR. Room Scale 3m by 2m area required
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 處理器: Intel Core i7-8700k
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GTX 1080 or equivalent
    • 備註: For the best immersive experience, change your Boundary settings to be minimal and dark.

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