Here is the sequel to Spectrubes: an improved, extended, more addictive and endless Spectrubes Infinity!
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Release Date:
Apr 20, 2018

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Recent updates View all (3)

May 28

Spectrubes Infinity 1.2 Update

Hello everyone, dear fans of the Spectrubes series!

Thanks to everyone who supports the game now!

The update of the game version 1.2 was released. There are not as many changes as we would like, but they do exist. Added support for sprites for different directions in your custom designs. Also, behavior of playing sound files has been modified. More details, as usual, below:

1. Support sprites of different directions in custom designs
Now you can add more than one sprite for player and enemy cubes - 4 for each direction. This will help make your designs more interesting. For more information about implementing this functionality in the design, see the Steam guide.

2. Duration of the animation of death and victory has been changed
Now the duration is not fixated and depends of the length of sound at death or passing through the level. Remember this when developing your own designs. In standard designs the duration of the sounds was also changed.

3. Bug with animation for cubes in custom designs
Also, a bug was fixed that didn't allow using animated sprites of player cubes. Previously only the first frame was used, but now it has been fixed. Enjoy the animation!

Thank you all again for supporting games of the Spectrubes series! Games are getting better every day because of you!

Full list of changes:
  • Added support for sprites for different directions
  • Now the length of the animation of death or victory depends of the length of the sound file
  • Fixed bug with animation for cubes in custom designs
Yours, Silver Sword!
1 comments Read more

April 27

Spectrubes Infinity 1.1 Update

Hello everyone, dear fans of the Spectrubes series!

First of all, I'm grateful to those who buy the game and make new content. Thank you!

Today, a small update of the game 1.1 was released. It added support for the mouse cursor in other designs, added support for the French language and fixed minor bugs. More about all this below:

1. Support mouse cursor in custom designs and BJtH design
At your request, the ability to add your mouse cursor to your own design has been added! By default, the cursor in the design is disabled, so the old designs will not suffer. In addition, in standard bonus design Big Journey to Home also added its own cursor. For more information about implementing the cursor see the Steam guide.

2. Enable mouse cursor support in settings
In addition, now you can turn off the mouse cursor completely, if its presence disturb you, in the game settings. In designs where the mouse cursor is not available, the setting does not matter.

3. French localization
Also, the support of the French language was returned by my friend Enzo, who worked on localizing the original game. Thank you for continuing the cooperation! Of course, you can follow him in twitter.

Thank you all again for supporting games of the Spectrubes series! Games are getting better every day because of you!

Full list of changes:
  • Added support for mouse cursor in other designs
  • Added the ability to turn off the cursor in the settings
  • Added support for French
  • Added German and French letters to the main game font
  • Fixed bug with game crash at incorrect initial internal level set name
  • Now the game checks the correctness of the internal name before adding it to the manager list
  • Fixed typos of text
Yours, Silver Sword!
0 comments Read more

About This Game

Here is the sequel to Spectrubes: an improved, extended, more addictive and endless Spectrubes Infinity!

The core idea of the game remains: you control several cubes with different movement patterns. Your goal is to place the cube within an exit zone, with a variety of different game mechanics getting in your way - and there's even more of those now than ever before!

Time marches on and technologies change, and games follow suit. Thus, we moved away from the classic ZX Spectrum look to a completely new look inspired by modern vector graphics, in 1080p Full HD.

What is, then, the secret of Infinity? Why, the Steam Workshop, of course. You will now be able to publish your own levels and visual themes which will transform the game. And, of course, you'll be able to download the content created by other users.

If you own the original 2016 release of Spectrubes, you will be able to use the classic theme and/or play the original 100 levels in the new engine!

Are you ready to dive into the incredibly spacious and infinite world of puzzles?

Key features

  • 50 completely new game levels with new game mechanics
  • Modern 1080p graphics
  • Online leaderboards and achievements
  • A level editor for creating custom levels
  • Steam Workshop support for publishing and downloading levels and visual themes
  • Bonus content for owners of the original Spectrubes and/or Big Journey to Home

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista or later
    • Processor: 1.8 Ghz CPU or up
    • Memory: 512 MB RAM
    • Graphics: GPU with at least 256MB of VRAM
    • DirectX: Version 11
    • Storage: 30 MB available space
    • Additional Notes: Mouse is required for level editor
    Minimum:
    • OS: Mac OS X 10.9 or later
    • Processor: 1.8 Ghz CPU or up
    • Memory: 512 MB RAM
    • Graphics: GPU with at least 256MB of VRAM
    • Storage: 30 MB available space
    • Additional Notes: Mouse is required for level editor
    Minimum:
    • OS: Ubuntu 14.04 or later
    • Processor: 1.8 Ghz CPU or up
    • Memory: 512 MB RAM
    • Graphics: GPU with at least 256MB of VRAM
    • Storage: 30 MB available space
    • Additional Notes: 64-bit only; Mouse is required for level editor

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