"Military Operations: Benchmark", is a performance and stability Benchmark utility that can be used to specifically test your gaming system for compatibility with the upcoming "Military Operations" (MilOps) Realtime Operational Wargame and the "Metis Simulation Technology" it is developed with.
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Mixed (34) - 50% of the 34 user reviews for this software are positive.
Release Date:
Jun 21, 2018
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Recent updates View all (50)

October 26

Development Update



Work on the formation code is continuing
formations are now able to follow the exact route drawn in a movement order and adjust their speed depending on being on the inner or outer side of a turn so the formation stays intact while turning.

Follow this link to youtube to see a short demonstration.
0 comments Read more

October 19

Unit formations video



We've been working on improved unit and troop formations
as well as movement. To give you an early peek at current progress we put a video on YouTube demonstrating the new behaviour.

The slides of our DevCom 2018 talk
from last August can now be downloaded here. It is intended for developers, so beware.
0 comments Read more

About This Software



The "Military Operations: Benchmark" utility can be used to determine if your system is ready to run the "Military Operations" Realtime Operational Wargame that is currently in development.
It performs a number of tests to measure your system's capability for running the "Metis engine".

Important!

  • If you just want to stress-test your system, there are better products for that.
  • If you are interested in Realtime Operational Wargaming, this is for you.

More than a benchmark tool

Besides its profiling purpose, MilOps Benchmark is also a fully functional interactive visualization that allows you to roam the globe without limits.
Interact with units, follow their movements or watch combat up close.
Throughout the development of MilOps: the game, users of this benchmark will have a chance to try out preliminary game-play.

Profiling tests:

  • Streaming data from disk to memory to GPU
  • Background processing on CPU and GPU
  • Generic GPU computing
  • Rendering frame rate

Other features include:

  • Interact with troops and units to inspect OOB and status details
  • Traverse the historically inspired OOB hierarchy
  • Accelerate the simulation or slow it down to bullet-time
  • Tens of thousands of troops, each individually simulated
  • Game-play sneak-peeks

The game "Military Operations" (currently in development), is an operational level real-time strategy game set in World War 2 where the player assumes command of large bodies of troops and directs them to victory. Draw battle plans on accurate maps and watch your troops execute them to achieve your objectives. Adapt plans as the situation changes due to enemy action, unexpected changes in the supply situation or to improve your lines of communication.
MilOps: benchmark will be used to share early game-play experiments with the community.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 x64
    • Processor: AMD or Intel Quad core
    • Memory: 8 GB RAM
    • Graphics: NVidia GTX 670, AMD Radeon HD 7950 (OpenGL 4.3, OpenCL 1.2, 3 GB VRAM, 2 TFLOP)
    • Storage: 25 GB available space
    • Additional Notes: Intel Integrated Graphics not supported
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 x64
    • Processor: Intel i5 Quad-core or equivalent
    • Memory: 16 GB RAM
    • Graphics: NVidia GTX 970, AMD Radeon R9 280 (OpenGL 4.3, OpenCL 1.2, 4 GB VRAM, 4 TFLOP)
    • Storage: 25 GB available space
    • Additional Notes: Intel Integrated Graphics not supported

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