❂ Hexaluga ❂ Witch Hunter's Travelling Castle ♉
Travel the world in your own moving castle fighting against monsters and helping people.
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7 user reviews - Need more user reviews to generate a score
Release Date:
Mar 12, 2018
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We're planning to show our players main features of the game in Early Access. Our main goal is to see if the game concept is interesting for the players and then we'll understand how to develop it further and what contents to fill it with.”

Approximately how long will this game be in Early Access?

“Roughly 6-7 months.”

How is the full version planned to differ from the Early Access version?

“In the full version, we plan to add more contents, such as a variety of monsters and other inhabitants of the world, to present different weapons, to add achievements and leaderboard, localizations to different languages, to add gamepad controls, and to improve performance.”

What is the current state of the Early Access version?

“In the current version, players can travel the world inside their moving castle (controlling its movements), build up the castle and other houses using resources, fight against monsters, collect resources (wood, stone, and coal).”

Will the game be priced differently during and after Early Access?

“We plan to slightly raise the price of the game when it leaves Early Access as the full version is going to include more contents.”

How are you planning on involving the Community in your development process?

“We'd like to receive players' feedback to make necessary improvements to the game as well as follow discussions created by our players and create discussions and announcements to increase interest in the game.”
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Recent updates View all (1)

March 28

#1 PATCH NOTES:

WHAT IS DONE IN THIS PATCH:

1. Fixed: now is displayed 0/8 ammo instead of -8/8.
2. The size of the ammunition clip is changed: it now has 4 ammo instead of 8.
3. The damage inflicted by vampires is reduced from 15 to 8.
4. Added: background music.
5. Added: at the beginning of the battle, fighting music begins to play.
6. Fixed: health potions restore health.
7. Changed: to use a potion, press ‘F’ instead of ‘U’.
8. Added: the engine of the castle has received a 3d sound: now the sound of the working engine is audible only next to it or during the journey.
9. Fixed: special effects don’t disappear when the zoom ‘Z’ is used.
10. The navigation system in the construction of buildings mode is improved.
https://media.giphy.com/media/2ZXKGvzukRNT1hK4Uk/giphy.gif
11. Added: corpses of enemies disappear with a special effect.
https://media.giphy.com/media/1rSiLQgYwgbAXijVnh/giphy.gif
12. Added: when wood is cut, chips appear; when the stone is extracted, sparks appear.
13. Added: the hero summons workers to get resources with the sound of the horn.
14. Added: when workers join you, there is a special effect, sound, and a notice that says workers have joined you.
15. Added: when workers are summoned to get resources, a slider showing the distance from the workers to the resource appears on the left. And if workers can’t get to the place, a message appears on the screen that says the castle is too far.
16. Fixed: the flickering of the rock on which the castle is located.
17. Added: to change the main weapon use ‘2’ on the keyboard.
18. Added: after the death, there appears a death message and a countdown till an automatic redirect to the game menu.
https://media.giphy.com/media/1xopmXF5UBur4DntdA/giphy.gif


Thank you all for the reviews of the game that help us make the game better. :steamhappy:


IN THE NEXT PATCH WE PLAN TO:

1. Increase the number of buildings on the map, add cities and villages.
2. Increase the frequency of appearance of giant monsters on the map.
3. Add the possibility of finding things in the buildings constructed on the rock.
4. Add new types of monsters.
5. The people you saved will walk around the castle. In Patch #3, they will give the player quests.
6. Add the localization of pictures with control buttons.
7. Fix the bugs of the male character.
8. Add a minimap to the character.
9. Add the customization of the character's parameters such as height, weight, etc.
10. Split up the characters by their characteristics: the male character will be stronger but slower while the female will be weaker but faster, etc.
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About This Game

The events of the game carry us to one of the islands of the universe of ❂ Hexaluga ❂ https://store.steampowered.com/app/728050/_Heroes_of_Hexaluga/

Prologue.
My father was a witch hunter. He used to save people from the undead. But then they came - giant monsters which couldn't be defeated in a fair fight. My father lost heart and abandoned his occupation. With help of ancient mechanisms buried deeply under our castle, we managed to make it move. Since then we've been always running to survive.

We are traveling the world in search of resources and running away from monsters that are chasing us. To make a long stop means to die.

The other day one creature caught up with us and ruined the castle. My father died... Now only one hut is left from all we used to have. While my father was alive I would follow his order and we were always running. But now when he's dead, I'm going to find the people who survived, gather an army, and give these monsters a real fight!

Main features:
+ Choose your character (male or female).
+ Control your giant castle in an open world.
+ Travel the world in search of resources.
+ Save people.
+ Build up your witch hunter's castle and houses.
+ Fight against monsters.
+ Use melee and ranged weapons.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10 (x64)
    • Processor: 3GHz Duo Core Processor
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce 450 or higher with 1GB Memory
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Sound Card: Default
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10 (x64)
    • Processor: 2GHz Quad Core Processor
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce 950 or higher with 2GB Memory
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: Default

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