Hard Ancient Life is a city-building economic strategy taking place in the Nile Valley. Immerse yourself in a world full of pyramids, where you will become a part of the ancient world. Create history, be history!
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November 15

Interview #01 - ENG/POL

If you want to read something more about the game, I encourage you to read the interview with me. The interview is in both Polish and English.

Interview on Gameplay

Thanks to Medic from gameplay.pl!
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November 10

Devblog #06



Information about the release, early access version and planned demo.

As some of you noticed, according to the deadline written on Steam, there should be specific information about the release date of the game. We can say straightforwardly that the game will not appear this year and although it sounds like bad news, in practice it is completely different. Why? You will find out more about that in the next part of the news.

Despite the fact that this is not the end of the year yet, we would still like to summarize all the events that have taken place so far. The game has been developing for more than two years as a side project developed by one person after work hours in the free time. The most important part of programming was created over this long time, a specific graphic style was developed, the whole game design document was described and a working prototype was created.

Usually indie games are rather small productions, especially those made by one person, but in this case it was supposed to be different, which results from the simple assumption that we want to present Egyptian history in a fresh and contemporary way, maybe also in some sense innovative, and this means a huge amount of work, which we are not afraid of.

It wouldn't be possible if we didn't finally find a publisher who would support the whole project, and thus help transform a small one-person project into a large, fully-fledged game that will have to face the demands of the market and all the fans who actively support the development of the game all the time.

At what stage is Hard Ancient Life at the moment?

The game is still prealpha, playable and basically playable at the moment, but there is not quite enough of it to release it on the market with a clear conscience, even in the early access version.

That's why we decided not to release the game yet. The appearance of the publisher means that with such support we can now focus exclusively on the production of Hard Ancient Life, as well as enriching the game with elements that due to the high costs we hadn't planned at all before and are now within our reach. This is a big chance for the game to become something even better than it was originally intended, and we don't waste such opportunities. We promise that it will be worth waiting a bit longer.

Then what can you expect in the near future?

First of all, from December a lot of new information will start to appear, we promise to inform more often about the progress of work, there will be a real video gameplay and at the end of Q1 2019 there should be a long-awaited early access version as soon as we solve all legal problems. By then, we will certainly be able to expand this early access to such an extent that most things will work right away and the gameplay will be at least a bit enjoyable.

We hope that the reasons for postponing the release are understandable for you, we look forward to your comments, thoughts, hints and expectations regarding the game on the Steam forum and in the comments below!
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About This Game

Hard Ancient Life is an economic type of city-building taking place in the valley of the Nile. The story starts in a little-known protodynastic period in which you will be able to observe the birth of the Old Egypt and finished with the death of Cleopatra VII.



The most important aspect is the skillful management of urban planning by shaping the grid of streets, placing buildings and their mutual relation. Well-designed city will greatly improve economic efficiency which may convert into city income.

Diplomacy and politics:
The governor will face very difficult choices to be made in a constantly changing political environment. Costly expeditions, Pharaoh and other cities requests, military threat and a mixture of different cultures will be a commonplace. A series of wrong choices can cost the loss of trading partners and low interest in the city by settlers. Moreover, the total lack of obedience to the rulers may end up with a civil war.

Religion:
Deity will be able to interfere with daily life but it will be done implicitly. The main aspect of religion will be satisfying the need for access to the places of worship, providing supplies for temples or organizing festivals. Neglecting this sphere may result in a dangerous social unrest on a par with e.g. famine.

Trade:
Trade is the most important element in royal treasury. Without it, it is very difficult for economic stability built solely on taxes. Therefore, in the interest of the player, producing goods for export at prices that will be able to change dynamically depending on the geopolitical situation, will be required.

Monuments:
What would the real Ancient Egypt be without its monumental sacred architecture? There are mastabas, obelisks, Karnak among others, the Ramesseum and of course the pyramids that are waiting to be built. You will be able to observe the slow process of construction. A team of carpenters, masons, architects and ordinary workers will rise building step by step. It will not be just a graphic feature - the building process is costly and will have an impact on the finances or the public mood.

War
Egypt's history is full of clashes of emerging and failing empires. You will have the responsibility of defending cities from foreign military attacks, making plans to attack and joining your forces on Pharaoh's own call.

System Requirements

    Minimum:
    • OS: Windows 7x64 / Windows 8.1x64 / Windows 10x64
    • Processor: Intel Core i3 2.5 Ghz or AMD Phenom II 2.6 Ghz or greater
    • Memory: 4 GB RAM
    • Graphics: 2GB & AMD 7970 or nVidia 770 or greater
    • DirectX: Version 11
    • Storage: 20 GB available space
    • Sound Card: DirectX Compatible Sound Device
    Recommended:
    • OS: Windows 7x64 / Windows 8.1x64 / Windows 10x64
    • Processor: Fourth Generation Intel Core i5 2.5 Ghz or AMD FX8350 4.0 Ghz or greater
    • Memory: 8 GB RAM
    • Graphics: 4GB & nVidia 960 or greater
    • DirectX: Version 11
    • Storage: 20 GB available space
    • Sound Card: DirectX Compatible Sound Device

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